Player Matchup

Awilix
Awilix
Agustinterra11
Awilix
Level 156
God Stats
2W - 0L
1,780 SR
Queue Stats
185W - 166L
1,710 Elo+
Party 1
Sun Wukong
Sun Wukong
Arday
Sun Wukong
Level 160
God Stats
1W - 1L
1,682 SR
Queue Stats
127W - 104L
1,730 Elo+
Party 1
Vulcan
Vulcan
legomshi
Vulcan
Level 156
God Stats
2W - 0L
1,551 SR
Queue Stats
12W - 4L
1,872 Elo+
Party 1
Team Averages
Level 157
1,671 SR
1,771 Elo+

VS

Team Averages
Level 61
1,484 SR
1,540 Elo+
Hou Yi
Hou Yi
EclipseKillerz
Hou Yi
Level 32
God Stats
0W - 1L
1,714 SR
Queue Stats
11W - 10L
1,576 Elo+
Party 2
Cerberus
Cerberus
Mechagod2
Cerberus
Level 66
God Stats
2W - 1L
1,231 SR
Queue Stats
47W - 59L
1,458 Elo+
Party 2
Ravana
Ravana
Sections
Ravana
Level 84
God Stats
3W - 2L
1,506 SR
Queue Stats
90W - 77L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 5
9,534
795
11,366
8,586
4,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sun Wukong
Arday
Sun Wukong
12
1 / 1 / 9
8,411
701
7,348
14,052
15,477
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Vulcan
legomshi
Vulcan
13
4 / 1 / 6
9,042
754
21,943
5,236
2,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 1
8,424
702
7,626
17,085
5,701
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Mechagod2
Cerberus
10
0 / 3 / 4
7,839
653
4,517
17,091
12,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Ravana
Sections
Ravana
11
1 / 5 / 3
7,927
661
5,730
13,059
4,380
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
11
Kills
4
4
Deaths
11
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
6
2
5
4.25
W
Sun Wukong
Arday
Sun Wukong
1
1
9
5.5
L
3
3
1
1.17
L
Cerberus
Mechagod2
Cerberus
0
3
4
0.67
L
Ravana
Sections
Ravana
1
5
3
0.5
W
Vulcan
legomshi
Vulcan
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,657
Damage
17,873
27,874
Taken
47,235
22,275
Mitigated
22,989
7,259
Healing
5,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,366
3,360
0
1,001
8,586
4,425
1,081
1,950
6,636
0
36,015
W
Sun Wukong
Arday
Sun Wukong
7,348
1,147
0
5,511
14,052
15,477
237
2,345
11,707
0
22,266
L
7,626
4,644
0
2,205
17,085
5,701
0
7,893
8,932
0
28,710
L
Cerberus
Mechagod2
Cerberus
4,517
270
0
3,103
17,091
12,908
0
8,096
8,533
13,173
0
L
Ravana
Sections
Ravana
5,730
1,325
0
458
13,059
4,380
0
5,024
7,827
0
22,369
W
Vulcan
legomshi
Vulcan
21,943
3,868
0
747
5,236
2,373
921
775
4,461
54,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,987
Gold Earned
24,190
152
Minions Killed
116
10
Camps Cleared
0
765,582
Distance Traveled
668,962
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,534
795
47
4
7
260,122
2
W
Sun Wukong
8,411
701
30
3
1
233,315
6
L
Hou Yi
8,424
702
34
3
0
226,436
2
L
Cerberus
7,839
653
33
3
0
235,478
2
L
Ravana
7,927
661
49
4
0
207,048
3
W
Vulcan
9,042
754
75
6
2
272,145
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role