Player Matchup

Da Ji
Da Ji
DamnHeTrash
Da Ji
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 52L
1,253 Elo+
Solo
Mulan
Mulan
MoRo_Hd_
Mulan
Level 29
God Stats
13W - 12L
1,430 SR
Queue Stats
63W - 87L
1,327 Elo+
Solo
Scylla
Scylla
ahmad_ah2006
Scylla
Level 29
God Stats
0W - 2L
1,542 SR
Queue Stats
33W - 53L
1,393 Elo+
Solo
Amaterasu
Amaterasu
lvl-ExStaZzz___
Amaterasu
Level 8
God Stats
0W - 1L
1,817 SR
Queue Stats
6W - 5L
1,469 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
thyerri_lc
Ah Muzen Cab
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 56L
1,464 Elo+
Solo
Team Averages
Level 24
1,558 SR
1,381 Elo+

VS

Team Averages
Level 17
1,462 SR
1,349 Elo+
Ymir
Ymir
Adri_LP17
Ymir
Level 29
God Stats
11W - 7L
1,560 SR
Queue Stats
143W - 159L
1,490 Elo+
Solo
Odin
Odin
Mars_130990
Odin
Level 5
God Stats
1W - 1L
1,289 SR
Queue Stats
6W - 11L
1,060 Elo+
Solo
Thor
Thor
True_MaSeTo
Thor
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
WhOLF101
Tsukuyomi
Level 25
God Stats
31W - 34L
1,471 SR
Queue Stats
56W - 67L
1,305 Elo+
Solo
Ao Kuang
Ao Kuang
xKillShotBeko
Ao Kuang
Level 22
God Stats
27W - 26L
1,492 SR
Queue Stats
27W - 28L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 10 / 1
8,796
419
9,541
20,286
7,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
MoRo_Hd_
Mulan
12
3 / 9 / 7
8,638
411
15,101
18,482
15,641
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
6
1 / 2 / 0
6,748
321
653
2,741
457
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
lvl-ExStaZzz___
Amaterasu
16
4 / 4 / 3
10,066
479
8,446
16,359
12,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
thyerri_lc
Ah Muzen Cab
16
6 / 2 / 3
10,565
503
12,465
10,828
3,795
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
4 / 3 / 8
9,420
449
8,462
19,901
21,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 1 / 7
8,980
428
8,335
12,038
9,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 7 / 6
8,041
383
2,337
10,420
4,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
WhOLF101
Tsukuyomi
19
6 / 4 / 3
11,604
553
14,460
16,768
8,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
xKillShotBeko
Ao Kuang
18
11 / 0 / 2
11,731
559
15,580
11,854
6,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
52
15
Kills
26
27
Deaths
15
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
3
8
2.67
L
1
10
1
0.15
W
4
1
7
7.5
L
Mulan
MoRo_Hd_
Mulan
3
9
7
0.72
W
1
7
6
0.57
W
Tsukuyomi
WhOLF101
Tsukuyomi
6
4
3
1.88
L
Scylla
1
2
0
0.5
L
Amaterasu
lvl-ExStaZzz___
Amaterasu
4
4
3
1.38
L
Ah Muzen Cab
thyerri_lc
Ah Muzen Cab
6
2
3
3.75
W
Ao Kuang
xKillShotBeko
Ao Kuang
11
0
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,206
Damage
49,174
68,696
Taken
70,981
39,655
Mitigated
51,611
14,464
Healing
19,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
8,462
2,706
0
3,569
19,901
21,838
277
0
19,901
30,406
0
L
9,541
2,442
0
3,534
20,286
7,705
0
3,719
16,368
0
61,250
W
8,335
3,353
0
2,533
12,038
9,473
659
266
11,772
0
18,388
L
Mulan
MoRo_Hd_
Mulan
15,101
2,987
272
2,672
18,482
15,641
243
8,342
9,553
0
35,942
W
2,337
644
0
357
10,420
4,789
376
0
10,420
0
22,838
W
Tsukuyomi
WhOLF101
Tsukuyomi
14,460
5,662
0
8,296
16,768
8,967
1,872
387
16,381
0
99,411
L
Scylla
653
144
0
224
2,741
457
323
0
2,509
9,350
0
L
Amaterasu
lvl-ExStaZzz___
Amaterasu
8,446
4,359
0
2,543
16,359
12,057
340
4,930
11,118
0
46,947
L
Ah Muzen Cab
thyerri_lc
Ah Muzen Cab
12,465
3,974
124
5,095
10,828
3,795
1,058
6,050
4,732
0
75,637
W
Ao Kuang
xKillShotBeko
Ao Kuang
15,580
3,879
544
4,420
11,854
6,544
1,478
144
11,710
69,916
7,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,813
Gold Earned
49,776
373
Minions Killed
420
0
Camps Cleared
0
1,682,608
Distance Traveled
1,929,152
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,420
449
39
2
0
369,355
0
L
Da Ji
8,796
419
103
5
0
349,195
1
W
Odin
8,980
428
20
1
0
405,967
2
L
Mulan
8,638
411
59
3
0
382,247
3
W
Thor
8,041
383
57
3
0
313,574
0
W
Tsukuyomi
11,604
553
167
8
0
410,265
4
L
Scylla
6,748
321
17
1
0
102,498
0
L
Amaterasu
10,066
479
72
3
0
437,040
0
L
Ah Muzen Cab
10,565
503
122
6
0
411,628
0
W
Ao Kuang
11,731
559
137
7
0
429,991
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role