Player Matchup

Geb
Geb
 
Geb
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
PETROxgmg
Cu Chulainn
Level 29
God Stats
8W - 10L
1,500 SR
Queue Stats
249W - 268L
1,501 Elo+
Solo
Susano
Susano
netlalan
Susano
Level 24
God Stats
1W - 3L
1,354 SR
Queue Stats
107W - 94L
1,755 Elo+
Solo
Neith
Neith
semsol
Neith
Level 5
God Stats
0W - 3L
1,104 SR
Queue Stats
0W - 3L
1,119 Elo+
Solo
Janus
Janus
zxAnarchistxz
Janus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 75L
1,548 Elo+
Solo
Team Averages
Level 21
1,392 SR
1,485 Elo+

VS

Team Averages
Level 22
1,509 SR
1,516 Elo+
Yemoja
Yemoja
AngowL
Yemoja
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 28L
1,356 Elo+
Solo
Scylla
Scylla
Authinnn
Scylla
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 32L
1,648 Elo+
Solo
Hou Yi
Hou Yi
EternityApex
Hou Yi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 85L
1,670 Elo+
Solo
Thor
Thor
MKaid
Thor
Level 26
God Stats
22W - 13L
1,528 SR
Queue Stats
85W - 78L
1,568 Elo+
Solo
Bellona
Bellona
PsYcH3dE1Cs
Bellona
Level 17
God Stats
10W - 8L
1,516 SR
Queue Stats
19W - 27L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
4 / 2 / 1
7,140
510
10,571
11,321
8,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cu Chulainn
PETROxgmg
Cu Chulainn
11
3 / 1 / 0
6,761
483
7,057
10,496
8,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Susano
netlalan
Susano
14
6 / 3 / 2
8,248
589
7,247
10,081
3,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
semsol
Neith
9
1 / 3 / 1
5,909
422
3,371
6,795
1,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 4
6,771
484
5,441
10,658
2,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AngowL
Yemoja
11
1 / 2 / 2
6,873
491
2,430
9,166
5,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Authinnn
Scylla
12
1 / 4 / 5
7,778
556
5,757
7,731
1,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
14
2 / 3 / 5
8,119
580
7,365
11,313
3,499
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
MKaid
Thor
14
9 / 2 / 3
9,267
662
9,554
9,313
3,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bellona
PsYcH3dE1Cs
Bellona
14
1 / 3 / 0
8,087
578
9,596
11,279
8,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
29
14
Kills
14
14
Deaths
14
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
4
2
1
2.25
W
Yemoja
AngowL
Yemoja
1
2
2
1
W
Scylla
Authinnn
Scylla
1
4
5
0.88
W
Hou Yi
2
3
5
1.5
W
Thor
MKaid
Thor
9
2
3
5.25
L
Cu Chulainn
PETROxgmg
Cu Chulainn
3
1
0
3
W
Bellona
PsYcH3dE1Cs
Bellona
1
3
0
0.33
L
Susano
netlalan
Susano
6
3
2
2.33
L
Neith
semsol
Neith
1
3
1
0.5
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,687
Damage
34,702
49,351
Taken
48,802
23,750
Mitigated
22,404
13,853
Healing
12,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
10,571
561
0
2,683
11,321
8,368
0
1,932
9,341
40,386
0
W
Yemoja
AngowL
Yemoja
2,430
759
1,456
1,268
9,166
5,426
676
4,353
4,313
15,828
0
W
Scylla
Authinnn
Scylla
5,757
808
0
1,140
7,731
1,935
0
2,483
5,046
44,657
0
W
Hou Yi
7,365
3,722
0
3,753
11,313
3,499
26
4,609
6,138
0
62,989
W
Thor
MKaid
Thor
9,554
2,549
0
431
9,313
3,175
0
2,303
6,750
0
38,246
L
Cu Chulainn
PETROxgmg
Cu Chulainn
7,057
1,364
0
2,309
10,496
8,299
306
0
10,496
4,694
22,791
W
Bellona
PsYcH3dE1Cs
Bellona
9,596
4,744
0
4,720
11,279
8,369
289
2,266
7,961
0
56,575
L
Susano
netlalan
Susano
7,247
1,967
0
4,142
10,081
3,314
0
2,054
7,877
0
47,796
L
Neith
semsol
Neith
3,371
1,361
0
2,056
6,795
1,381
156
1,269
5,500
0
15,604
L
5,441
419
51
2,612
10,658
2,388
0
2,526
7,950
35,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,829
Gold Earned
40,124
324
Minions Killed
414
0
Camps Cleared
0
1,329,922
Distance Traveled
1,308,775
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,140
510
56
4
0
281,642
4
W
Yemoja
6,873
491
33
2
0
219,408
0
W
Scylla
7,778
556
94
7
0
261,048
9
W
Hou Yi
8,119
580
109
8
0
255,654
2
W
Thor
9,267
662
60
4
0
304,187
0
L
Cu Chulainn
6,761
483
53
4
0
242,609
0
W
Bellona
8,087
578
118
8
0
268,478
0
L
Susano
8,248
589
96
7
0
298,041
5
L
Neith
5,909
422
37
3
0
233,771
0
L
Janus
6,771
484
82
6
0
273,859
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role