Player Matchup

Susano
Susano
KingAceruXI
Susano
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,486 Elo+
Solo
Nike
Nike
Linc-Mayle
Nike
Level 28
God Stats
77W - 29L
1,736 SR
Queue Stats
108W - 49L
1,641 Elo+
Solo
Sun Wukong
Sun Wukong
YM FROST TJ
Sun Wukong
Level 29
God Stats
25W - 20L
1,562 SR
Queue Stats
63W - 53L
1,443 Elo+
Solo
Anubis
Anubis
YouKnowJudo
Anubis
Level 28
God Stats
26W - 9L
1,681 SR
Queue Stats
107W - 100L
1,567 Elo+
Solo
Medusa
Medusa
raptor34
Medusa
Level 28
God Stats
17W - 9L
1,530 SR
Queue Stats
56W - 47L
1,502 Elo+
Solo
Team Averages
Level 25
1,602 SR
1,528 Elo+

VS

Team Averages
Level 17
1,456 SR
1,411 Elo+
Hun Batz
Hun Batz
Marou3n
Hun Batz
Level 29
God Stats
3W - 4L
1,448 SR
Queue Stats
102W - 143L
1,441 Elo+
Solo
Olorun
Olorun
MrUnderworld
Olorun
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,300 Elo+
Solo
Heimdallr
Heimdallr
Raigin Demon
Heimdallr
Level 17
God Stats
1W - 7L
1,136 SR
Queue Stats
17W - 34L
1,381 Elo+
Solo
Ares
Ares
Wrenchtoolit
Ares
Level 20
God Stats
5W - 3L
1,693 SR
Queue Stats
253W - 192L
1,680 Elo+
Solo
Bellona
Bellona
hiroisyourhero22
Bellona
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 31L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
11
3 / 2 / 3
6,465
588
2,763
7,287
2,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

9
3 / 4 / 7
6,197
563
5,507
8,011
2,986
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
YM FROST TJ
Sun Wukong
13
6 / 1 / 0
7,361
669
7,128
8,269
5,247
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
12
6 / 0 / 1
7,204
655
6,052
4,791
2,060
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
raptor34
Medusa
10
4 / 1 / 3
6,310
574
5,975
5,036
1,404
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Marou3n
Hun Batz
6
0 / 4 / 0
4,512
410
635
4,620
1,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Olorun
7
1 / 5 / 0
4,866
442
2,331
6,411
1,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heimdallr
Raigin Demon
Heimdallr
8
2 / 5 / 2
5,410
492
2,752
6,586
2,020
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
4 / 4 / 3
6,128
557
3,425
9,941
6,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 5 / 0
5,059
460
2,176
8,458
4,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
22
Kills
8
8
Deaths
23
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Susano
3
2
3
2.25
W
3
4
7
1.63
L
Hun Batz
Marou3n
Hun Batz
0
4
0
0
L
Olorun
1
5
0
0.2
L
Heimdallr
Raigin Demon
Heimdallr
2
5
2
0.6
L
4
4
3
1.38
W
Sun Wukong
YM FROST TJ
Sun Wukong
6
1
0
6
W
Anubis
6
0
1
6.5
L
1
5
0
0.2
W
Medusa
raptor34
Medusa
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,425
Damage
11,319
33,394
Taken
36,016
13,960
Mitigated
16,320
8,896
Healing
3,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
2,763
1,067
0
740
7,287
2,263
0
1,318
5,969
0
34,651
W
5,507
432
0
1,340
8,011
2,986
37
1,252
6,759
0
23,446
L
Hun Batz
Marou3n
Hun Batz
635
161
0
680
4,620
1,080
0
1,575
3,045
0
13,707
L
Olorun
2,331
1,063
0
704
6,411
1,800
76
0
6,411
10,947
0
L
Heimdallr
Raigin Demon
Heimdallr
2,752
1,291
0
576
6,586
2,020
231
600
5,986
0
21,806
L
3,425
368
0
992
9,941
6,836
69
216
9,725
12,714
0
W
Sun Wukong
YM FROST TJ
Sun Wukong
7,128
1,366
0
2,652
8,269
5,247
1,195
2,565
5,704
0
41,862
W
Anubis
6,052
158
0
2,702
4,791
2,060
2,188
193
4,598
46,056
0
L
2,176
442
0
604
8,458
4,584
0
3,661
4,797
2,942
16,904
W
Medusa
raptor34
Medusa
5,975
3,673
0
1,462
5,036
1,404
156
1,262
3,774
0
27,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,537
Gold Earned
25,975
296
Minions Killed
158
0
Camps Cleared
0
1,102,641
Distance Traveled
838,402
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,465
588
71
6
0
243,973
0
W
Nike
6,197
563
30
3
0
237,282
2
L
Hun Batz
4,512
410
35
3
0
105,187
0
L
Olorun
4,866
442
23
2
0
142,364
0
L
Heimdallr
5,410
492
40
4
0
175,968
0
L
Ares
6,128
557
13
1
0
219,314
0
W
Sun Wukong
7,361
669
75
7
0
217,158
0
W
Anubis
7,204
655
76
7
0
185,114
0
L
Bellona
5,059
460
47
4
0
195,569
0
W
Medusa
6,310
574
44
4
0
219,114
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role