Player Matchup

Erlang Shen
Erlang Shen
Kimchiarch
Erlang Shen
Level 143
God Stats
0W - 2L
1,349 SR
Queue Stats
274W - 267L
1,536 Elo+
Solo
Nu Wa
Nu Wa
LEVONLION
Nu Wa
Level 151
God Stats
5W - 5L
1,515 SR
Queue Stats
365W - 334L
1,613 Elo+
Party 1
Hercules
Hercules
Louths
Hercules
Level 146
God Stats
8W - 17L
1,426 SR
Queue Stats
368W - 336L
1,609 Elo+
Party 1
Ymir
Ymir
Rimurú
Ymir
Level 108
God Stats
14W - 7L
1,677 SR
Queue Stats
354W - 320L
1,582 Elo+
Party 1
Ullr
Ullr
Élite
Ullr
Level 157
God Stats
4W - 8L
1,250 SR
Queue Stats
481W - 453L
1,585 Elo+
Party 1
Team Averages
Level 141
1,443 SR
1,585 Elo+

VS

Team Averages
Level 115
1,542 SR
1,549 Elo+
Charybdis
Charybdis
 
Charybdis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Holdmyhennessy
Hercules
Level 94
God Stats
1W - 3L
1,315 SR
Queue Stats
158W - 135L
1,560 Elo+
Solo
Nu Wa
Nu Wa
Tubbers
Nu Wa
Level 87
God Stats
1W - 1L
1,549 SR
Queue Stats
25W - 21L
1,558 Elo+
Solo
Fenrir
Fenrir
lauchering
Fenrir
Level 159
God Stats
1W - 3L
1,680 SR
Queue Stats
24W - 27L
1,472 Elo+
Solo
Kuzenbo
Kuzenbo
palasbebes
Kuzenbo
Level 145
God Stats
46W - 20L
1,665 SR
Queue Stats
326W - 299L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Kimchiarch
Erlang Shen
11
2 / 5 / 1
6,892
492
4,877
10,282
5,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
LEVONLION
Nu Wa
10
1 / 5 / 0
6,463
462
10,470
8,221
2,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Louths
Hercules
13
0 / 2 / 0
7,629
545
4,306
8,816
7,357
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
Rimurú
Ymir
9
1 / 0 / 0
6,068
433
3,332
8,422
5,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ullr
Élite
Ullr
11
1 / 5 / 2
6,827
488
5,457
9,459
2,747
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
4 / 3 / 3
8,137
581
6,106
9,166
2,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
14
0 / 0 / 3
8,167
583
5,090
10,932
6,724
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Tubbers
Nu Wa
14
4 / 1 / 6
8,243
589
6,586
6,376
2,030
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
lauchering
Fenrir
15
7 / 1 / 4
8,455
604
7,444
11,338
4,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kuzenbo
palasbebes
Kuzenbo
11
2 / 0 / 10
7,788
556
6,614
9,733
9,223
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
5
Kills
17
17
Deaths
5
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
3
3
1.83
W
Hercules
0
0
3
1.5
L
Erlang Shen
Kimchiarch
Erlang Shen
2
5
1
0.5
L
Nu Wa
LEVONLION
Nu Wa
1
5
0
0.2
L
Hercules
Louths
Hercules
0
2
0
0
L
Ymir
Rimurú
Ymir
1
0
0
1
W
Nu Wa
Tubbers
Nu Wa
4
1
6
7
W
Fenrir
lauchering
Fenrir
7
1
4
9
W
Kuzenbo
palasbebes
Kuzenbo
2
0
10
7
L
Ullr
Élite
Ullr
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,442
Damage
31,840
45,200
Taken
47,545
23,047
Mitigated
25,092
10,703
Healing
15,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
6,106
3,900
0
3,500
9,166
2,488
268
1,410
7,634
0
54,824
W
Hercules
5,090
951
0
4,684
10,932
6,724
0
1,404
9,410
7,070
52,052
L
Erlang Shen
Kimchiarch
Erlang Shen
4,877
1,743
0
2,665
10,282
5,627
0
2,915
7,367
0
40,595
L
Nu Wa
LEVONLION
Nu Wa
10,470
2,356
0
750
8,221
2,258
44
3,118
5,103
45,396
0
L
Hercules
Louths
Hercules
4,306
885
0
2,106
8,816
7,357
0
1,894
6,922
0
56,711
L
Ymir
Rimurú
Ymir
3,332
898
0
3,117
8,422
5,058
0
3,851
4,571
12,098
0
W
Nu Wa
Tubbers
Nu Wa
6,586
1,792
0
2,012
6,376
2,030
77
3,467
2,601
52,918
0
W
Fenrir
lauchering
Fenrir
7,444
946
0
977
11,338
4,627
0
3,343
7,737
0
57,014
W
Kuzenbo
palasbebes
Kuzenbo
6,614
2,259
1,685
2,835
9,733
9,223
273
3,317
6,190
23,424
0
L
Ullr
Élite
Ullr
5,457
3,148
0
2,065
9,459
2,747
0
2,572
6,887
0
39,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,879
Gold Earned
40,790
398
Minions Killed
459
0
Camps Cleared
0
1,286,299
Distance Traveled
1,402,246
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,137
581
108
8
0
232,480
4
W
Hercules
8,167
583
134
10
0
294,969
1
L
Erlang Shen
6,892
492
75
5
0
272,573
2
L
Nu Wa
6,463
462
94
7
0
220,414
1
L
Hercules
7,629
545
133
10
0
279,509
0
L
Ymir
6,068
433
15
1
0
274,923
3
W
Nu Wa
8,243
589
90
6
0
262,209
5
W
Fenrir
8,455
604
89
6
0
323,053
3
W
Kuzenbo
7,788
556
38
3
0
289,535
5
L
Ullr
6,827
488
81
6
0
238,880
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role