Player Matchup

Fenrir
Fenrir
DistantGengo
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,526 Elo+
Party 1
Bellona
Bellona
Prestatinini
Bellona
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,569 Elo+
Solo
Izanami
Izanami
ROWatcher
Izanami
Level 17
God Stats
8W - 0L
1,871 SR
Queue Stats
14W - 4L
1,857 Elo+
Solo
Yemoja
Yemoja
SindriTheSmith
Yemoja
Level 26
God Stats
8W - 9L
1,503 SR
Queue Stats
45W - 50L
1,383 Elo+
Party 1
Cthulhu
Cthulhu
XONETAPE
Cthulhu
Level 6
God Stats
4W - 2L
1,463 SR
Queue Stats
5W - 7L
1,483 Elo+
Solo
Team Averages
Level 14
1,567 SR
1,564 Elo+

VS

Team Averages
Level 9
1,531 SR
1,477 Elo+
Thor
Thor
FALANGE1936
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 13L
1,450 Elo+
Party 2
Bellona
Bellona
HlopchikNekola
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Yemoja
Yemoja
Seuntjie90
Yemoja
Level 4
God Stats
4W - 5L
1,774 SR
Queue Stats
60W - 123L
1,678 Elo+
Solo
Izanami
Izanami
XINGYA
Izanami
Level 16
God Stats
4W - 11L
1,298 SR
Queue Stats
54W - 75L
1,306 Elo+
Solo
Raijin
Raijin
bo199nes
Raijin
Level 15
God Stats
8W - 1L
1,585 SR
Queue Stats
24W - 14L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
11 / 2 / 8
7,601
760
7,970
6,823
2,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Prestatinini
Bellona
11
1 / 2 / 1
6,093
609
799
3,567
2,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
ROWatcher
Izanami
12
11 / 0 / 7
7,700
770
12,219
7,220
2,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
5 / 0 / 12
6,868
687
4,655
5,133
3,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
XONETAPE
Cthulhu
9
1 / 1 / 2
5,653
565
2,321
5,819
4,653
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,870
487
1,994
6,014
1,570
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 7 / 1
4,746
475
993
8,126
5,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
Seuntjie90
Yemoja
6
1 / 6 / 0
4,690
469
2,356
8,209
3,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
XINGYA
Izanami
7
0 / 9 / 2
4,677
468
3,547
7,478
1,287
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
bo199nes
Raijin
9
3 / 4 / 0
5,765
577
4,912
7,691
2,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
9
29
Kills
5
5
Deaths
29
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
11
2
8
7.5
L
0
3
1
0.17
L
1
7
1
0.21
W
Bellona
Prestatinini
Bellona
1
2
1
0.75
W
Izanami
ROWatcher
Izanami
11
0
7
14.5
L
Yemoja
Seuntjie90
Yemoja
1
6
0
0.17
W
5
0
12
11
L
Izanami
XINGYA
Izanami
0
9
2
0.11
W
Cthulhu
XONETAPE
Cthulhu
1
1
2
2
L
Raijin
bo199nes
Raijin
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,964
Damage
13,802
28,562
Taken
37,518
15,404
Mitigated
14,072
10,066
Healing
3,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
7,970
2,134
0
2,358
6,823
2,396
0
1,030
5,793
0
37,569
L
1,994
622
0
0
6,014
1,570
0
1,407
4,607
0
21,358
L
993
83
0
254
8,126
5,109
0
2,537
5,589
2,053
6,534
W
Bellona
Prestatinini
Bellona
799
62
0
901
3,567
2,197
0
1,943
1,624
0
24,306
W
Izanami
ROWatcher
Izanami
12,219
9,772
0
3,344
7,220
2,380
3,828
1,814
5,406
0
61,590
L
Yemoja
Seuntjie90
Yemoja
2,356
989
101
522
8,209
3,980
0
1,693
6,516
13,094
0
W
4,655
918
994
1,249
5,133
3,778
426
978
4,155
12,924
0
L
Izanami
XINGYA
Izanami
3,547
2,106
0
300
7,478
1,287
0
1,012
6,466
0
19,543
W
Cthulhu
XONETAPE
Cthulhu
2,321
358
0
1,220
5,819
4,653
871
1,934
3,885
18,411
0
L
Raijin
bo199nes
Raijin
4,912
745
0
2,003
7,691
2,126
380
327
7,364
27,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,915
Gold Earned
24,748
301
Minions Killed
162
0
Camps Cleared
0
985,398
Distance Traveled
893,136
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,601
760
74
7
0
233,970
0
L
Thor
4,870
487
42
4
0
200,983
0
L
Bellona
4,746
475
14
1
0
178,630
2
W
Bellona
6,093
609
66
7
0
194,645
0
W
Izanami
7,700
770
110
11
0
172,627
1
L
Yemoja
4,690
469
17
2
0
156,421
0
W
Yemoja
6,868
687
15
2
0
182,631
0
L
Izanami
4,677
468
32
3
0
181,770
2
W
Cthulhu
5,653
565
36
4
0
201,525
2
L
Raijin
5,765
577
57
6
0
175,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role