Player Matchup

Medusa
Medusa
Thiccc diddy
Medusa
Level 105
God Stats
21W - 19L
1,519 SR
Queue Stats
448W - 456L
1,470 Elo+
Party 1
Chang'e
Chang'e
Uni7yz
Chang'e
Level 86
God Stats
24W - 21L
1,593 SR
Queue Stats
604W - 518L
1,588 Elo+
Party 2
Osiris
Osiris
Vekg
Osiris
Level 65
God Stats
16W - 5L
1,693 SR
Queue Stats
135W - 128L
1,492 Elo+
Party 2
Sylvanus
Sylvanus
fearofchrist
Sylvanus
Level 68
God Stats
6W - 10L
1,486 SR
Queue Stats
101W - 119L
1,359 Elo+
Party 1
Thanatos
Thanatos
fearofreck
Thanatos
Level 46
God Stats
4W - 2L
1,500 SR
Queue Stats
58W - 70L
1,494 Elo+
Party 1
Team Averages
Level 74
1,558 SR
1,481 Elo+

VS

Team Averages
Level 97
1,486 SR
1,448 Elo+
Izanami
Izanami
FarmerTate
Izanami
Level 142
God Stats
19W - 26L
1,548 SR
Queue Stats
136W - 137L
1,535 Elo+
Solo
Ares
Ares
Mike Lycan
Ares
Level 87
God Stats
64W - 37L
1,609 SR
Queue Stats
509W - 524L
1,440 Elo+
Solo
Erlang Shen
Erlang Shen
PSK Dr Stranger
Erlang Shen
Level 136
God Stats
0W - 1L
1,360 SR
Queue Stats
229W - 233L
1,435 Elo+
Solo
Ra
Ra
TAPtical Nate
Ra
Level 59
God Stats
0W - 2L
1,322 SR
Queue Stats
13W - 26L
1,408 Elo+
Solo
Loki
Loki
メタリックブラック
Loki
Level 60
God Stats
18W - 23L
1,589 SR
Queue Stats
442W - 463L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
5 / 2 / 5
8,793
550
9,588
8,189
2,737
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Uni7yz
Chang'e
16
11 / 0 / 3
9,771
611
11,917
9,417
3,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
Vekg
Osiris
15
1 / 1 / 1
8,674
542
6,359
12,616
9,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
fearofchrist
Sylvanus
13
2 / 1 / 4
7,400
463
3,404
9,668
5,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
fearofreck
Thanatos
14
3 / 2 / 7
8,736
546
8,496
13,439
4,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FarmerTate
Izanami
15
4 / 3 / 0
9,011
563
6,898
8,173
2,332
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 5 / 3
6,724
420
5,857
14,010
11,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
PSK Dr Stranger
Erlang Shen
15
2 / 2 / 0
8,895
556
9,182
11,271
12,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
0 / 7 / 1
7,627
477
3,181
9,716
3,031
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 5 / 2
6,841
428
4,152
11,514
4,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
22
Kills
6
6
Deaths
22
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
FarmerTate
Izanami
4
3
0
1.33
L
0
5
3
0.3
L
Erlang Shen
PSK Dr Stranger
Erlang Shen
2
2
0
1
L
0
7
1
0.07
W
Medusa
5
2
5
3.75
W
Chang'e
Uni7yz
Chang'e
11
0
3
12.5
W
Osiris
Vekg
Osiris
1
1
1
1.5
W
Sylvanus
fearofchrist
Sylvanus
2
1
4
4
W
Thanatos
fearofreck
Thanatos
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,764
Damage
29,270
53,329
Taken
54,684
26,164
Mitigated
32,869
29,897
Healing
14,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
FarmerTate
Izanami
6,898
4,576
0
1,429
8,173
2,332
0
2,183
5,934
0
61,251
L
5,857
128
0
1,610
14,010
11,068
565
4,695
9,155
21,245
0
L
Erlang Shen
PSK Dr Stranger
Erlang Shen
9,182
3,836
64
5,612
11,271
12,172
187
0
11,271
0
59,226
L
3,181
110
599
1,951
9,716
3,031
582
3,847
5,583
50,410
0
W
Medusa
9,588
2,693
0
1,345
8,189
2,737
619
1,579
6,610
0
64,097
W
Chang'e
Uni7yz
Chang'e
11,917
907
2,184
6,222
9,417
3,670
442
3,089
6,328
61,465
0
W
Osiris
Vekg
Osiris
6,359
3,310
0
6,180
12,616
9,843
0
152
12,464
0
48,693
W
Sylvanus
fearofchrist
Sylvanus
3,404
851
306
4,831
9,668
5,328
132
1,542
8,126
19,373
7,913
W
Thanatos
fearofreck
Thanatos
8,496
3,004
0
8,829
13,439
4,586
241
2,676
10,763
0
50,914
L
4,152
935
0
2,953
11,514
4,266
510
3,660
7,720
0
32,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,374
Gold Earned
39,098
492
Minions Killed
419
0
Camps Cleared
0
1,577,188
Distance Traveled
1,555,395
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,011
563
119
7
0
307,104
5
L
Ares
6,724
420
19
1
0
300,505
4
L
Erlang Shen
8,895
556
124
8
0
339,670
2
L
Ra
7,627
477
95
6
0
295,881
5
W
Medusa
8,793
550
111
7
0
309,812
3
W
Chang'e
9,771
611
117
7
0
337,476
5
W
Osiris
8,674
542
114
7
0
318,730
3
W
Sylvanus
7,400
463
57
4
0
283,970
0
W
Thanatos
8,736
546
93
6
0
327,200
0
L
Loki
6,841
428
62
4
0
312,235
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role