Player Matchup

Thanatos
Thanatos
GyroGnuNubasov
Thanatos
Level 18
God Stats
6W - 4L
1,547 SR
Queue Stats
176W - 157L
1,541 Elo+
Solo
Izanami
Izanami
kirin3243
Izanami
Level 6
God Stats
14W - 14L
1,331 SR
Queue Stats
91W - 121L
1,383 Elo+
Solo
Osiris
Osiris
sharkyy2000
Osiris
Level 27
God Stats
4W - 3L
1,587 SR
Queue Stats
97W - 87L
1,500 Elo+
Solo
Janus
Janus
烟雨如花
Janus
Level 29
God Stats
11W - 12L
1,399 SR
Queue Stats
101W - 105L
1,508 Elo+
Solo
Aphrodite
Aphrodite
青青千丝念段郎
Aphrodite
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 19
1,473 SR
1,486 Elo+

VS

Team Averages
Level 24
1,692 SR
1,510 Elo+
Ganesha
Ganesha
Evolving99
Ganesha
Level 28
God Stats
2W - 1L
1,809 SR
Queue Stats
79W - 88L
1,313 Elo+
Party 1
Anubis
Anubis
Fersetii
Anubis
Level 16
God Stats
2W - 1L
1,757 SR
Queue Stats
81W - 50L
1,701 Elo+
Solo
Scylla
Scylla
Honiuhsama
Scylla
Level 25
God Stats
13W - 6L
1,915 SR
Queue Stats
89W - 88L
1,618 Elo+
Solo
Izanami
Izanami
ProxiOfficial
Izanami
Level 27
God Stats
3W - 1L
1,675 SR
Queue Stats
83W - 99L
1,346 Elo+
Party 1
Agni
Agni
levisama69
Agni
Level 23
God Stats
4W - 9L
1,303 SR
Queue Stats
66W - 60L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
5 / 7 / 0
8,807
518
6,676
14,167
4,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
kirin3243
Izanami
10
1 / 9 / 3
6,824
401
7,050
13,146
4,262
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
10
0 / 8 / 0
6,788
399
2,632
13,459
4,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 4 / 1
7,610
448
6,929
13,721
4,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 6 / 3
6,769
398
3,895
11,712
6,006
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Evolving99
Ganesha
13
1 / 0 / 15
8,057
474
5,057
11,468
11,192
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Fersetii
Anubis
17
12 / 1 / 6
11,150
656
18,772
12,617
6,728
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Honiuhsama
Scylla
15
7 / 3 / 7
9,606
565
10,033
7,212
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
14
5 / 4 / 6
8,882
522
5,369
8,379
2,548
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
9 / 0 / 9
9,883
581
11,967
10,752
3,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
77
8
Kills
34
34
Deaths
8
7
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Evolving99
Ganesha
1
0
15
8.5
W
Anubis
Fersetii
Anubis
12
1
6
15
L
Thanatos
5
7
0
0.71
W
Scylla
Honiuhsama
Scylla
7
3
7
3.5
W
Izanami
5
4
6
2
L
Izanami
kirin3243
Izanami
1
9
3
0.28
W
9
0
9
13.5
L
Osiris
0
8
0
0
L
1
4
1
0.38
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,182
Damage
51,198
66,205
Taken
50,428
22,694
Mitigated
26,244
17,453
Healing
19,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Evolving99
Ganesha
5,057
159
195
1,970
11,468
11,192
810
3,187
8,281
23,902
0
W
Anubis
Fersetii
Anubis
18,772
538
0
9,126
12,617
6,728
1,692
2,429
10,188
78,924
0
L
Thanatos
6,676
2,256
0
4,486
14,167
4,138
0
10,149
4,018
0
27,800
W
Scylla
Honiuhsama
Scylla
10,033
853
0
1,000
7,212
2,225
1,462
1,921
5,291
46,424
0
W
Izanami
5,369
3,325
0
355
8,379
2,548
3,590
1,575
6,804
0
47,531
L
Izanami
kirin3243
Izanami
7,050
3,738
0
441
13,146
4,262
0
6,531
6,615
0
39,356
W
11,967
1,870
195
6,935
10,752
3,551
1,068
1,712
9,040
60,125
0
L
Osiris
2,632
814
0
2,829
13,459
4,087
0
10,361
3,098
0
32,465
L
6,929
440
64
2,839
13,721
4,201
0
9,423
4,298
54,941
0
L
3,895
614
3,295
3,499
11,712
6,006
0
9,365
2,347
16,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,798
Gold Earned
47,578
316
Minions Killed
470
0
Camps Cleared
0
1,394,225
Distance Traveled
1,487,042
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,057
474
7
0
0
335,480
3
W
Anubis
11,150
656
156
9
0
244,471
1
L
Thanatos
8,807
518
44
3
0
269,095
7
W
Scylla
9,606
565
99
6
0
307,726
4
W
Izanami
8,882
522
124
7
0
285,296
0
L
Izanami
6,824
401
74
4
0
264,866
1
W
Agni
9,883
581
84
5
0
314,069
5
L
Osiris
6,788
399
67
4
0
232,407
3
L
Janus
7,610
448
102
6
0
328,250
5
L
Aphrodite
6,769
398
29
2
0
299,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role