Player Matchup

Susano
Susano
BigBooty89
Susano
Level 87
God Stats
55W - 60L
1,505 SR
Queue Stats
601W - 661L
1,529 Elo+
Solo
Terra
Terra
LucarosRax
Terra
Level 64
God Stats
0W - 3L
1,241 SR
Queue Stats
434W - 437L
1,531 Elo+
Solo
Scylla
Scylla
MarcusG04
Scylla
Level 47
God Stats
43W - 38L
1,495 SR
Queue Stats
438W - 398L
1,540 Elo+
Solo
Erlang Shen
Erlang Shen
Subiection
Erlang Shen
Level 145
God Stats
2W - 2L
1,734 SR
Queue Stats
62W - 66L
1,502 Elo+
Solo
Danzaburou
Danzaburou
wearypup150
Danzaburou
Level 46
God Stats
44W - 27L
1,632 SR
Queue Stats
202W - 217L
1,452 Elo+
Solo
Team Averages
Level 78
1,521 SR
1,511 Elo+

VS

Team Averages
Level 111
1,523 SR
1,485 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
AerilateD2
Charybdis
Level 149
God Stats
26W - 27L
1,499 SR
Queue Stats
160W - 149L
1,481 Elo+
Party 1
Achilles
Achilles
AuPuchsBAKA
Achilles
Level 128
God Stats
5W - 5L
1,604 SR
Queue Stats
184W - 199L
1,533 Elo+
Party 2
Mercury
Mercury
Demifiend6X6X6
Mercury
Level 18
God Stats
3W - 5L
1,480 SR
Queue Stats
23W - 31L
1,387 Elo+
Party 1
Cerberus
Cerberus
Ninjamanpro
Cerberus
Level 104
God Stats
7W - 3L
1,534 SR
Queue Stats
111W - 107L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
BigBooty89
Susano
10
2 / 4 / 3
6,757
450
4,317
8,256
2,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
12
1 / 3 / 7
7,802
520
4,245
14,877
10,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
MarcusG04
Scylla
12
3 / 5 / 1
7,840
523
7,931
9,665
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Subiection
Erlang Shen
15
2 / 0 / 0
8,804
587
2,847
5,166
4,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
wearypup150
Danzaburou
12
4 / 7 / 2
7,802
520
7,507
11,471
3,089
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 2 / 10
8,025
535
10,597
6,697
2,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
AerilateD2
Charybdis
13
6 / 3 / 4
8,033
536
11,260
8,149
2,512
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
AuPuchsBAKA
Achilles
14
10 / 5 / 2
8,765
584
11,095
12,316
4,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 1 / 0
7,048
470
714
5,571
1,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
Ninjamanpro
Cerberus
11
1 / 1 / 8
6,762
451
4,063
10,701
8,494
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
43
12
Kills
19
19
Deaths
12
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
2
10
3.5
W
Charybdis
AerilateD2
Charybdis
6
3
4
2.67
W
Achilles
AuPuchsBAKA
Achilles
10
5
2
2.2
L
Susano
BigBooty89
Susano
2
4
3
0.88
W
0
1
0
0
L
Terra
1
3
7
1.5
L
Scylla
MarcusG04
Scylla
3
5
1
0.7
W
Cerberus
Ninjamanpro
Cerberus
1
1
8
5
L
Erlang Shen
Subiection
Erlang Shen
2
0
0
2
L
Danzaburou
wearypup150
Danzaburou
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,847
Damage
37,729
49,435
Taken
43,434
22,815
Mitigated
19,290
14,098
Healing
10,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,597
2,656
0
1,472
6,697
2,121
60
3,407
3,290
47,251
0
W
Charybdis
AerilateD2
Charybdis
11,260
6,607
0
1,821
8,149
2,512
1,377
2,908
5,241
0
50,939
W
Achilles
AuPuchsBAKA
Achilles
11,095
3,438
0
2,067
12,316
4,508
0
3,256
9,060
0
49,519
L
Susano
BigBooty89
Susano
4,317
1,705
0
2,084
8,256
2,135
0
1,719
6,537
0
26,639
W
714
146
0
1,283
5,571
1,655
0
96
5,475
0
32,209
L
Terra
4,245
1,303
446
4,797
14,877
10,866
0
5,439
9,438
24,587
0
L
Scylla
MarcusG04
Scylla
7,931
221
0
2,398
9,665
2,442
0
2,884
6,781
47,016
0
W
Cerberus
Ninjamanpro
Cerberus
4,063
629
0
4,250
10,701
8,494
0
2,705
7,996
26,228
0
L
Erlang Shen
Subiection
Erlang Shen
2,847
900
0
1,600
5,166
4,283
920
930
4,236
4,412
46,912
L
Danzaburou
wearypup150
Danzaburou
7,507
3,430
0
2,773
11,471
3,089
0
3,818
7,653
0
41,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,005
Gold Earned
38,633
373
Minions Killed
400
0
Camps Cleared
0
1,319,235
Distance Traveled
1,366,194
27
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,025
535
93
6
0
266,210
7
W
Charybdis
8,033
536
98
7
0
269,649
3
W
Achilles
8,765
584
82
5
0
305,681
1
L
Susano
6,757
450
63
4
0
221,040
6
W
Mercury
7,048
470
80
5
0
258,719
0
L
Terra
7,802
520
42
3
0
301,067
7
L
Scylla
7,840
523
86
6
0
260,067
8
W
Cerberus
6,762
451
47
3
0
265,935
5
L
Erlang Shen
8,804
587
117
8
0
267,407
0
L
Danzaburou
7,802
520
65
4
0
269,654
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role