Player Matchup

Chiron
Chiron
Silver II
 
Chiron
Silver II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold IV
AciDElectric
Arachne
Gold IV
Level 104
God Stats
22W - 13L
1,729 SR
Queue Stats
65W - 71L
1,434 MMR
Party 1
Hel
Hel
Gold III
DANTGODDARK
Hel
Gold III
Level 128
God Stats
5W - 4L
1,544 SR
Queue Stats
334W - 337L
1,296 MMR
Solo
Skadi
Skadi
Silver II
iTriedSniping
Skadi
Silver II
Level 118
God Stats
9W - 8L
1,670 SR
Queue Stats
145W - 152L
996 MMR
Party 1
Sobek
Sobek
Silver I
sinphully
Sobek
Silver I
Level 89
God Stats
10W - 9L
1,678 SR
Queue Stats
272W - 283L
1,295 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,624 SR
1,304 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 108
1,476 SR
1,296 MMR
Odin
Odin
Platinum IV
 
Odin
Platinum IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver II
 
Sylvanus
Silver II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Silver III
Bratersa
He Bo
Silver III
Level 39
God Stats
1W - 3L
1,570 SR
Queue Stats
12W - 25L
1,145 MMR
Solo
Xbalanque
Xbalanque
Bronze III
adalwardus
Xbalanque
Bronze III
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,363 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
iD S U W X
Kuzenbo
Silver III
Level 65
God Stats
0W - 1L
1,311 SR
Queue Stats
20W - 30L
973 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
3 / 2 / 1
7,922
566
6,633
9,405
3,912
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Arachne
AciDElectric
Arachne
14
3 / 0 / 3
8,156
583
6,321
9,934
5,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 2 / 4
8,661
619
7,711
7,665
5,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
3 / 1 / 4
8,821
630
6,372
6,495
2,377
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sobek
sinphully
Sobek
11
2 / 1 / 2
7,634
545
3,203
7,244
9,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
GilgameshAthenaMorgan Le FayArtioTsukuyomi

VS

Bans
TiamatPersephoneSetGebRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
3 / 5 / 1
6,966
498
7,849
14,285
6,743
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
 
Sylvanus
3
0 / 1 / 0
4,434
317
300
1,135
478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
Bratersa
He Bo
11
1 / 4 / 1
6,536
467
6,091
10,254
3,288
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
adalwardus
Xbalanque
12
0 / 3 / 1
6,700
479
1,854
8,444
3,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
iD S U W X
Kuzenbo
12
2 / 1 / 1
6,781
484
4,850
9,664
5,511
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
14
Kills
6
6
Deaths
14
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
2
1
1.75
L
Odin
 
Odin
3
5
1
0.7
L
Sylvanus
 
Sylvanus
0
1
0
0
W
Arachne
AciDElectric
Arachne
3
0
3
4.5
L
He Bo
Bratersa
He Bo
1
4
1
0.38
W
3
2
4
2.5
L
Xbalanque
adalwardus
Xbalanque
0
3
1
0.17
L
Kuzenbo
iD S U W X
Kuzenbo
2
1
1
2.5
W
3
1
4
5
W
Sobek
sinphully
Sobek
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,240
Damage
20,944
40,743
Taken
43,782
26,357
Mitigated
19,291
19,064
Healing
11,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
6,633
3,206
240
4,183
9,405
3,912
833
5,321
4,083
0
53,679
L
Odin
 
Odin
7,849
2,518
0
1,365
14,285
6,743
0
5,035
8,910
2,186
32,957
L
Sylvanus
 
Sylvanus
300
74
0
248
1,135
478
0
353
782
3,739
1,156
W
Arachne
AciDElectric
Arachne
6,321
3,459
0
5,106
9,934
5,058
796
1,581
8,353
0
62,410
L
He Bo
Bratersa
He Bo
6,091
419
0
3,280
10,254
3,288
0
2,232
7,964
39,206
0
W
7,711
610
1,468
4,151
7,665
5,066
1,129
1,390
6,275
50,845
0
L
Xbalanque
adalwardus
Xbalanque
1,854
648
0
2,310
8,444
3,271
0
835
7,577
0
46,659
L
Kuzenbo
iD S U W X
Kuzenbo
4,850
1,155
0
3,980
9,664
5,511
0
2,016
7,574
36,802
0
W
6,372
2,721
0
1,556
6,495
2,377
2,543
1,416
5,079
0
65,212
W
Sobek
sinphully
Sobek
3,203
466
108
2,252
7,244
9,944
244
2,288
4,956
12,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,194
Gold Earned
31,417
483
Minions Killed
323
0
Camps Cleared
0
1,439,272
Distance Traveled
1,074,898
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,922
566
115
8
0
269,290
5
L
Odin
6,966
498
72
5
0
260,333
2
L
Sylvanus
4,434
317
9
1
0
45,102
1
W
Arachne
8,156
583
106
8
0
337,671
4
L
He Bo
6,536
467
83
6
0
245,350
0
W
Hel
8,661
619
114
8
0
287,155
0
L
Xbalanque
6,700
479
86
6
0
226,186
1
L
Kuzenbo
6,781
484
73
5
0
297,927
6
W
Skadi
8,821
630
136
10
0
269,087
1
W
Sobek
7,634
545
12
1
0
276,069
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role