Player Matchup

Aphrodite
Aphrodite
DarkWolf30
Aphrodite
Level 149
God Stats
2W - 1L
1,743 SR
Queue Stats
44W - 37L
1,574 Elo+
Party 3
Bellona
Bellona
FixiHartmann191
Bellona
Level 40
God Stats
4W - 4L
1,684 SR
Queue Stats
121W - 120L
1,547 Elo+
Party 1
Fenrir
Fenrir
IAmBenzo
Fenrir
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 130L
1,551 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
XLDills88
Morgan Le Fay
Level 6
God Stats
2W - 1L
1,315 SR
Queue Stats
57W - 37L
1,518 Elo+
Party 3
Neith
Neith
coolcam54
Neith
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 38L
1,580 Elo+
Party 3
Team Averages
Level 76
1,548 SR
1,554 Elo+

VS

Team Averages
Level 70
1,524 SR
1,529 Elo+
Charybdis
Charybdis
 
Charybdis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Baba Yaga
Baba Yaga
Alex20XD
Baba Yaga
Level 69
God Stats
0W - 1L
1,431 SR
Queue Stats
26W - 23L
1,516 Elo+
Party 2
Yemoja
Yemoja
MiniAsen
Yemoja
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,521 Elo+
Party 2
Nu Wa
Nu Wa
Sthícknor
Nu Wa
Level 67
God Stats
2W - 3L
1,626 SR
Queue Stats
23W - 24L
1,503 Elo+
Party 2
Thor
Thor
xDR4GOx
Thor
Level 36
God Stats
2W - 3L
1,561 SR
Queue Stats
115W - 88L
1,604 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DarkWolf30
Aphrodite
14
2 / 2 / 8
9,239
577
5,284
14,108
16,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
1 / 2 / 1
8,519
532
3,056
7,648
5,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
IAmBenzo
Fenrir
16
3 / 5 / 5
9,245
578
8,203
15,390
5,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
XLDills88
Morgan Le Fay
17
5 / 2 / 2
10,331
646
11,251
8,745
3,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
coolcam54
Neith
16
11 / 4 / 7
10,232
640
19,087
14,257
5,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
2 / 7 / 4
7,367
460
7,188
15,034
3,526
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baba Yaga
Alex20XD
Baba Yaga
14
3 / 3 / 2
8,633
540
4,912
10,312
3,719
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Yemoja
MiniAsen
Yemoja
12
2 / 4 / 4
7,846
490
3,846
11,067
8,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
15
5 / 5 / 6
9,170
573
10,312
11,338
3,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thor
xDR4GOx
Thor
12
3 / 3 / 6
7,759
485
6,601
11,603
6,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
37
22
Kills
15
15
Deaths
22
23
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
7
4
0.57
L
Baba Yaga
Alex20XD
Baba Yaga
3
3
2
1.33
W
Aphrodite
DarkWolf30
Aphrodite
2
2
8
3
W
1
2
1
0.75
W
Fenrir
IAmBenzo
Fenrir
3
5
5
1.1
L
Yemoja
MiniAsen
Yemoja
2
4
4
1
L
Nu Wa
5
5
6
1.6
W
Morgan Le Fay
XLDills88
Morgan Le Fay
5
2
2
3
W
Neith
coolcam54
Neith
11
4
7
3.63
L
Thor
xDR4GOx
Thor
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,881
Damage
32,859
60,148
Taken
59,354
37,667
Mitigated
25,376
28,343
Healing
15,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
7,188
3,818
0
3,301
15,034
3,526
452
4,414
10,620
0
37,265
L
Baba Yaga
Alex20XD
Baba Yaga
4,912
434
0
3,600
10,312
3,719
0
1,856
8,456
45,188
0
W
Aphrodite
DarkWolf30
Aphrodite
5,284
862
3,833
6,954
14,108
16,716
105
5,008
9,100
26,005
0
W
3,056
383
0
3,011
7,648
5,189
504
3,620
4,028
0
38,146
W
Fenrir
IAmBenzo
Fenrir
8,203
3,346
0
7,377
15,390
5,918
0
3,478
11,912
0
65,146
L
Yemoja
MiniAsen
Yemoja
3,846
1,506
2,289
2,721
11,067
8,494
180
3,808
7,259
13,048
0
L
Nu Wa
10,312
1,683
153
1,834
11,338
3,571
223
5,470
5,868
52,301
0
W
Morgan Le Fay
XLDills88
Morgan Le Fay
11,251
806
460
2,282
8,745
3,860
81
3,725
5,020
88,456
0
W
Neith
coolcam54
Neith
19,087
8,168
0
4,426
14,257
5,984
3,145
3,239
11,018
0
77,120
L
Thor
xDR4GOx
Thor
6,601
1,700
0
1,850
11,603
6,066
774
987
10,616
0
36,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,566
Gold Earned
40,775
513
Minions Killed
337
0
Camps Cleared
0
1,502,018
Distance Traveled
1,380,285
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,367
460
61
4
0
253,710
5
L
Baba Yaga
8,633
540
91
6
0
282,427
0
W
Aphrodite
9,239
577
38
2
0
308,534
2
W
Bellona
8,519
532
92
6
0
300,635
3
W
Fenrir
9,245
578
95
6
0
315,883
1
L
Yemoja
7,846
490
14
1
0
263,257
2
L
Nu Wa
9,170
573
106
7
0
290,924
1
W
Morgan Le Fay
10,331
646
150
9
0
308,839
4
W
Neith
10,232
640
138
9
0
268,127
2
L
Thor
7,759
485
65
4
0
289,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role