Player Matchup

Amaterasu
Amaterasu
MomoMochi__
Amaterasu
Level 87
God Stats
7W - 10L
1,494 SR
Queue Stats
183W - 214L
1,370 Elo+
Party 1
Zeus
Zeus
SangaLwando11
Zeus
Level 5
God Stats
0W - 2L
1,137 SR
Queue Stats
0W - 4L
1,171 Elo+
Solo
Achilles
Achilles
YuNgMaEstRo-_-
Achilles
Level 83
God Stats
31W - 38L
1,439 SR
Queue Stats
301W - 373L
1,369 Elo+
Party 1
Team Averages
Level 58
1,357 SR
1,303 Elo+

VS

Team Averages
Level 87
1,514 SR
1,366 Elo+
Hel
Hel
PAPI D863
Hel
Level 91
God Stats
6W - 10L
1,380 SR
Queue Stats
242W - 357L
1,260 Elo+
Solo
Hou Yi
Hou Yi
Ultimate_Legwano
Hou Yi
Level 125
God Stats
1W - 0L
1,702 SR
Queue Stats
20W - 13L
1,461 Elo+
Solo
Hercules
Hercules
XxOzzyOzwaldoxX
Hercules
Level 45
God Stats
24W - 29L
1,461 SR
Queue Stats
211W - 304L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
MomoMochi__
Amaterasu
8
1 / 4 / 2
5,832
729
2,095
7,143
4,042
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

6
0 / 3 / 2
5,260
658
1,330
2,163
564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
9
3 / 2 / 1
6,635
829
4,275
6,322
4,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 6
6,523
815
4,667
4,059
1,060
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
5 / 1 / 4
6,893
862
4,491
4,434
1,411
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
10
2 / 1 / 6
6,479
810
2,943
8,500
6,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
4
Kills
9
9
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
MomoMochi__
Amaterasu
1
4
2
0.5
W
2
2
6
2.5
L
0
3
2
0.33
W
5
1
4
7
W
Hercules
2
1
6
5
L
Achilles
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,700
Damage
12,101
15,628
Taken
16,993
9,080
Mitigated
8,745
3,026
Healing
6,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
MomoMochi__
Amaterasu
2,095
862
457
2,369
7,143
4,042
0
2,377
4,567
0
8,765
W
4,667
1,581
556
1,562
4,059
1,060
732
207
3,852
19,628
0
L
1,330
406
0
0
2,163
564
0
1,119
1,044
3,106
0
W
4,491
2,437
0
835
4,434
1,411
862
449
3,985
0
23,593
W
Hercules
2,943
1,159
75
3,406
8,500
6,274
676
1,140
7,360
0
15,287
L
Achilles
4,275
1,393
0
200
6,322
4,474
0
1,414
4,579
0
9,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,727
Gold Earned
19,895
27
Minions Killed
88
1
Camps Cleared
6
294,393
Distance Traveled
426,206
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,832
729
14
2
0
121,360
1
W
Hel
6,523
815
37
5
0
132,568
2
L
Zeus
5,260
658
4
1
1
55,141
1
W
Hou Yi
6,893
862
34
4
4
138,702
1
W
Hercules
6,479
810
17
2
2
154,936
1
L
Achilles
6,635
829
9
1
0
117,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role