Player Matchup

Ra
Ra
TheStoneCutter
Ra
Level 25
God Stats
3W - 0L
1,718 SR
Queue Stats
23W - 23L
1,341 Elo+
Solo
Osiris
Osiris
VanThaMan180
Osiris
Level 26
God Stats
1W - 4L
1,226 SR
Queue Stats
67W - 84L
1,218 Elo+
Solo
Gilgamesh
Gilgamesh
Xd_NavY_14
Gilgamesh
Level 27
God Stats
1W - 0L
1,321 SR
Queue Stats
6W - 11L
1,288 Elo+
Solo
Team Averages
Level 26
1,422 SR
1,282 Elo+

VS

Team Averages
Level 30
1,476 SR
1,252 Elo+
Cupid
Cupid
Flaxman Low
Cupid
Level 58
God Stats
2W - 2L
1,500 SR
Queue Stats
300W - 560L
1,291 Elo+
Solo
Thor
Thor
GodOfDragneel
Thor
Level 18
God Stats
1W - 2L
1,429 SR
Queue Stats
3W - 8L
1,231 Elo+
Party 1
Ra
Ra
KittyKatTVD
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,232 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 2
8,563
659
5,123
4,499
1,690
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
12
0 / 0 / 3
8,058
620
2,459
8,192
8,425
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Xd_NavY_14
Gilgamesh
11
2 / 0 / 1
8,896
684
3,642
8,554
7,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
7,087
545
2,624
2,469
940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 2 / 1
7,103
546
1,223
6,320
2,224
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 1 / 0
7,518
578
5,552
6,438
2,414
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
3
Kills
1
1
Deaths
3
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
0
2
1
0.25
L
1
1
0
1
W
1
1
2
2
W
Osiris
0
0
3
1.5
W
Gilgamesh
Xd_NavY_14
Gilgamesh
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,224
Damage
9,399
21,245
Taken
15,227
17,325
Mitigated
5,578
7,002
Healing
3,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,624
914
345
423
2,469
940
0
863
1,606
0
18,565
L
1,223
58
0
0
6,320
2,224
0
2,440
3,880
0
2,666
L
5,552
723
1,419
1,581
6,438
2,414
0
2,491
3,947
31,614
0
W
5,123
243
1,089
1,776
4,499
1,690
1,017
2,193
2,306
38,312
0
W
Osiris
2,459
378
0
2,376
8,192
8,425
725
2,201
5,991
0
18,315
W
Gilgamesh
Xd_NavY_14
Gilgamesh
3,642
647
0
1,761
8,554
7,210
475
2,180
6,374
3,616
27,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,517
Gold Earned
21,708
149
Minions Killed
111
7
Camps Cleared
4
736,290
Distance Traveled
582,904
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,087
545
39
3
2
150,714
1
L
Thor
7,103
546
3
0
0
188,070
2
L
Ra
7,518
578
69
5
2
244,120
7
W
Ra
8,563
659
78
6
2
213,202
1
W
Osiris
8,058
620
37
3
1
276,665
0
W
Gilgamesh
8,896
684
34
3
4
246,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role