Player Matchup

Hel
Hel
N Johnson420
Hel
Level 155
God Stats
8W - 0L
1,669 SR
Queue Stats
97W - 59L
1,713 Elo+
Party 1
Horus
Horus
NinthSpy
Horus
Level 139
God Stats
7W - 7L
1,653 SR
Queue Stats
73W - 45L
1,685 Elo+
Party 1
Cthulhu
Cthulhu
SKULHOLAHITMAN
Cthulhu
Level 156
God Stats
11W - 4L
1,681 SR
Queue Stats
92W - 61L
1,686 Elo+
Party 1
Team Averages
Level 150
1,668 SR
1,694 Elo+

VS

Team Averages
Level 137
1,695 SR
1,614 Elo+
Medusa
Medusa
DoomerII7
Medusa
Level 155
God Stats
349W - 87L
1,925 SR
Queue Stats
1,194W - 333L
1,785 Elo+
Solo
Gilgamesh
Gilgamesh
SvenStyx-_-
Gilgamesh
Level 97
God Stats
16W - 11L
1,774 SR
Queue Stats
58W - 69L
1,577 Elo+
Solo
Olorun
Olorun
betterdanyu
Olorun
Level 158
God Stats
3W - 11L
1,386 SR
Queue Stats
408W - 493L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 5 / 4
12,602
741
18,063
16,157
14,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Horus
NinthSpy
Horus
15
4 / 3 / 8
11,539
679
13,563
19,723
26,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 2 / 10
10,680
628
11,192
16,780
21,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DoomerII7
Medusa
15
5 / 5 / 3
11,598
682
21,200
17,364
5,571
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
SvenStyx-_-
Gilgamesh
14
1 / 3 / 6
10,249
603
9,132
15,636
10,233
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Olorun
14
4 / 6 / 4
11,111
654
9,241
14,037
4,336
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
14
Kills
10
10
Deaths
14
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Medusa
DoomerII7
Medusa
5
5
3
1.3
W
9
5
4
2.2
W
Horus
NinthSpy
Horus
4
3
8
2.67
W
1
2
10
3
L
Gilgamesh
SvenStyx-_-
Gilgamesh
1
3
6
1.33
L
Olorun
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,818
Damage
39,573
52,660
Taken
47,037
61,741
Mitigated
20,140
23,804
Healing
13,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DoomerII7
Medusa
21,200
11,054
0
5,995
17,364
5,571
0
11,084
5,261
0
57,389
W
18,063
589
7,012
7,699
16,157
14,008
1,009
3,649
12,508
67,883
0
W
Horus
NinthSpy
Horus
13,563
3,347
1,411
6,087
19,723
26,730
257
4,584
15,139
992
22,819
W
11,192
485
52
1,543
16,780
21,003
439
1,443
15,337
27,134
0
L
Gilgamesh
SvenStyx-_-
Gilgamesh
9,132
2,255
0
1,507
15,636
10,233
0
10,274
4,114
0
30,979
L
Olorun
9,241
3,706
1,874
3,961
14,037
4,336
609
7,215
5,962
31,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,821
Gold Earned
32,958
197
Minions Killed
197
8
Camps Cleared
6
1,012,081
Distance Traveled
898,885
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,598
682
92
5
2
298,632
4
W
Hel
12,602
741
136
8
5
327,614
4
W
Horus
11,539
679
15
1
0
342,828
2
W
Cthulhu
10,680
628
46
3
3
341,639
5
L
Gilgamesh
10,249
603
42
2
2
326,369
4
L
Olorun
11,111
654
63
4
2
273,884
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role