Player Matchup

Arachne
Arachne
 
Arachne
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
CerealHen122
Sylvanus
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 11L
1,415 Elo+
Solo
Hel
Hel
RUNA0808
Hel
Level 11
God Stats
8W - 1L
1,971 SR
Queue Stats
14W - 15L
1,387 Elo+
Solo
Jing Wei
Jing Wei
tr4ņņyluv3r
Jing Wei
Level 5
God Stats
1W - 1L
1,706 SR
Queue Stats
129W - 123L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ubas99
Kukulkan
Level 4
God Stats
3W - 2L
1,446 SR
Queue Stats
6W - 4L
1,338 Elo+
Solo
Team Averages
Level 12
1,625 SR
1,428 Elo+

VS

Team Averages
Level 24
1,604 SR
1,443 Elo+
Cerberus
Cerberus
GreedyVerdugo
Cerberus
Level 29
God Stats
11W - 2L
1,817 SR
Queue Stats
217W - 177L
1,486 Elo+
Party 1
Thanatos
Thanatos
TheRealestEddboy
Thanatos
Level 23
God Stats
13W - 9L
1,512 SR
Queue Stats
81W - 61L
1,560 Elo+
Solo
Anubis
Anubis
Xx7Brayan7Xx_-
Anubis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 43L
1,292 Elo+
Solo
Neith
Neith
ganlii
Neith
Level 26
God Stats
2W - 0L
1,690 SR
Queue Stats
129W - 121L
1,474 Elo+
Solo
Zhong Kui
Zhong Kui
iamFehnel
Zhong Kui
Level 15
God Stats
4W - 5L
1,500 SR
Queue Stats
21W - 31L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
0 / 12 / 2
8,897
809
7,660
25,099
9,276
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
CerealHen122
Sylvanus
15
0 / 5 / 2
9,681
880
8,071
24,548
30,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
0 / 7 / 1
8,813
801
4,732
16,925
9,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
tr4ņņyluv3r
Jing Wei
15
2 / 6 / 0
9,442
858
11,127
14,517
5,394
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
ubas99
Kukulkan
15
0 / 5 / 0
8,470
770
253
8,760
2,877
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

377

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GreedyVerdugo
Cerberus
18
3 / 0 / 27
11,199
1,018
17,460
12,286
15,496
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
9 / 0 / 20
12,550
1,141
18,221
8,615
4,381
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 2 / 21
10,316
938
15,449
7,310
3,539
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
ganlii
Neith
18
8 / 0 / 15
11,170
1,015
17,087
4,675
1,924
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Zhong Kui
iamFehnel
Zhong Kui
18
12 / 0 / 12
12,477
1,134
17,867
8,185
8,784
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
130
2
Kills
35
35
Deaths
2
5
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
12
2
0.08
L
Sylvanus
CerealHen122
Sylvanus
0
5
2
0.2
W
Cerberus
GreedyVerdugo
Cerberus
3
0
27
16.5
L
0
7
1
0.07
W
9
0
20
19
W
3
2
21
6.75
W
Neith
ganlii
Neith
8
0
15
15.5
W
Zhong Kui
iamFehnel
Zhong Kui
12
0
12
18
L
Jing Wei
tr4ņņyluv3r
Jing Wei
2
6
0
0.33
L
Kukulkan
ubas99
Kukulkan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,843
Damage
86,084
89,849
Taken
41,071
56,762
Mitigated
34,124
20,691
Healing
20,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
7,660
5,688
0
1,264
25,099
9,276
0
13,059
12,040
0
13,981
L
Sylvanus
CerealHen122
Sylvanus
8,071
1,868
3,245
5,969
24,548
30,118
0
13,117
11,431
20,586
0
W
Cerberus
GreedyVerdugo
Cerberus
17,460
883
0
5,121
12,286
15,496
0
4,608
7,678
30,780
0
L
4,732
723
5,951
3,217
16,925
9,097
0
11,331
5,594
13,452
0
W
18,221
7,284
1,288
7,684
8,615
4,381
0
2,251
6,364
0
33,203
W
15,449
983
215
1,952
7,310
3,539
0
1,465
5,845
27,414
0
W
Neith
ganlii
Neith
17,087
6,351
0
1,461
4,675
1,924
0
1,717
2,958
0
40,601
W
Zhong Kui
iamFehnel
Zhong Kui
17,867
3,956
0
2,506
8,185
8,784
0
3,015
5,170
55,627
0
L
Jing Wei
tr4ņņyluv3r
Jing Wei
11,127
8,623
0
1,045
14,517
5,394
0
7,768
6,749
0
27,598
L
Kukulkan
ubas99
Kukulkan
253
253
0
0
8,760
2,877
0
5,501
3,259
1,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,303
Gold Earned
57,712
90
Minions Killed
273
3
Camps Cleared
13
824,691
Distance Traveled
1,004,402
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,897
809
20
2
0
172,064
0
L
Sylvanus
9,681
880
19
2
1
160,789
0
W
Cerberus
11,199
1,018
47
4
0
238,069
0
L
Hel
8,813
801
21
2
0
166,718
1
W
Thanatos
12,550
1,141
33
3
3
235,352
0
W
Anubis
10,316
938
37
3
0
150,316
0
W
Neith
11,170
1,015
45
4
7
190,934
1
W
Zhong Kui
12,477
1,134
111
10
3
189,731
0
L
Jing Wei
9,442
858
29
3
1
173,937
0
L
Kukulkan
8,470
770
1
0
1
151,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role