Player Matchup

Cerberus
Cerberus
Aiolea6
Cerberus
Level 27
God Stats
0W - 3L
1,202 SR
Queue Stats
12W - 20L
1,297 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TooManySpots
Tsukuyomi
Level 24
God Stats
4W - 5L
1,559 SR
Queue Stats
21W - 46L
1,207 Elo+
Solo
Fafnir
Fafnir
hrtnstn281
Fafnir
Level 32
God Stats
1W - 4L
1,567 SR
Queue Stats
5W - 12L
1,337 Elo+
Party 1
Team Averages
Level 28
1,443 SR
1,280 Elo+

VS

Team Averages
Level 60
1,488 SR
1,324 Elo+
Fenrir
Fenrir
SnazzyFungus385
Fenrir
Level 11
God Stats
5W - 8L
1,360 SR
Queue Stats
7W - 14L
1,175 Elo+
Party 2
Sobek
Sobek
ZOMBIESENEMY
Sobek
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
134W - 155L
1,302 Elo+
Party 2
Kukulkan
Kukulkan
philly-eagles112
Kukulkan
Level 122
God Stats
6W - 4L
1,602 SR
Queue Stats
287W - 322L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Aiolea6
Cerberus
10
1 / 6 / 0
7,869
562
7,844
18,205
9,988
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
TooManySpots
Tsukuyomi
11
1 / 5 / 1
8,018
573
10,063
10,969
3,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fafnir
hrtnstn281
Fafnir
12
1 / 4 / 0
8,604
615
5,503
12,710
11,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 9
9,533
681
10,564
9,720
3,283
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 1 / 12
9,840
703
7,257
14,858
16,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
9 / 0 / 6
10,454
747
14,999
6,413
2,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
3
Kills
15
15
Deaths
3
1
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Aiolea6
Cerberus
1
6
0
0.17
W
5
2
9
4.75
L
Tsukuyomi
TooManySpots
Tsukuyomi
1
5
1
0.3
W
1
1
12
7
L
Fafnir
hrtnstn281
Fafnir
1
4
0
0.25
W
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,410
Damage
32,820
41,884
Taken
30,991
25,245
Mitigated
22,612
9,299
Healing
2,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Aiolea6
Cerberus
7,844
1,152
320
3,208
18,205
9,988
0
8,093
9,766
21,763
0
W
10,564
1,184
0
86
9,720
3,283
2,064
4,005
5,715
0
16,998
L
Tsukuyomi
TooManySpots
Tsukuyomi
10,063
2,006
0
2,192
10,969
3,522
62
5,465
5,322
0
31,466
W
7,257
1,021
0
2,352
14,858
16,834
248
6,006
8,852
16,124
0
L
Fafnir
hrtnstn281
Fafnir
5,503
554
150
3,429
12,710
11,735
88
8,169
4,075
14,441
0
W
14,999
1,548
0
363
6,413
2,495
398
3,626
2,787
52,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,491
Gold Earned
29,827
112
Minions Killed
139
5
Camps Cleared
5
721,965
Distance Traveled
788,528
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,869
562
39
3
4
227,123
5
W
Fenrir
9,533
681
11
1
1
276,976
1
L
Tsukuyomi
8,018
573
54
4
0
256,359
2
W
Sobek
9,840
703
19
1
0
265,044
2
L
Fafnir
8,604
615
19
1
1
238,483
5
W
Kukulkan
10,454
747
109
8
4
246,508
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role