Player Matchup

Cthulhu
Cthulhu
ASSASIN-NZ-SA
Cthulhu
Level 29
God Stats
29W - 33L
1,508 SR
Queue Stats
124W - 167L
1,423 Elo+
Party 1
Sun Wukong
Sun Wukong
AdhesiveCat9406
Sun Wukong
Level 28
God Stats
6W - 1L
1,971 SR
Queue Stats
122W - 93L
1,596 Elo+
Solo
Raijin
Raijin
DjDooza
Raijin
Level 18
God Stats
4W - 5L
1,599 SR
Queue Stats
207W - 259L
1,342 Elo+
Party 1
Danzaburou
Danzaburou
puunpatrol
Danzaburou
Level 18
God Stats
38W - 43L
1,397 SR
Queue Stats
154W - 192L
1,278 Elo+
Party 1
Loki
Loki
simpPatrol69
Loki
Level 24
God Stats
78W - 75L
1,741 SR
Queue Stats
178W - 210L
1,433 Elo+
Party 1
Team Averages
Level 23
1,644 SR
1,414 Elo+

VS

Team Averages
Level 20
1,430 SR
1,462 Elo+
Loki
Loki
Dozey806
Loki
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 16L
1,505 Elo+
Solo
Jing Wei
Jing Wei
GBR_corn
Jing Wei
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 23L
1,540 Elo+
Solo
Arachne
Arachne
Raonehun
Arachne
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 168L
1,389 Elo+
Solo
Ares
Ares
Saijosu
Ares
Level 29
God Stats
3W - 3L
1,148 SR
Queue Stats
43W - 50L
1,210 Elo+
Solo
Scylla
Scylla
UsuallyTaken
Scylla
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 58L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
0 / 4 / 1
6,398
400
2,695
13,204
6,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
AdhesiveCat9406
Sun Wukong
17
4 / 0 / 0
10,006
625
12,022
10,138
5,799
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Raijin
DjDooza
Raijin
11
1 / 7 / 0
7,062
441
3,322
9,973
3,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
puunpatrol
Danzaburou
9
1 / 3 / 1
6,190
387
3,411
7,976
1,952
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
2 / 5 / 1
7,815
488
5,342
10,625
3,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
1 / 2 / 1
7,624
477
2,473
8,262
2,150
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
GBR_corn
Jing Wei
16
3 / 1 / 5
9,106
569
11,898
9,665
2,993
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
Raonehun
Arachne
12
0 / 2 / 3
7,434
465
1,022
10,742
4,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
Saijosu
Ares
10
1 / 1 / 3
6,907
432
4,666
11,357
8,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
17
14 / 2 / 2
10,790
674
15,061
9,423
3,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
8
Kills
19
19
Deaths
8
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
4
1
0.13
L
Sun Wukong
AdhesiveCat9406
Sun Wukong
4
0
0
4
L
Raijin
DjDooza
Raijin
1
7
0
0.14
W
Loki
1
2
1
0.75
W
Jing Wei
GBR_corn
Jing Wei
3
1
5
5.5
W
Arachne
Raonehun
Arachne
0
2
3
0.75
W
Ares
Saijosu
Ares
1
1
3
2.5
W
Scylla
14
2
2
7.5
L
Danzaburou
puunpatrol
Danzaburou
1
3
1
0.5
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,792
Damage
35,120
51,916
Taken
49,449
21,616
Mitigated
21,014
13,181
Healing
17,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
2,695
824
73
2,955
13,204
6,706
0
3,124
10,080
22,598
0
L
Sun Wukong
AdhesiveCat9406
Sun Wukong
12,022
2,701
0
2,854
10,138
5,799
663
2,225
7,913
0
83,029
L
Raijin
DjDooza
Raijin
3,322
888
0
1,046
9,973
3,665
426
8,660
1,313
32,668
0
W
Loki
2,473
157
0
3,145
8,262
2,150
0
707
7,555
0
36,008
W
Jing Wei
GBR_corn
Jing Wei
11,898
10,040
0
5,238
9,665
2,993
408
712
8,953
0
81,942
W
Arachne
Raonehun
Arachne
1,022
704
0
3,210
10,742
4,171
0
733
10,009
0
54,936
W
Ares
Saijosu
Ares
4,666
439
0
3,865
11,357
8,389
80
2,906
8,383
19,535
0
W
Scylla
15,061
2,901
287
1,796
9,423
3,311
1,452
2,739
6,496
80,498
0
L
Danzaburou
puunpatrol
Danzaburou
3,411
880
0
2,804
7,976
1,952
0
1,564
6,412
0
24,015
L
5,342
1,408
0
3,449
10,625
3,494
0
4,154
6,471
0
45,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,471
Gold Earned
41,861
401
Minions Killed
456
0
Camps Cleared
0
1,432,766
Distance Traveled
1,552,039
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,398
400
27
2
0
284,636
1
L
Sun Wukong
10,006
625
174
11
0
335,692
8
L
Raijin
7,062
441
73
5
0
243,675
1
W
Loki
7,624
477
81
5
0
288,892
1
W
Jing Wei
9,106
569
132
8
0
306,893
3
W
Arachne
7,434
465
87
5
0
323,125
1
W
Ares
6,907
432
19
1
0
330,925
2
W
Scylla
10,790
674
137
9
0
302,204
5
L
Danzaburou
6,190
387
40
3
0
240,655
1
L
Loki
7,815
488
87
5
0
328,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role