Player Matchup

Cthulhu
Cthulhu
Ch4os_Ascends
Cthulhu
Level 68
God Stats
39W - 16L
1,547 SR
Queue Stats
310W - 341L
1,416 Elo+
Party 2
Zeus
Zeus
DestructorDan07
Zeus
Level 128
God Stats
17W - 16L
1,716 SR
Queue Stats
237W - 244L
1,517 Elo+
Solo
Anhur
Anhur
Tricklet
Anhur
Level 29
God Stats
15W - 1L
1,999 SR
Queue Stats
79W - 22L
1,849 Elo+
Party 4
Loki
Loki
sagenskullz
Loki
Level 102
God Stats
2W - 2L
1,438 SR
Queue Stats
33W - 39L
1,410 Elo+
Party 2
Danzaburou
Danzaburou
xNomadSenpai
Danzaburou
Level 101
God Stats
14W - 7L
1,712 SR
Queue Stats
485W - 382L
1,673 Elo+
Party 4
Team Averages
Level 86
1,682 SR
1,573 Elo+

VS

Team Averages
Level 51
1,540 SR
1,456 Elo+
Cthulhu
Cthulhu
BLACKSCYTHE90
Cthulhu
Level 37
God Stats
4W - 4L
1,431 SR
Queue Stats
15W - 16L
1,367 Elo+
Party 1
Kukulkan
Kukulkan
Bigcuz1570
Kukulkan
Level 81
God Stats
2W - 2L
1,651 SR
Queue Stats
49W - 53L
1,407 Elo+
Party 1
Ra
Ra
CreamyMonkey74
Ra
Level 62
God Stats
2W - 5L
1,616 SR
Queue Stats
102W - 81L
1,560 Elo+
Solo
Loki
Loki
Hyouka4815
Loki
Level 27
God Stats
15W - 15L
1,500 SR
Queue Stats
85W - 80L
1,472 Elo+
Party 3
Heimdallr
Heimdallr
guts630
Heimdallr
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 127L
1,472 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
0 / 3 / 7
9,648
877
6,659
13,279
12,332
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
7 / 0 / 11
11,093
1,008
19,095
3,346
1,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
Tricklet
Anhur
18
7 / 0 / 13
12,075
1,098
14,455
11,242
4,352
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 1 / 8
9,853
896
1,533
5,550
2,192
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
xNomadSenpai
Danzaburou
18
8 / 4 / 9
12,209
1,110
14,484
12,547
5,107
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

227

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
0 / 2 / 4
9,002
818
3,231
13,160
15,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Bigcuz1570
Kukulkan
17
0 / 1 / 6
10,397
945
15,704
7,749
2,654
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
7 / 3 / 0
11,698
1,063
11,526
10,528
3,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
1 / 8 / 3
9,604
873
8,468
14,859
3,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
guts630
Heimdallr
15
0 / 9 / 5
9,002
818
4,066
14,710
4,691
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
26
23
Kills
8
8
Deaths
23
48
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
2
4
1
L
Kukulkan
Bigcuz1570
Kukulkan
0
1
6
3
W
Cthulhu
0
3
7
1.17
L
7
3
0
2.33
W
7
0
11
12.5
L
1
8
3
0.31
W
Anhur
Tricklet
Anhur
7
0
13
13.5
L
Heimdallr
guts630
Heimdallr
0
9
5
0.28
W
1
1
8
5
W
Danzaburou
xNomadSenpai
Danzaburou
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,226
Damage
42,995
45,964
Taken
61,006
25,129
Mitigated
29,037
8,042
Healing
4,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
3,231
155
0
1,032
13,160
15,264
0
5,796
7,176
5,850
0
L
Kukulkan
Bigcuz1570
Kukulkan
15,704
989
173
1,768
7,749
2,654
0
3,469
4,198
52,589
0
W
Cthulhu
6,659
499
0
0
13,279
12,332
0
11,101
1,851
12,311
0
L
11,526
709
585
806
10,528
3,071
0
4,578
5,730
49,999
0
W
19,095
752
0
736
3,346
1,146
0
1,371
1,975
34,957
0
L
8,468
1,389
0
245
14,859
3,357
0
3,649
10,934
0
18,963
W
Anhur
Tricklet
Anhur
14,455
8,925
0
3,301
11,242
4,352
0
5,385
5,775
0
33,458
L
Heimdallr
guts630
Heimdallr
4,066
1,464
0
148
14,710
4,691
0
7,108
7,214
0
9,103
W
1,533
79
0
0
5,550
2,192
0
3,457
2,057
0
20,857
W
Danzaburou
xNomadSenpai
Danzaburou
14,484
6,333
0
4,005
12,547
5,107
0
8,602
3,845
0
46,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,878
Gold Earned
49,703
215
Minions Killed
221
14
Camps Cleared
3
1,118,865
Distance Traveled
950,088
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,002
818
5
0
0
141,449
0
L
Kukulkan
10,397
945
93
8
1
203,170
4
W
Cthulhu
9,648
877
21
2
0
221,072
0
L
Ra
11,698
1,063
98
9
0
235,275
1
W
Zeus
11,093
1,008
47
4
1
219,999
0
L
Loki
9,604
873
17
2
2
212,177
0
W
Anhur
12,075
1,098
47
4
8
220,664
2
L
Heimdallr
9,002
818
8
1
0
158,017
0
W
Loki
9,853
896
25
2
1
236,039
2
W
Danzaburou
12,209
1,110
75
7
4
221,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role