Player Matchup

Serqet
Serqet
Platinum V
 
Serqet
Platinum V
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Platinum III
Abousham6969
Gilgamesh
Platinum III
Level 102
God Stats
8W - 9L
1,745 SR
Queue Stats
103W - 86L
1,836 MMR
Solo
Tiamat
Tiamat
Gold IV
BlueSniper22
Tiamat
Gold IV
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 15L
1,765 MMR
Solo
Sylvanus
Sylvanus
Platinum I
MrOpTicSmith
Sylvanus
Platinum I
Level 145
God Stats
20W - 16L
1,615 SR
Queue Stats
156W - 147L
1,609 MMR
Solo
Skadi
Skadi
Platinum III
verzil
Skadi
Platinum III
Level 159
God Stats
4W - 2L
1,686 SR
Queue Stats
270W - 264L
1,948 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 121
1,609 SR
1,732 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 123
1,553 SR
1,752 MMR
Erlang Shen
Erlang Shen
Diamond II
AdrianRamirez
Erlang Shen
Diamond II
Level 160
God Stats
43W - 27L
1,732 SR
Queue Stats
171W - 162L
2,396 MMR
Solo
Guan Yu
Guan Yu
Gold I
BradzaBlake
Guan Yu
Gold I
Level 159
God Stats
16W - 15L
1,658 SR
Queue Stats
567W - 580L
1,613 MMR
Solo
Persephone
Persephone
Gold II
MizDominatrix
Persephone
Gold II
Level 154
God Stats
12W - 25L
1,474 SR
Queue Stats
432W - 428L
1,549 MMR
Party 1
Ullr
Ullr
Gold I
Travisty135
Ullr
Gold I
Level 107
God Stats
0W - 1L
1,260 SR
Queue Stats
109W - 101L
1,584 MMR
Party 1
Sobek
Sobek
Gold V
VitalikButerin
Sobek
Gold V
Level 35
God Stats
7W - 5L
1,639 SR
Queue Stats
15W - 11L
1,618 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
16
2 / 2 / 11
10,613
482
11,456
14,761
4,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
Abousham6969
Gilgamesh
19
10 / 1 / 10
13,127
597
21,290
19,047
10,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
18
3 / 1 / 12
12,300
559
13,929
12,398
6,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
MrOpTicSmith
Sylvanus
19
1 / 2 / 11
12,628
574
11,333
19,516
22,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Skadi
verzil
Skadi
20
9 / 2 / 1
14,616
664
14,139
13,461
5,374
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Bans
AthenaArtioOdinGeb

VS

Bans
SetMorgan Le FayRaijinScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AdrianRamirez
Erlang Shen
17
4 / 5 / 2
10,900
495
16,497
20,504
12,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
BradzaBlake
Guan Yu
18
1 / 4 / 4
10,673
485
9,974
25,476
25,181
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Persephone
MizDominatrix
Persephone
17
3 / 6 / 0
10,986
499
5,041
12,002
2,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 5 / 1
9,856
448
7,700
15,675
5,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 5 / 4
8,416
383
3,725
20,833
19,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
19
25
Kills
8
8
Deaths
25
45
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
2
2
11
3.75
W
Gilgamesh
Abousham6969
Gilgamesh
10
1
10
15
L
Erlang Shen
AdrianRamirez
Erlang Shen
4
5
2
1
W
Tiamat
3
1
12
9
L
Guan Yu
BradzaBlake
Guan Yu
1
4
4
0.75
L
Persephone
MizDominatrix
Persephone
3
6
0
0.5
W
Sylvanus
MrOpTicSmith
Sylvanus
1
2
11
3.25
L
0
5
1
0.1
L
0
5
4
0.4
W
Skadi
verzil
Skadi
9
2
1
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,147
Damage
42,937
79,183
Taken
94,490
50,323
Mitigated
65,709
32,634
Healing
26,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
11,456
2,297
0
4,476
14,761
4,796
0
3,576
11,097
0
53,839
W
Gilgamesh
Abousham6969
Gilgamesh
21,290
5,655
0
5,987
19,047
10,931
688
4,165
14,726
113
93,969
L
Erlang Shen
AdrianRamirez
Erlang Shen
16,497
7,359
0
7,671
20,504
12,713
0
4,726
15,294
0
85,105
W
Tiamat
13,929
1,512
681
6,178
12,398
6,465
1,141
2,657
9,675
86,259
0
L
Guan Yu
BradzaBlake
Guan Yu
9,974
746
2,016
8,806
25,476
25,181
0
7,274
17,878
0
76,917
L
Persephone
MizDominatrix
Persephone
5,041
106
99
2,145
12,002
2,845
0
2,309
8,933
60,069
0
W
Sylvanus
MrOpTicSmith
Sylvanus
11,333
2,170
2,622
7,245
19,516
22,757
370
1,779
17,731
69,621
19,296
L
7,700
2,684
0
3,156
15,675
5,308
1,072
2,115
13,454
0
79,006
L
3,725
605
0
3,002
20,833
19,662
0
7,112
12,947
17,865
0
W
Skadi
verzil
Skadi
14,139
5,356
0
5,445
13,461
5,374
6,779
296
13,165
0
132,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,284
Gold Earned
50,831
709
Minions Killed
551
0
Camps Cleared
0
2,206,531
Distance Traveled
2,116,233
32
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,613
482
64
3
0
476,689
11
W
Gilgamesh
13,127
597
118
5
0
501,814
1
L
Erlang Shen
10,900
495
123
6
0
430,103
2
W
Tiamat
12,300
559
147
7
0
436,449
3
L
Guan Yu
10,673
485
144
7
0
456,116
1
L
Persephone
10,986
499
122
6
0
402,203
9
W
Sylvanus
12,628
574
147
7
0
363,660
7
L
Ullr
9,856
448
141
6
0
373,231
2
L
Sobek
8,416
383
21
1
0
454,580
13
W
Skadi
14,616
664
233
11
0
427,919
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role