Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
NopE_Malda_Cz
Medusa
Level 24
God Stats
3W - 4L
1,622 SR
Queue Stats
3W - 8L
1,529 Elo+
Solo
Nemesis
Nemesis
XxFUGZzxX
Nemesis
Level 26
God Stats
9W - 8L
1,389 SR
Queue Stats
23W - 24L
1,378 Elo+
Solo
Hou Yi
Hou Yi
我是嫩叠叠
Hou Yi
Level 28
God Stats
1W - 0L
1,544 SR
Queue Stats
85W - 70L
1,516 Elo+
Solo
Odin
Odin
蜜壶流淌
Odin
Level 17
God Stats
5W - 4L
1,487 SR
Queue Stats
16W - 17L
1,443 Elo+
Party 1
Team Averages
Level 22
1,508 SR
1,473 Elo+

VS

Team Averages
Level 26
1,494 SR
1,374 Elo+
Tiamat
Tiamat
 
Tiamat
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Candirú
Ao Kuang
Level 27
God Stats
11W - 11L
1,487 SR
Queue Stats
45W - 55L
1,397 Elo+
Solo
King Arthur
King Arthur
SolarNine
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,228 Elo+
Solo
Terra
Terra
andrewhsu
Terra
Level 27
God Stats
2W - 4L
1,608 SR
Queue Stats
117W - 127L
1,476 Elo+
Solo
Danzaburou
Danzaburou
puunpatrol
Danzaburou
Level 18
God Stats
38W - 43L
1,377 SR
Queue Stats
154W - 192L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
3 / 3 / 5
8,902
524
9,169
7,465
2,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
4 / 2 / 2
8,928
525
5,867
7,377
2,550
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
XxFUGZzxX
Nemesis
15
2 / 0 / 3
9,107
536
3,054
8,870
3,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 1 / 4
9,120
536
6,269
7,710
2,571
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 2 / 4
9,411
554
10,406
9,957
5,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
1 / 5 / 1
7,773
457
5,949
9,784
5,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
Candirú
Ao Kuang
15
6 / 2 / 1
8,832
520
4,924
10,207
4,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
SolarNine
King Arthur
10
0 / 2 / 1
6,405
377
4,454
17,227
9,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Terra
andrewhsu
Terra
12
1 / 2 / 0
7,019
413
2,649
9,182
9,309
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
puunpatrol
Danzaburou
12
0 / 5 / 1
7,262
427
2,802
10,348
3,453
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
16
Kills
8
8
Deaths
16
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
3
5
1.83
L
Tiamat
 
Tiamat
1
5
1
0.3
L
Ao Kuang
Candirú
Ao Kuang
6
2
1
3.25
W
4
2
2
2.5
L
King Arthur
SolarNine
King Arthur
0
2
1
0.25
W
Nemesis
XxFUGZzxX
Nemesis
2
0
3
3.5
L
Terra
andrewhsu
Terra
1
2
0
0.5
L
Danzaburou
puunpatrol
Danzaburou
0
5
1
0.1
W
3
1
4
5
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,765
Damage
20,778
41,379
Taken
56,748
16,817
Mitigated
31,495
10,244
Healing
12,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
9,169
1,161
0
84
7,465
2,647
0
2,942
4,238
50,126
0
L
Tiamat
 
Tiamat
5,949
777
0
1,726
9,784
5,233
0
2,057
7,422
33,857
0
L
Ao Kuang
Candirú
Ao Kuang
4,924
456
0
3,383
10,207
4,372
0
2,649
7,363
46,831
7,189
W
5,867
2,243
0
2,034
7,377
2,550
1,451
2,034
5,298
0
45,588
L
King Arthur
SolarNine
King Arthur
4,454
758
0
4,335
17,227
9,128
0
3,120
13,511
0
32,388
W
Nemesis
XxFUGZzxX
Nemesis
3,054
650
0
4,328
8,870
3,101
213
2,493
6,165
0
61,741
L
Terra
andrewhsu
Terra
2,649
477
400
385
9,182
9,309
0
2,866
5,932
25,288
0
L
Danzaburou
puunpatrol
Danzaburou
2,802
320
0
2,586
10,348
3,453
0
613
9,715
0
43,565
W
6,269
2,597
0
2,286
7,710
2,571
0
2,265
5,319
0
65,865
W
10,406
2,054
0
1,512
9,957
5,948
645
3,095
6,516
7,475
46,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,468
Gold Earned
37,291
528
Minions Killed
349
0
Camps Cleared
0
1,648,661
Distance Traveled
1,455,531
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,902
524
120
7
0
326,798
2
L
Tiamat
7,773
457
82
5
0
293,648
5
L
Ao Kuang
8,832
520
88
5
0
329,411
5
W
Medusa
8,928
525
92
5
0
279,219
0
L
King Arthur
6,405
377
49
3
0
281,824
6
W
Nemesis
9,107
536
118
7
0
390,646
3
L
Terra
7,019
413
49
3
0
292,754
1
L
Danzaburou
7,262
427
81
5
0
257,894
1
W
Hou Yi
9,120
536
108
6
0
339,585
5
W
Odin
9,411
554
90
5
0
312,413
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role