Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
BloodDiamond174
The Morrigan
Level 145
God Stats
2W - 4L
1,680 SR
Queue Stats
319W - 341L
1,482 Elo+
Party 1
Bacchus
Bacchus
GaNjaG0D3XM
Bacchus
Level 17
God Stats
47W - 56L
1,467 SR
Queue Stats
48W - 65L
1,371 Elo+
Party 1
Team Averages
Level 63
1,549 SR
1,451 Elo+

VS

Team Averages
Level 81
1,435 SR
1,384 Elo+
Hou Yi
Hou Yi
Dragun_Pizzaslay
Hou Yi
Level 14
God Stats
5W - 4L
1,595 SR
Queue Stats
18W - 27L
1,342 Elo+
Solo
Vamana
Vamana
XxSombrioxX8
Vamana
Level 106
God Stats
1W - 2L
1,329 SR
Queue Stats
205W - 196L
1,475 Elo+
Solo
Janus
Janus
tomicloki
Janus
Level 124
God Stats
28W - 41L
1,383 SR
Queue Stats
357W - 521L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
0 / 0 / 1
7,091
545
2,316
2,761
971
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Morrigan
BloodDiamond174
The Morrigan
13
1 / 0 / 1
8,407
647
10,310
5,579
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
GaNjaG0D3XM
Bacchus
11
1 / 5 / 1
7,926
610
7,015
13,504
13,186
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
8,043
619
3,720
9,339
3,109
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
13
3 / 0 / 2
8,702
669
6,601
9,454
6,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Janus
tomicloki
Janus
12
0 / 2 / 5
7,956
612
6,536
4,948
1,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
2
Kills
5
5
Deaths
2
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
0
1
0.5
L
The Morrigan
BloodDiamond174
The Morrigan
1
0
1
1.5
W
2
0
3
3.5
L
Bacchus
GaNjaG0D3XM
Bacchus
1
5
1
0.3
W
Vamana
3
0
2
4
W
Janus
tomicloki
Janus
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,641
Damage
16,857
21,844
Taken
23,741
16,229
Mitigated
11,066
2,644
Healing
7,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
2,316
413
0
0
2,761
971
0
1,118
1,643
0
5,552
L
The Morrigan
BloodDiamond174
The Morrigan
10,310
1,919
33
2,072
5,579
2,072
265
1,789
3,790
53,091
4,513
W
3,720
1,314
610
4,042
9,339
3,109
168
6,813
2,526
0
25,536
L
Bacchus
GaNjaG0D3XM
Bacchus
7,015
640
135
404
13,504
13,186
0
4,156
9,348
12,627
0
W
Vamana
6,601
1,884
0
3,197
9,454
6,265
0
5,571
3,883
0
36,261
W
Janus
tomicloki
Janus
6,536
223
0
66
4,948
1,692
0
3,394
1,554
33,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,424
Gold Earned
24,701
147
Minions Killed
168
4
Camps Cleared
8
702,850
Distance Traveled
768,242
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,091
545
14
1
0
223,301
1
L
The Morrigan
8,407
647
114
9
4
261,158
4
W
Hou Yi
8,043
619
35
3
1
248,874
1
L
Bacchus
7,926
610
19
1
0
218,391
0
W
Vamana
8,702
669
81
6
6
275,402
2
W
Janus
7,956
612
52
4
1
243,966
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role