Player Matchup

Thanatos
Thanatos
Platinum I
CheeseburgerYmir
Thanatos
Platinum I
Level 144
God Stats
14W - 12L
1,819 SR
Queue Stats
216W - 204L
1,993 MMR
Solo
Danzaburou
Danzaburou
Platinum I
Kasubaru-Kun
Danzaburou
Platinum I
Level 160
God Stats
6W - 5L
1,816 SR
Queue Stats
291W - 323L
1,855 MMR
Solo
Xing Tian
Xing Tian
Platinum I
f48zSyntax
Xing Tian
Platinum I
Level 146
God Stats
0W - 2L
1,305 SR
Queue Stats
198W - 189L
1,996 MMR
Solo
Merlin
Merlin
Diamond II
saimonlebon_
Merlin
Diamond II
Level 154
God Stats
16W - 16L
1,664 SR
Queue Stats
774W - 759L
2,354 MMR
Solo
Set
Set
Diamond IV
t_wikman
Set
Diamond IV
Level 156
God Stats
11W - 9L
1,691 SR
Queue Stats
333W - 322L
2,077 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 152
1,659 SR
2,055 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 141
1,637 SR
1,999 MMR
Arachne
Arachne
Platinum IV
 
Arachne
Platinum IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Platinum IV
AP3M4N
Freya
Platinum IV
Level 160
God Stats
16W - 12L
1,577 SR
Queue Stats
391W - 389L
1,635 MMR
Solo
Ares
Ares
Platinum IV
SuperSibbers
Ares
Platinum IV
Level 108
God Stats
81W - 77L
1,607 SR
Queue Stats
192W - 193L
1,699 MMR
Solo
Gilgamesh
Gilgamesh
Diamond IV
Trapzzeeh
Gilgamesh
Diamond IV
Level 156
God Stats
1W - 0L
1,845 SR
Queue Stats
95W - 76L
2,267 MMR
Solo
Persephone
Persephone
Masters
jarnos005
Persephone
Masters
Level 127
God Stats
27W - 18L
1,654 SR
Queue Stats
148W - 114L
2,892 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 1
9,462
526
8,825
12,787
5,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
Kasubaru-Kun
Danzaburou
15
1 / 6 / 1
9,446
525
8,772
13,337
4,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
f48zSyntax
Xing Tian
11
1 / 5 / 2
7,456
414
4,967
18,543
15,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
15
1 / 6 / 2
8,782
488
4,122
10,716
4,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
1 / 6 / 2
10,004
556
7,975
15,775
11,068
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
ArtioOdinLokiFenrirMorgan Le Fay

VS

Bans
AthenaArtemisGebSobekCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
10 / 3 / 5
11,023
612
11,390
18,423
10,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Freya
AP3M4N
Freya
17
1 / 3 / 3
10,241
569
6,934
14,144
5,808
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
6 / 2 / 10
9,858
548
6,264
14,090
12,324
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
Trapzzeeh
Gilgamesh
19
3 / 0 / 7
11,610
645
10,017
13,530
12,392
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
jarnos005
Persephone
18
7 / 1 / 10
12,410
689
19,026
7,468
3,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
62
9
Kills
27
27
Deaths
9
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
10
3
5
4.17
W
Freya
AP3M4N
Freya
1
3
3
0.83
L
5
4
1
1.38
L
Danzaburou
Kasubaru-Kun
Danzaburou
1
6
1
0.25
W
6
2
10
5.5
W
Gilgamesh
Trapzzeeh
Gilgamesh
3
0
7
6.5
L
Xing Tian
f48zSyntax
Xing Tian
1
5
2
0.4
W
Persephone
jarnos005
Persephone
7
1
10
12
L
Merlin
1
6
2
0.33
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,661
Damage
53,631
71,158
Taken
67,655
41,582
Mitigated
43,695
19,857
Healing
25,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
11,390
7,348
0
8,455
18,423
10,075
496
968
17,455
0
79,276
W
Freya
AP3M4N
Freya
6,934
2,359
0
7,091
14,144
5,808
1,416
1,881
12,263
80,817
0
L
8,825
2,802
0
10,005
12,787
5,866
0
3,357
9,206
0
62,433
L
Danzaburou
Kasubaru-Kun
Danzaburou
8,772
2,331
0
4,018
13,337
4,935
0
6,927
6,358
0
65,159
W
6,264
345
106
2,020
14,090
12,324
379
3,923
10,167
19,975
0
W
Gilgamesh
Trapzzeeh
Gilgamesh
10,017
2,291
0
4,596
13,530
12,392
644
297
13,233
12,163
69,351
L
Xing Tian
f48zSyntax
Xing Tian
4,967
378
0
2,274
18,543
15,261
0
10,756
7,545
17,262
0
W
Persephone
jarnos005
Persephone
19,026
1,285
167
3,423
7,468
3,096
891
2,625
4,842
105,615
0
L
Merlin
4,122
165
0
1,040
10,716
4,452
0
8,057
2,363
68,037
0
L
7,975
3,318
0
2,520
15,775
11,068
528
3,795
11,980
387
69,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,150
Gold Earned
55,142
547
Minions Killed
630
0
Camps Cleared
0
1,653,926
Distance Traveled
1,888,746
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,023
612
108
6
0
415,276
0
W
Freya
10,241
569
131
7
0
325,208
5
L
Thanatos
9,462
526
106
6
0
389,883
4
L
Danzaburou
9,446
525
134
7
0
292,831
8
W
Ares
9,858
548
41
2
0
384,423
8
W
Gilgamesh
11,610
645
162
9
0
387,615
2
L
Xing Tian
7,456
414
19
1
0
332,065
6
W
Persephone
12,410
689
188
10
0
376,224
8
L
Merlin
8,782
488
127
7
0
321,801
5
L
Set
10,004
556
161
9
0
317,346
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role