Player Matchup

Gilgamesh
Gilgamesh
Balabadabushnik
Gilgamesh
Level 80
God Stats
19W - 22L
1,529 SR
Queue Stats
461W - 633L
1,361 Elo+
Solo
Neith
Neith
BloodDiamond174
Neith
Level 145
God Stats
94W - 81L
1,560 SR
Queue Stats
319W - 341L
1,442 Elo+
Solo
Ra
Ra
FR Akinaro
Ra
Level 29
God Stats
1W - 4L
1,383 SR
Queue Stats
96W - 107L
1,443 Elo+
Solo
Team Averages
Level 85
1,491 SR
1,416 Elo+

VS

Team Averages
Level 47
1,512 SR
1,354 Elo+
Aphrodite
Aphrodite
DaniDelicious_92
Aphrodite
Level 18
God Stats
1W - 1L
1,430 SR
Queue Stats
3W - 7L
1,238 Elo+
Solo
Loki
Loki
Ryuseiken23
Loki
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,195 Elo+
Solo
Odin
Odin
XxSrg K1ngxX
Odin
Level 105
God Stats
34W - 15L
1,606 SR
Queue Stats
1,039W - 898L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Balabadabushnik
Gilgamesh
11
2 / 2 / 3
7,740
645
6,733
16,700
16,010
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
3 / 3 / 2
8,481
707
9,092
7,480
3,441
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 5 / 3
7,174
598
7,891
7,543
3,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
11
0 / 1 / 7
8,158
680
4,364
8,679
4,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
2 / 3 / 7
8,412
701
7,925
8,446
4,181
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
8 / 1 / 2
9,257
771
12,401
14,024
9,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
5
Kills
10
10
Deaths
5
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Balabadabushnik
Gilgamesh
2
2
3
1.75
L
3
3
2
1.33
W
Aphrodite
0
1
7
3.5
L
0
5
3
0.3
W
2
3
7
1.83
W
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,716
Damage
24,690
31,723
Taken
31,149
22,601
Mitigated
18,955
6,549
Healing
10,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Balabadabushnik
Gilgamesh
6,733
1,337
191
2,930
16,700
16,010
0
4,780
10,963
0
20,156
L
9,092
3,152
0
983
7,480
3,441
1,058
2,022
5,287
0
35,185
W
Aphrodite
4,364
1,170
2,869
3,855
8,679
4,916
556
1,705
6,724
15,430
0
L
7,891
225
823
1,622
7,543
3,150
377
1,050
6,194
27,875
0
W
7,925
2,279
0
1,009
8,446
4,181
0
2,205
6,080
0
22,942
W
12,401
2,359
0
2,840
14,024
9,858
273
3,454
10,140
5,294
24,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,395
Gold Earned
25,827
142
Minions Killed
105
5
Camps Cleared
5
607,616
Distance Traveled
720,972
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,740
645
20
2
1
235,181
2
L
Neith
8,481
707
65
5
4
219,472
4
W
Aphrodite
8,158
680
27
2
0
226,290
0
L
Ra
7,174
598
57
5
0
152,963
4
W
Loki
8,412
701
36
3
4
237,301
0
W
Odin
9,257
771
42
4
1
257,381
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role