Player Matchup

Ao Kuang
Ao Kuang
AngowL
Ao Kuang
Level 25
God Stats
4W - 1L
1,500 SR
Queue Stats
34W - 28L
1,364 Elo+
Solo
Sobek
Sobek
JillDark
Sobek
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 5L
1,077 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MrPandaProfit
Morgan Le Fay
Level 29
God Stats
27W - 12L
1,733 SR
Queue Stats
103W - 105L
1,454 Elo+
Party 2
Izanami
Izanami
SpectrAgt
Izanami
Level 29
God Stats
16W - 11L
1,654 SR
Queue Stats
66W - 76L
1,435 Elo+
Party 2
Bellona
Bellona
lalawuwu1
Bellona
Level 4
God Stats
1W - 1L
1,282 SR
Queue Stats
3W - 5L
1,297 Elo+
Solo
Team Averages
Level 18
1,534 SR
1,325 Elo+

VS

Team Averages
Level 8
1,529 SR
1,344 Elo+
Thor
Thor
Arlhee4K
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sobek
Sobek
FooKingJerry
Sobek
Level 9
God Stats
4W - 3L
1,628 SR
Queue Stats
27W - 30L
1,287 Elo+
Solo
Guan Yu
Guan Yu
SABAKUNG
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,192 Elo+
Party 1
Cabrakan
Cabrakan
lifereaperITz
Cabrakan
Level 20
God Stats
2W - 1L
1,517 SR
Queue Stats
110W - 96L
1,613 Elo+
Solo
Ne Zha
Ne Zha
微微一笑吻红唇
Ne Zha
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,127 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AngowL
Ao Kuang
15
4 / 1 / 3
9,019
531
5,960
9,738
3,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
JillDark
Sobek
12
1 / 5 / 5
7,340
432
864
8,570
5,787
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
MrPandaProfit
Morgan Le Fay
16
17 / 0 / 5
10,183
599
22,437
8,015
3,140
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
SpectrAgt
Izanami
15
5 / 3 / 4
9,226
543
6,439
7,992
2,779
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
lalawuwu1
Bellona
13
5 / 2 / 4
9,001
529
8,083
9,114
8,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
2 / 8 / 1
6,397
376
3,689
11,401
4,030
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 3 / 1
6,502
382
2,208
13,607
9,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Guan Yu
SABAKUNG
Guan Yu
8
1 / 7 / 0
5,769
339
2,633
10,041
5,147
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
lifereaperITz
Cabrakan
13
7 / 5 / 0
8,818
519
8,287
14,230
8,416
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 9 / 0
5,964
351
3,236
11,812
4,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
32
Kills
10
11
Deaths
32
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
AngowL
Ao Kuang
4
1
3
5.5
L
Thor
2
8
1
0.31
L
0
3
1
0.17
W
Sobek
JillDark
Sobek
1
5
5
0.7
W
Morgan Le Fay
MrPandaProfit
Morgan Le Fay
17
0
5
19.5
L
Guan Yu
SABAKUNG
Guan Yu
1
7
0
0.14
W
Izanami
SpectrAgt
Izanami
5
3
4
2.33
W
Bellona
lalawuwu1
Bellona
5
2
4
3.5
L
Cabrakan
lifereaperITz
Cabrakan
7
5
0
1.4
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,783
Damage
20,053
43,429
Taken
61,091
23,904
Mitigated
31,347
8,133
Healing
5,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
AngowL
Ao Kuang
5,960
1,610
0
3,030
9,738
3,519
0
2,568
7,170
64,333
0
L
Thor
3,689
1,335
0
65
11,401
4,030
78
5,726
5,306
0
20,851
L
2,208
119
0
2,048
13,607
9,659
0
6,229
6,862
16,185
0
W
Sobek
JillDark
Sobek
864
190
0
285
8,570
5,787
1,295
731
7,839
7,400
0
W
Morgan Le Fay
MrPandaProfit
Morgan Le Fay
22,437
2,472
0
2,610
8,015
3,140
2,109
2,685
5,330
54,948
0
L
Guan Yu
SABAKUNG
Guan Yu
2,633
270
332
754
10,041
5,147
154
6,531
3,354
0
14,671
W
Izanami
SpectrAgt
Izanami
6,439
4,977
0
1,105
7,992
2,779
2,803
3,113
4,879
0
58,135
W
Bellona
lalawuwu1
Bellona
8,083
1,689
0
1,103
9,114
8,679
956
1,398
7,716
15,166
34,886
L
Cabrakan
lifereaperITz
Cabrakan
8,287
2,326
0
1,045
14,230
8,416
0
6,547
7,528
33,366
0
L
3,236
918
0
976
11,812
4,095
381
5,105
6,431
0
26,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,769
Gold Earned
33,450
393
Minions Killed
204
0
Camps Cleared
0
1,511,175
Distance Traveled
1,509,523
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,019
531
111
7
0
309,114
0
L
Thor
6,397
376
33
2
0
265,926
2
L
Sobek
6,502
382
26
2
0
332,460
0
W
Sobek
7,340
432
16
1
0
232,511
0
W
Morgan Le Fay
10,183
599
79
5
0
322,894
6
L
Guan Yu
5,769
339
38
2
0
304,840
1
W
Izanami
9,226
543
106
6
0
300,547
2
W
Bellona
9,001
529
81
5
0
346,109
2
L
Cabrakan
8,818
519
58
3
0
326,114
0
L
Ne Zha
5,964
351
49
3
0
280,183
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role