Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
BeenAThreat
Cupid
Level 139
God Stats
13W - 20L
1,515 SR
Queue Stats
166W - 176L
1,545 Elo+
Party 2
Bellona
Bellona
MisterJ3803
Bellona
Level 159
God Stats
15W - 14L
1,578 SR
Queue Stats
263W - 256L
1,548 Elo+
Solo
Sylvanus
Sylvanus
PrinceKaliBan
Sylvanus
Level 27
God Stats
8W - 4L
1,682 SR
Queue Stats
43W - 21L
1,631 Elo+
Party 2
Ymir
Ymir
ProbleM_Puffs
Ymir
Level 82
God Stats
2W - 2L
1,482 SR
Queue Stats
30W - 16L
1,663 Elo+
Party 2
Team Averages
Level 113
1,551 SR
1,577 Elo+

VS

Team Averages
Level 91
1,618 SR
1,617 Elo+
Tyr
Tyr
Carl Wheezer711
Tyr
Level 44
God Stats
2W - 2L
1,801 SR
Queue Stats
209W - 193L
1,542 Elo+
Solo
Heimdallr
Heimdallr
ELmentalGinger
Heimdallr
Level 65
God Stats
9W - 6L
1,598 SR
Queue Stats
213W - 224L
1,492 Elo+
Solo
Nemesis
Nemesis
Gharbin-
Nemesis
Level 160
God Stats
2W - 3L
1,637 SR
Queue Stats
531W - 230L
1,667 Elo+
Party 1
Geb
Geb
TheRatPack-
Geb
Level 160
God Stats
1W - 2L
1,262 SR
Queue Stats
57W - 30L
1,642 Elo+
Party 1
Kukulkan
Kukulkan
jopoftl
Kukulkan
Level 28
God Stats
2W - 1L
1,793 SR
Queue Stats
34W - 7L
1,740 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
3 / 1 / 1
8,684
620
5,872
6,703
2,033
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 3 / 2
7,933
567
6,910
9,325
2,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
MisterJ3803
Bellona
12
0 / 3 / 1
7,011
501
2,691
9,548
5,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
PrinceKaliBan
Sylvanus
13
1 / 3 / 0
7,817
558
4,667
8,986
4,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 3
7,098
507
4,517
10,613
7,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 1
5,366
383
2,345
7,978
3,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
ELmentalGinger
Heimdallr
12
1 / 1 / 3
7,179
513
4,693
8,365
2,505
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
Gharbin-
Nemesis
15
6 / 1 / 3
8,709
622
7,661
9,917
3,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 0 / 4
7,219
516
5,546
7,755
4,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
jopoftl
Kukulkan
13
2 / 4 / 4
7,837
560
6,225
6,474
2,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
8
Kills
12
12
Deaths
8
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
3
1
1
3.5
W
3
3
2
1.33
L
1
2
1
0.75
L
Heimdallr
ELmentalGinger
Heimdallr
1
1
3
2.5
L
Nemesis
Gharbin-
Nemesis
6
1
3
7.5
W
Bellona
MisterJ3803
Bellona
0
3
1
0.17
W
Sylvanus
PrinceKaliBan
Sylvanus
1
3
0
0.33
W
1
2
3
1.25
L
2
0
4
4
L
Kukulkan
jopoftl
Kukulkan
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,657
Damage
26,470
45,175
Taken
40,489
22,012
Mitigated
16,250
13,045
Healing
13,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
5,872
2,407
0
2,665
6,703
2,033
0
1,968
4,604
0
75,629
W
6,910
3,757
233
2,828
9,325
2,893
654
516
8,807
0
49,740
L
2,345
45
0
2,292
7,978
3,422
0
982
6,996
0
6,927
L
Heimdallr
ELmentalGinger
Heimdallr
4,693
2,368
0
2,515
8,365
2,505
38
1,580
6,785
0
42,307
L
Nemesis
Gharbin-
Nemesis
7,661
3,756
0
5,726
9,917
3,476
0
2,289
7,628
0
50,170
W
Bellona
MisterJ3803
Bellona
2,691
631
0
2,404
9,548
5,136
11
1,605
7,871
0
46,389
W
Sylvanus
PrinceKaliBan
Sylvanus
4,667
980
0
2,542
8,986
4,546
340
3,530
5,370
37,522
8,765
W
4,517
1,204
0
2,373
10,613
7,404
42
3,754
6,752
29,713
0
L
5,546
885
0
2,643
7,755
4,810
0
2,536
5,219
38,808
0
L
Kukulkan
jopoftl
Kukulkan
6,225
588
0
700
6,474
2,037
0
1,637
4,837
53,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,543
Gold Earned
36,310
462
Minions Killed
406
0
Camps Cleared
0
1,414,959
Distance Traveled
1,330,155
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,684
620
136
10
0
324,537
0
W
Cupid
7,933
567
85
6
0
290,540
1
L
Tyr
5,366
383
10
1
0
198,211
5
L
Heimdallr
7,179
513
86
6
0
251,502
2
L
Nemesis
8,709
622
118
8
0
311,402
0
W
Bellona
7,011
501
92
7
0
271,692
2
W
Sylvanus
7,817
558
99
7
0
245,144
3
W
Ymir
7,098
507
50
4
0
283,046
3
L
Geb
7,219
516
74
5
0
294,478
4
L
Kukulkan
7,837
560
118
8
0
274,562
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role