Player Matchup

Chaac
Chaac
Izi Pizii
Chaac
Level 66
God Stats
186W - 88L
1,708 SR
Queue Stats
439W - 306L
1,550 Elo+
Solo
Fenrir
Fenrir
MasterPro3117
Fenrir
Level 64
God Stats
4W - 12L
1,383 SR
Queue Stats
248W - 361L
1,355 Elo+
Solo
Scylla
Scylla
Oma_am_start12
Scylla
Level 84
God Stats
25W - 40L
1,446 SR
Queue Stats
157W - 213L
1,426 Elo+
Solo
Team Averages
Level 71
1,512 SR
1,444 Elo+

VS

Team Averages
Level 36
1,572 SR
1,386 Elo+
Aphrodite
Aphrodite
DaniDelicious_92
Aphrodite
Level 18
God Stats
1W - 1L
1,519 SR
Queue Stats
3W - 7L
1,325 Elo+
Solo
Nemesis
Nemesis
Smo0Kin_ya_KuSh
Nemesis
Level 82
God Stats
46W - 47L
1,578 SR
Queue Stats
129W - 149L
1,541 Elo+
Solo
Ares
Ares
rejick13
Ares
Level 8
God Stats
2W - 4L
1,619 SR
Queue Stats
3W - 8L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Izi Pizii
Chaac
14
8 / 0 / 7
9,928
764
15,554
12,378
11,917
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
5 / 1 / 8
9,087
699
4,139
3,095
1,736
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

13
4 / 3 / 10
9,007
693
11,349
6,856
2,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
10
0 / 5 / 2
7,827
602
2,404
10,525
7,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
3 / 3 / 1
8,349
642
9,405
15,772
10,578
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
11
1 / 9 / 3
8,577
660
3,964
14,405
14,125
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
17
Kills
4
4
Deaths
17
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
0
5
2
0.2
W
Chaac
Izi Pizii
Chaac
8
0
7
11.5
W
5
1
8
9
W
4
3
10
3
L
3
3
1
1.17
L
Ares
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,042
Damage
15,773
22,329
Taken
40,702
15,946
Mitigated
31,953
4,578
Healing
11,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
2,404
367
3,197
2,728
10,525
7,250
0
4,064
6,461
16,374
0
W
Chaac
Izi Pizii
Chaac
15,554
2,087
0
2,972
12,378
11,917
0
4,820
7,558
9,007
31,545
W
4,139
587
0
374
3,095
1,736
0
727
2,368
267
11,510
W
11,349
797
0
1,232
6,856
2,293
676
1,636
5,220
35,952
0
L
9,405
3,830
0
3,930
15,772
10,578
0
5,815
9,957
0
25,353
L
Ares
3,964
939
231
1,302
14,405
14,125
281
6,417
7,988
15,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,022
Gold Earned
24,753
124
Minions Killed
112
7
Camps Cleared
3
610,906
Distance Traveled
626,274
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,827
602
48
4
0
219,000
0
W
Chaac
9,928
764
68
5
2
252,138
4
W
Fenrir
9,087
699
19
1
2
121,176
0
W
Scylla
9,007
693
37
3
3
237,592
2
L
Nemesis
8,349
642
44
3
1
223,955
1
L
Ares
8,577
660
20
2
2
183,319
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role