Player Matchup

Baron Samedi
Baron Samedi
Luv is toxic
Baron Samedi
Level 63
God Stats
6W - 4L
1,121 SR
Queue Stats
153W - 176L
1,357 Elo+
Solo
Gilgamesh
Gilgamesh
coopa1thousand
Gilgamesh
Level 106
God Stats
15W - 8L
1,593 SR
Queue Stats
390W - 328L
1,606 Elo+
Solo
Neith
Neith
sharlesarias
Neith
Level 48
God Stats
51W - 99L
1,307 SR
Queue Stats
78W - 152L
1,153 Elo+
Solo
Team Averages
Level 72
1,340 SR
1,372 Elo+

VS

Team Averages
Level 86
1,549 SR
1,409 Elo+
Sobek
Sobek
BenSavage_420
Sobek
Level 122
God Stats
8W - 8L
1,639 SR
Queue Stats
424W - 523L
1,356 Elo+
Solo
Kukulkan
Kukulkan
g3llyb3anz
Kukulkan
Level 127
God Stats
84W - 94L
1,506 SR
Queue Stats
167W - 200L
1,498 Elo+
Solo
Ratatoskr
Ratatoskr
kibazu
Ratatoskr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Luv is toxic
Baron Samedi
13
0 / 6 / 8
10,009
589
6,982
12,585
6,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
coopa1thousand
Gilgamesh
16
13 / 1 / 1
13,227
778
20,984
20,272
21,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
1 / 0 / 6
10,573
622
6,676
6,784
2,275
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 5
10,572
622
11,075
17,958
16,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
g3llyb3anz
Kukulkan
13
4 / 4 / 3
10,109
595
15,729
10,617
4,322
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ratatoskr
kibazu
Ratatoskr
12
1 / 8 / 4
9,031
531
3,951
12,318
4,881
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
19
14
Kills
7
7
Deaths
14
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
2
5
2.25
W
Baron Samedi
Luv is toxic
Baron Samedi
0
6
8
0.67
W
Gilgamesh
coopa1thousand
Gilgamesh
13
1
1
13.5
L
Kukulkan
g3llyb3anz
Kukulkan
4
4
3
1.38
L
Ratatoskr
kibazu
Ratatoskr
1
8
4
0.38
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,642
Damage
30,755
39,641
Taken
40,893
30,294
Mitigated
26,148
9,559
Healing
7,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,075
586
51
4,639
17,958
16,945
0
3,766
14,192
33,372
0
W
Baron Samedi
Luv is toxic
Baron Samedi
6,982
425
626
1,920
12,585
6,292
0
10,226
2,359
34,150
0
W
Gilgamesh
coopa1thousand
Gilgamesh
20,984
6,890
141
3,319
20,272
21,727
410
11,766
8,506
0
54,868
L
Kukulkan
g3llyb3anz
Kukulkan
15,729
1,664
711
2,052
10,617
4,322
0
2,152
8,465
41,498
0
L
Ratatoskr
kibazu
Ratatoskr
3,951
561
0
429
12,318
4,881
0
1,615
10,703
0
13,222
W
6,676
1,602
12
3,541
6,784
2,275
1,658
5,685
1,099
0
40,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,809
Gold Earned
29,712
201
Minions Killed
140
10
Camps Cleared
4
868,337
Distance Traveled
804,451
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,572
622
50
3
1
304,135
2
W
Baron Samedi
10,009
589
53
3
1
267,700
0
W
Gilgamesh
13,227
778
53
3
5
336,744
1
L
Kukulkan
10,109
595
72
4
3
228,368
4
L
Ratatoskr
9,031
531
18
1
0
271,948
4
W
Neith
10,573
622
95
6
4
263,893
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role