Player Matchup

Nemesis
Nemesis
Masters
 
Nemesis
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Masters
BrainOfCthulhu
Ares
Masters
Level 108
God Stats
64W - 55L
1,678 SR
Queue Stats
813W - 793L
2,317 MMR
Solo
Chaac
Chaac
Diamond IV
Pravada
Chaac
Diamond IV
Level 144
God Stats
3W - 2L
1,478 SR
Queue Stats
523W - 531L
2,181 MMR
Solo
Kukulkan
Kukulkan
Diamond II
Railcommand
Kukulkan
Diamond II
Level 123
God Stats
13W - 8L
1,614 SR
Queue Stats
1,520W - 1,514L
2,229 MMR
Solo
Charybdis
Charybdis
Diamond III
abuelaisabella
Charybdis
Diamond III
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 43L
2,183 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 118
1,554 SR
2,082 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 91
1,653 SR
1,965 MMR
Achilles
Achilles
Diamond IV
 
Achilles
Diamond IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Diamond II
 
Awilix
Diamond II
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Diamond II
CryingLightningg
Sol
Diamond II
Level 125
God Stats
15W - 11L
1,749 SR
Queue Stats
179W - 165L
2,069 MMR
Solo
Geb
Geb
Diamond III
GoesHowItGoes
Geb
Diamond III
Level 68
God Stats
3W - 4L
1,734 SR
Queue Stats
127W - 109L
2,370 MMR
Party 1
Set
Set
Diamond IV
HairyNudist
Set
Diamond IV
Level 57
God Stats
24W - 12L
1,783 SR
Queue Stats
62W - 42L
2,384 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
2 / 2 / 0
5,799
644
3,377
6,593
2,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
0 / 1 / 3
4,902
545
3,757
6,165
3,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
Pravada
Chaac
9
1 / 3 / 0
4,941
549
1,411
4,954
2,921
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Railcommand
Kukulkan
9
0 / 4 / 1
5,046
561
1,639
3,736
1,040
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
abuelaisabella
Charybdis
9
2 / 4 / 0
5,158
573
3,765
4,932
1,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
OdinPersephoneArtioTiamatArtemis

VS

Bans
Zhong KuiRaErlang ShenMorgan Le FayGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
2 / 1 / 1
5,892
655
3,627
4,379
2,782
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Awilix
 
Awilix
9
5 / 1 / 0
5,636
626
2,574
6,414
2,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
4 / 1 / 1
6,487
721
5,115
5,892
2,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 1 / 4
4,906
545
2,814
5,164
3,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

4
1 / 1 / 0
4,038
449
740
1,468
431
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
5
Kills
13
14
Deaths
5
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
2
0
1
L
Achilles
 
Achilles
2
1
1
2.5
L
Awilix
 
Awilix
5
1
0
5
W
0
1
3
1.5
L
4
1
1
4.5
L
1
1
4
3
L
1
1
0
1
W
Chaac
Pravada
Chaac
1
3
0
0.33
W
Kukulkan
Railcommand
Kukulkan
0
4
1
0.13
W
Charybdis
abuelaisabella
Charybdis
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,949
Damage
14,870
26,380
Taken
23,317
11,334
Mitigated
11,101
7,612
Healing
7,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
3,377
1,585
0
2,622
6,593
2,025
0
1,976
4,617
0
28,433
L
Achilles
 
Achilles
3,627
1,061
0
1,492
4,379
2,782
0
349
4,030
4,345
21,226
L
Awilix
 
Awilix
2,574
1,070
0
1,792
6,414
2,268
0
940
5,474
0
25,945
W
3,757
506
0
2,604
6,165
3,682
109
2,137
4,028
18,120
0
L
5,115
1,603
0
2,895
5,892
2,141
231
2,052
3,840
35,664
5,621
L
2,814
536
0
1,182
5,164
3,479
0
1,360
3,804
10,876
0
L
740
153
0
500
1,468
431
0
695
773
0
4,349
W
Chaac
Pravada
Chaac
1,411
321
0
1,617
4,954
2,921
0
502
4,452
0
21,796
W
Kukulkan
Railcommand
Kukulkan
1,639
199
0
5
3,736
1,040
0
2,264
1,472
32,466
0
W
Charybdis
abuelaisabella
Charybdis
3,765
1,791
0
764
4,932
1,666
584
1,093
3,839
0
28,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,846
Gold Earned
26,959
264
Minions Killed
223
0
Camps Cleared
0
910,464
Distance Traveled
767,521
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,799
644
67
7
0
224,170
1
L
Achilles
5,892
655
52
6
0
189,472
5
L
Awilix
5,636
626
55
6
0
180,443
3
W
Ares
4,902
545
30
3
0
178,538
1
L
Sol
6,487
721
94
10
0
170,164
3
L
Geb
4,906
545
14
2
0
174,499
2
L
Set
4,038
449
8
1
0
52,943
1
W
Chaac
4,941
549
51
6
0
196,616
0
W
Kukulkan
5,046
561
66
7
0
150,915
1
W
Charybdis
5,158
573
50
6
0
160,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role