Player Matchup

Fenrir
Fenrir
ChainN R34CTION
Fenrir
Level 29
God Stats
48W - 54L
1,544 SR
Queue Stats
49W - 55L
1,516 Elo+
Solo
Heimdallr
Heimdallr
God35
Heimdallr
Level 8
God Stats
1W - 1L
1,732 SR
Queue Stats
19W - 32L
1,304 Elo+
Solo
Yemoja
Yemoja
KSI D3athRow
Yemoja
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,367 Elo+
Solo
Cthulhu
Cthulhu
Valeryanych27
Cthulhu
Level 5
God Stats
2W - 3L
1,432 SR
Queue Stats
3W - 5L
1,483 Elo+
Solo
Nemesis
Nemesis
kingcupid12
Nemesis
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 7L
1,452 Elo+
Solo
Team Averages
Level 19
1,541 SR
1,424 Elo+

VS

Team Averages
Level 21
1,526 SR
1,393 Elo+
Danzaburou
Danzaburou
CaPtn_CaPalot_15
Danzaburou
Level 28
God Stats
18W - 11L
1,614 SR
Queue Stats
254W - 260L
1,509 Elo+
Solo
Sun Wukong
Sun Wukong
Imdady239
Sun Wukong
Level 16
God Stats
34W - 31L
1,488 SR
Queue Stats
41W - 48L
1,417 Elo+
Solo
Arachne
Arachne
MonstaCody4172
Arachne
Level 26
God Stats
1W - 1L
1,293 SR
Queue Stats
103W - 105L
1,293 Elo+
Solo
Cerberus
Cerberus
PutridTrash78
Cerberus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,158 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
agkouri_special
Morgan Le Fay
Level 28
God Stats
2W - 0L
1,733 SR
Queue Stats
43W - 26L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 15
13,137
876
13,277
14,289
10,092
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
God35
Heimdallr
20
4 / 5 / 11
13,217
881
11,964
19,733
13,737
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
20
4 / 5 / 14
14,777
985
8,363
29,746
14,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
20
5 / 8 / 16
14,948
997
19,023
40,135
42,193
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
kingcupid12
Nemesis
20
6 / 12 / 12
13,720
915
15,146
33,213
12,546
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

0

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CaPtn_CaPalot_15
Danzaburou
20
8 / 0 / 19
16,152
1,077
35,848
9,623
4,316
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Imdady239
Sun Wukong
20
5 / 0 / 20
14,604
974
14,688
14,620
11,069
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
8 / 13 / 12
13,972
931
20,336
22,802
9,084
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Cerberus
PutridTrash78
Cerberus
20
1 / 8 / 24
13,645
910
15,465
20,058
23,786
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Morgan Le Fay
agkouri_special
Morgan Le Fay
20
12 / 2 / 18
16,899
1,127
42,785
12,220
5,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
127
23
Kills
34
34
Deaths
23
68
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CaPtn_CaPalot_15
Danzaburou
8
0
19
17.5
L
4
4
15
2.88
L
Heimdallr
God35
Heimdallr
4
5
11
1.9
W
Sun Wukong
Imdady239
Sun Wukong
5
0
20
15
L
Yemoja
4
5
14
2.2
W
8
13
12
1.08
W
Cerberus
PutridTrash78
Cerberus
1
8
24
1.63
L
Cthulhu
5
8
16
1.63
W
Morgan Le Fay
agkouri_special
Morgan Le Fay
12
2
18
10.5
L
Nemesis
kingcupid12
Nemesis
6
12
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,773
Damage
129,122
137,116
Taken
79,323
93,490
Mitigated
53,679
13,438
Healing
14,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CaPtn_CaPalot_15
Danzaburou
35,848
24,989
0
2,380
9,623
4,316
0
3,485
6,138
0
73,297
L
13,277
4,103
0
1,201
14,289
10,092
0
6,658
7,631
0
20,177
L
Heimdallr
God35
Heimdallr
11,964
4,620
0
0
19,733
13,737
0
5,209
14,524
0
37,601
W
Sun Wukong
Imdady239
Sun Wukong
14,688
1,390
0
2,929
14,620
11,069
0
4,464
10,156
0
32,487
L
Yemoja
8,363
2,851
7,363
2,205
29,746
14,922
0
16,681
13,065
19,194
0
W
20,336
13,172
0
1,930
22,802
9,084
0
7,631
13,992
0
26,449
W
Cerberus
PutridTrash78
Cerberus
15,465
1,630
0
3,677
20,058
23,786
0
7,476
12,582
30,844
0
L
Cthulhu
19,023
2,282
0
0
40,135
42,193
0
14,457
25,678
62,103
0
W
Morgan Le Fay
agkouri_special
Morgan Le Fay
42,785
5,341
112
3,108
12,220
5,424
0
4,330
7,890
79,590
0
L
Nemesis
kingcupid12
Nemesis
15,146
4,797
0
2,669
33,213
12,546
0
15,245
17,968
0
35,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,799
Gold Earned
75,272
231
Minions Killed
260
0
Camps Cleared
8
1,148,148
Distance Traveled
1,452,381
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
16,152
1,077
88
6
6
328,421
0
L
Fenrir
13,137
876
17
1
0
178,495
0
L
Heimdallr
13,217
881
48
3
0
205,316
0
W
Sun Wukong
14,604
974
59
4
0
368,657
0
L
Yemoja
14,777
985
35
2
0
218,872
1
W
Arachne
13,972
931
11
1
0
207,157
0
W
Cerberus
13,645
910
37
2
1
267,659
1
L
Cthulhu
14,948
997
93
6
0
262,735
0
W
Morgan Le Fay
16,899
1,127
65
4
1
280,487
1
L
Nemesis
13,720
915
38
3
0
282,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role