Player Matchup

Ne Zha
Ne Zha
AN0NY2407
Ne Zha
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 81L
1,483 Elo+
Party 2
Agni
Agni
FleshInStash
Agni
Level 27
God Stats
15W - 11L
1,649 SR
Queue Stats
41W - 46L
1,528 Elo+
Solo
Cthulhu
Cthulhu
elyoses
Cthulhu
Level 62
God Stats
6W - 6L
1,524 SR
Queue Stats
52W - 46L
1,524 Elo+
Party 2
Team Averages
Level 72
1,558 SR
1,512 Elo+

VS

Team Averages
Level 115
1,519 SR
1,514 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Draszid
Cabrakan
Level 158
God Stats
4W - 3L
1,641 SR
Queue Stats
451W - 289L
1,688 Elo+
Party 1
Hou Yi
Hou Yi
zakutatar
Hou Yi
Level 28
God Stats
9W - 12L
1,416 SR
Queue Stats
34W - 47L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AN0NY2407
Ne Zha
12
3 / 10 / 3
8,668
788
7,385
11,939
6,651
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 2 / 2
8,166
742
7,554
4,613
1,421
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
elyoses
Cthulhu
10
1 / 8 / 2
7,311
665
5,411
11,796
7,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
6 / 1 / 13
9,217
838
6,538
15,696
9,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
Draszid
Cabrakan
13
6 / 1 / 11
8,977
816
7,327
11,116
11,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hou Yi
zakutatar
Hou Yi
12
8 / 4 / 7
8,852
805
8,156
9,484
3,337
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
6
Kills
20
20
Deaths
6
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
1
13
12.5
L
Ne Zha
AN0NY2407
Ne Zha
3
10
3
0.45
W
Cabrakan
Draszid
Cabrakan
6
1
11
11.5
L
2
2
2
1.5
L
Cthulhu
elyoses
Cthulhu
1
8
2
0.25
W
Hou Yi
zakutatar
Hou Yi
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,350
Damage
22,021
28,348
Taken
36,296
15,600
Mitigated
24,749
2,590
Healing
10,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,538
1,519
0
5,322
15,696
9,774
508
4,758
10,693
0
17,992
L
Ne Zha
AN0NY2407
Ne Zha
7,385
2,734
0
553
11,939
6,651
0
3,521
7,896
333
26,638
W
Cabrakan
Draszid
Cabrakan
7,327
708
0
2,462
11,116
11,638
442
4,708
6,135
27,372
0
L
7,554
1,162
0
1,220
4,613
1,421
0
480
3,884
13,913
0
L
Cthulhu
elyoses
Cthulhu
5,411
498
201
616
11,796
7,528
0
3,082
7,902
12,710
0
W
Hou Yi
zakutatar
Hou Yi
8,156
5,300
0
2,276
9,484
3,337
2,058
3,458
5,867
0
24,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,145
Gold Earned
27,046
77
Minions Killed
114
2
Camps Cleared
6
506,019
Distance Traveled
558,765
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,217
838
30
3
3
195,403
3
L
Ne Zha
8,668
788
36
3
2
162,088
3
W
Cabrakan
8,977
816
43
4
3
183,360
4
L
Agni
8,166
742
19
2
0
190,941
2
L
Cthulhu
7,311
665
22
2
0
152,990
0
W
Hou Yi
8,852
805
41
4
0
180,002
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role