Player Matchup

Izanami
Izanami
IAMTEA
Izanami
Level 142
God Stats
0W - 4L
1,728 SR
Queue Stats
6W - 16L
1,262 Elo+
Solo
Janus
Janus
ManyProYT123
Janus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,206 Elo+
Party 2
Loki
Loki
XxAlejoGamerxX
Loki
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,206 Elo+
Party 2
Team Averages
Level 106
1,576 SR
1,225 Elo+

VS

Team Averages
Level 99
1,542 SR
1,667 Elo+
Medusa
Medusa
LWP99
Medusa
Level 127
God Stats
2W - 2L
1,327 SR
Queue Stats
9W - 14L
1,471 Elo+
Solo
Eset
Eset
Royal
Eset
Level 146
God Stats
4W - 2L
1,586 SR
Queue Stats
198W - 96L
1,857 Elo+
Party 1
Horus
Horus
burnttoast15
Horus
Level 25
God Stats
11W - 0L
1,713 SR
Queue Stats
24W - 6L
1,672 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IAMTEA
Izanami
8
1 / 7 / 2
6,292
629
4,262
9,109
2,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 6 / 1
6,269
627
6,767
5,986
1,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 6 / 2
5,852
585
2,705
7,363
1,803
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
LWP99
Medusa
12
1 / 1 / 13
7,911
791
3,806
6,547
2,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
Royal
Eset
13
14 / 0 / 5
9,400
940
11,417
7,614
2,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 2 / 13
7,965
797
5,482
9,604
6,781
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
2
Kills
18
19
Deaths
3
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Izanami
IAMTEA
Izanami
1
7
2
0.29
W
Medusa
LWP99
Medusa
1
1
13
7.5
L
1
6
1
0.25
W
Eset
Royal
Eset
14
0
5
16.5
L
0
6
2
0.17
W
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,734
Damage
20,705
22,458
Taken
23,765
5,570
Mitigated
11,883
1,188
Healing
8,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
IAMTEA
Izanami
4,262
2,000
0
518
9,109
2,484
0
5,227
3,693
0
17,875
W
Medusa
LWP99
Medusa
3,806
1,162
0
1,444
6,547
2,305
1,141
1,470
5,077
0
27,468
L
6,767
447
0
180
5,986
1,283
0
3,289
2,495
21,193
0
W
Eset
Royal
Eset
11,417
1,372
529
1,569
7,614
2,797
1,171
2,755
4,859
34,854
0
L
2,705
634
0
490
7,363
1,803
0
3,605
3,592
0
8,515
W
5,482
1,267
2,107
2,780
9,604
6,781
49
3,424
6,180
5,702
8,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,413
Gold Earned
25,276
78
Minions Killed
134
0
Camps Cleared
9
488,802
Distance Traveled
527,040
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,292
629
27
3
0
158,748
15
W
Medusa
7,911
791
66
7
3
180,229
4
L
Janus
6,269
627
43
4
0
165,374
2
W
Eset
9,400
940
54
5
5
183,993
2
L
Loki
5,852
585
8
1
0
164,680
0
W
Horus
7,965
797
14
1
1
162,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role