Player Matchup

Artemis
Artemis
Cronzy
Artemis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,573 Elo+
Party 1
Fenrir
Fenrir
Rellox
Fenrir
Level 13
God Stats
3W - 1L
1,458 SR
Queue Stats
5W - 12L
1,321 Elo+
Party 1
Ah Puch
Ah Puch
nodithekiller
Ah Puch
Level 104
God Stats
119W - 92L
1,541 SR
Queue Stats
502W - 510L
1,501 Elo+
Solo
Team Averages
Level 43
1,500 SR
1,465 Elo+

VS

Team Averages
Level 68
1,307 SR
1,432 Elo+
Cthulhu
Cthulhu
Dîno
Cthulhu
Level 125
God Stats
18W - 15L
1,573 SR
Queue Stats
198W - 153L
1,548 Elo+
Party 2
Artemis
Artemis
Nadahulk
Artemis
Level 11
God Stats
1W - 1L
1,013 SR
Queue Stats
1W - 3L
1,285 Elo+
Party 2
Thoth
Thoth
SantanaGDK
Thoth
Level 67
God Stats
4W - 12L
1,335 SR
Queue Stats
266W - 296L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cronzy
Artemis
13
5 / 2 / 7
8,592
781
8,160
7,933
3,100
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
Rellox
Fenrir
11
5 / 4 / 8
8,489
772
6,360
10,823
7,944
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
13
4 / 1 / 9
8,705
791
11,813
6,712
2,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dîno
Cthulhu
13
7 / 1 / 0
8,292
754
8,106
11,396
12,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
Nadahulk
Artemis
8
0 / 7 / 3
6,613
601
3,531
9,550
2,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thoth
10
0 / 6 / 4
6,958
633
6,129
8,324
2,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
14
Kills
7
7
Deaths
14
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artemis
Cronzy
Artemis
5
2
7
4.25
L
Cthulhu
Dîno
Cthulhu
7
1
0
7
L
Artemis
Nadahulk
Artemis
0
7
3
0.21
W
Fenrir
Rellox
Fenrir
5
4
8
2.25
L
Thoth
0
6
4
0.33
W
Ah Puch
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,333
Damage
17,766
25,468
Taken
29,270
13,530
Mitigated
18,033
6,256
Healing
1,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Cronzy
Artemis
8,160
2,551
0
1,671
7,933
3,100
1,031
4,671
2,914
0
35,897
L
Cthulhu
Dîno
Cthulhu
8,106
310
0
1,250
11,396
12,590
0
3,699
7,697
20,038
0
L
Artemis
Nadahulk
Artemis
3,531
1,383
0
0
9,550
2,990
0
4,508
5,042
0
11,093
W
Fenrir
Rellox
Fenrir
6,360
958
0
1,788
10,823
7,944
204
4,877
5,406
0
11,177
L
Thoth
6,129
160
0
550
8,324
2,453
0
3,990
4,334
27,445
0
W
Ah Puch
11,813
80
0
2,797
6,712
2,486
210
4,287
2,208
44,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,786
Gold Earned
21,863
139
Minions Killed
99
7
Camps Cleared
2
643,395
Distance Traveled
544,545
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,592
781
50
5
4
202,038
3
L
Cthulhu
8,292
754
17
2
0
222,013
1
L
Artemis
6,613
601
21
2
0
131,102
0
W
Fenrir
8,489
772
10
1
2
213,086
2
L
Thoth
6,958
633
61
6
2
191,430
1
W
Ah Puch
8,705
791
79
7
1
228,271
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role