Player Matchup

Fenrir
Fenrir
Bioolty
Fenrir
Level 14
God Stats
6W - 6L
1,500 SR
Queue Stats
109W - 123L
1,576 Elo+
Solo
Artemis
Artemis
TrueLiS
Artemis
Level 19
God Stats
10W - 4L
1,711 SR
Queue Stats
31W - 22L
1,456 Elo+
Party 1
Agni
Agni
Tyskerunge
Agni
Level 13
God Stats
9W - 2L
1,584 SR
Queue Stats
27W - 16L
1,527 Elo+
Solo
Olorun
Olorun
byxbax
Olorun
Level 29
God Stats
24W - 11L
1,682 SR
Queue Stats
32W - 23L
1,456 Elo+
Party 1
Da Ji
Da Ji
soppo2
Da Ji
Level 6
God Stats
1W - 2L
1,175 SR
Queue Stats
6W - 3L
1,571 Elo+
Solo
Team Averages
Level 16
1,530 SR
1,517 Elo+

VS

Team Averages
Level 18
1,514 SR
1,525 Elo+
Tyr
Tyr
EpicGamerGrill
Tyr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 1L
1,853 Elo+
Solo
Camazotz
Camazotz
JB9029
Camazotz
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 22L
1,347 Elo+
Solo
Nike
Nike
Zuluag
Nike
Level 29
God Stats
63W - 63L
1,562 SR
Queue Stats
140W - 167L
1,423 Elo+
Solo
Charybdis
Charybdis
pruaxx
Charybdis
Level 14
God Stats
8W - 6L
1,615 SR
Queue Stats
16W - 13L
1,472 Elo+
Solo
Merlin
Merlin
zCronnosTm
Merlin
Level 29
God Stats
1W - 4L
1,394 SR
Queue Stats
134W - 117L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bioolty
Fenrir
5
0 / 0 / 0
3,532
706
0
1,815
606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
TrueLiS
Artemis
6
1 / 1 / 1
3,805
761
1,553
2,436
536
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
1 / 0 / 0
4,090
818
690
868
197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
byxbax
Olorun
5
1 / 1 / 1
3,726
745
1,056
2,830
727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Da Ji
soppo2
Da Ji
5
0 / 2 / 0
3,188
638
883
2,027
707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 1
4,323
865
1,616
2,777
851
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Camazotz
JB9029
Camazotz
5
1 / 0 / 1
3,504
701
310
2,727
734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
Zuluag
Nike
1
0 / 0 / 0
2,583
517
0
0
0
Charybdis
pruaxx
Charybdis
6
1 / 2 / 0
3,813
763
1,495
2,438
399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
zCronnosTm
Merlin
5
0 / 1 / 0
3,213
643
349
1,605
332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
3
Kills
4
4
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Bioolty
Fenrir
0
0
0
0
L
2
0
1
2.5
L
Camazotz
JB9029
Camazotz
1
0
1
1.5
W
Artemis
TrueLiS
Artemis
1
1
1
1.5
W
1
0
0
1
L
Nike
Zuluag
Nike
0
0
0
0
W
Olorun
byxbax
Olorun
1
1
1
1.5
L
Charybdis
pruaxx
Charybdis
1
2
0
0.5
W
Da Ji
soppo2
Da Ji
0
2
0
0
L
Merlin
zCronnosTm
Merlin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,182
Damage
3,770
9,976
Taken
9,547
2,773
Mitigated
2,316
3,850
Healing
3,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Bioolty
Fenrir
0
0
0
765
1,815
606
0
0
1,815
0
12,952
L
1,616
353
0
1,589
2,777
851
0
724
2,053
0
19,679
L
Camazotz
JB9029
Camazotz
310
130
0
1,352
2,727
734
276
400
2,281
0
11,533
W
Artemis
TrueLiS
Artemis
1,553
1,117
0
914
2,436
536
493
0
2,436
0
10,595
W
690
126
0
294
868
197
804
265
519
17,675
0
L
Nike
Zuluag
Nike
0
0
0
0
0
0
0
0
0
0
0
W
Olorun
byxbax
Olorun
1,056
513
295
1,510
2,830
727
709
0
2,830
11,830
0
L
Charybdis
pruaxx
Charybdis
1,495
831
0
500
2,438
399
0
138
2,300
0
12,625
W
Da Ji
soppo2
Da Ji
883
309
0
72
2,027
707
0
0
2,027
0
6,811
L
Merlin
zCronnosTm
Merlin
349
0
0
375
1,605
332
0
406
1,167
8,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,341
Gold Earned
17,436
139
Minions Killed
118
0
Camps Cleared
0
523,703
Distance Traveled
374,870
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
3,532
706
33
7
0
110,636
0
L
Tyr
4,323
865
47
9
0
106,646
1
L
Camazotz
3,504
701
24
5
0
102,037
1
W
Artemis
3,805
761
26
5
0
97,195
0
W
Agni
4,090
818
39
8
0
100,731
3
L
Nike
2,583
517
0
0
0
0
0
W
Olorun
3,726
745
24
5
0
103,285
1
L
Charybdis
3,813
763
27
5
0
98,398
1
W
Da Ji
3,188
638
17
3
0
111,856
2
L
Merlin
3,213
643
20
4
0
67,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role