Player Matchup

Medusa
Medusa
 
Medusa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
 
Raijin
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Astori
Kukulkan
Level 109
God Stats
3W - 0L
1,399 SR
Queue Stats
73W - 80L
1,416 Elo+
Solo
Anubis
Anubis
MetalFluid
Anubis
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 2
Team Averages
Level 103
1,480 SR
1,483 Elo+

VS

Team Averages
Level 90
1,468 SR
1,516 Elo+
Merlin
Merlin
JeremyK-_-
Merlin
Level 83
God Stats
5W - 8L
1,522 SR
Queue Stats
325W - 329L
1,516 Elo+
Solo
Nox
Nox
Schoko_Tornado
Nox
Level 146
God Stats
24W - 19L
1,582 SR
Queue Stats
867W - 872L
1,537 Elo+
Party 1
Heimdallr
Heimdallr
Silence7296
Heimdallr
Level 85
God Stats
6W - 7L
1,438 SR
Queue Stats
587W - 637L
1,497 Elo+
Solo
Skadi
Skadi
yoshimanifesto
Skadi
Level 122
God Stats
1W - 2L
1,300 SR
Queue Stats
188W - 187L
1,532 Elo+
Party 1
Hou Yi
Hou Yi
青青千丝念段郎
Hou Yi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
10 / 1 / 13
9,755
976
10,010
9,645
4,596
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
 
Raijin
14
5 / 3 / 14
8,659
866
8,065
10,736
4,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
 
Da Ji
13
1 / 2 / 18
8,532
853
4,684
10,352
10,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Astori
Kukulkan
16
3 / 1 / 16
9,019
902
7,698
5,955
2,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
MetalFluid
Anubis
16
6 / 1 / 17
9,183
918
10,479
7,652
4,143
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JeremyK-_-
Merlin
13
2 / 6 / 1
7,997
800
9,520
8,823
2,577
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 4 / 4
8,447
845
7,904
7,229
2,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Silence7296
Heimdallr
15
2 / 4 / 3
8,123
812
5,763
9,592
3,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 5 / 2
7,791
779
6,489
10,826
4,202
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

11
0 / 6 / 5
6,917
692
3,179
8,744
2,487
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
23
25
Kills
8
8
Deaths
25
78
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
10
1
13
16.5
W
Raijin
 
Raijin
5
3
14
4
W
Da Ji
 
Da Ji
1
2
18
5
W
Kukulkan
Astori
Kukulkan
3
1
16
11
L
Merlin
JeremyK-_-
Merlin
2
6
1
0.42
W
Anubis
MetalFluid
Anubis
6
1
17
14.5
L
3
4
4
1.25
L
Heimdallr
Silence7296
Heimdallr
2
4
3
0.88
L
1
5
2
0.4
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,936
Damage
32,855
44,340
Taken
45,214
25,385
Mitigated
15,204
16,777
Healing
8,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,010
3,151
1,036
3,196
9,645
4,596
2,679
2,595
7,050
0
28,195
W
Raijin
 
Raijin
8,065
472
1,456
3,098
10,736
4,011
731
4,329
5,931
12,946
0
W
Da Ji
 
Da Ji
4,684
449
1,410
1,984
10,352
10,118
40
4,645
5,707
0
5,767
W
Kukulkan
Astori
Kukulkan
7,698
252
848
1,066
5,955
2,517
1,450
2,781
3,174
28,898
0
L
Merlin
JeremyK-_-
Merlin
9,520
431
675
934
8,823
2,577
3
4,831
3,992
17,903
0
W
Anubis
MetalFluid
Anubis
10,479
415
188
2,495
7,652
4,143
720
3,074
4,578
20,139
0
L
7,904
221
488
596
7,229
2,308
220
4,588
2,641
21,672
0
L
Heimdallr
Silence7296
Heimdallr
5,763
1,101
1,065
1,813
9,592
3,630
949
5,627
3,965
0
14,550
L
6,489
1,321
720
1,000
10,826
4,202
0
7,665
3,161
0
12,322
L
3,179
556
0
860
8,744
2,487
0
3,531
5,213
0
6,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,148
Gold Earned
39,275
116
Minions Killed
89
0
Camps Cleared
0
970,284
Distance Traveled
851,656
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,755
976
16
2
0
211,750
0
W
Raijin
8,659
866
10
1
0
189,701
5
W
Da Ji
8,532
853
3
0
0
221,800
1
W
Kukulkan
9,019
902
61
6
0
186,715
0
L
Merlin
7,997
800
28
3
0
153,309
5
W
Anubis
9,183
918
26
3
0
160,318
0
L
Nox
8,447
845
18
2
0
176,282
2
L
Heimdallr
8,123
812
23
2
0
175,118
2
L
Skadi
7,791
779
9
1
0
169,963
0
L
Hou Yi
6,917
692
11
1
0
176,984
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role