Player Matchup

He Bo
He Bo
Eneiro77
He Bo
Level 6
God Stats
4W - 4L
1,500 SR
Queue Stats
56W - 73L
1,358 Elo+
Solo
Bellona
Bellona
KAEVA
Bellona
Level 27
God Stats
7W - 7L
1,481 SR
Queue Stats
185W - 174L
1,534 Elo+
Solo
Hades
Hades
MAELstrombrain
Hades
Level 5
God Stats
1W - 3L
1,349 SR
Queue Stats
2W - 6L
1,167 Elo+
Solo
Xing Tian
Xing Tian
jhgkhgj
Xing Tian
Level 13
God Stats
7W - 5L
1,774 SR
Queue Stats
20W - 21L
1,424 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Κupidonchik
Ah Muzen Cab
Level 26
God Stats
32W - 22L
1,544 SR
Queue Stats
261W - 264L
1,476 Elo+
Solo
Team Averages
Level 15
1,530 SR
1,392 Elo+

VS

Team Averages
Level 18
1,435 SR
1,445 Elo+
Hercules
Hercules
 
Hercules
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
CherrysWrld
Bellona
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Dwarfkingdom
Sylvanus
Level 7
God Stats
7W - 4L
1,178 SR
Queue Stats
27W - 26L
1,131 Elo+
Solo
Neith
Neith
Iewdlulu
Neith
Level 27
God Stats
45W - 41L
1,497 SR
Queue Stats
107W - 112L
1,420 Elo+
Party 1
Jing Wei
Jing Wei
will4waterpolo2
Jing Wei
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 7L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Eneiro77
He Bo
11
0 / 1 / 0
5,683
947
0
709
140
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
KAEVA
Bellona
11
0 / 3 / 3
6,312
1,052
3,541
6,971
5,161
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
1 / 6 / 3
6,629
1,105
6,079
11,233
4,826
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
jhgkhgj
Xing Tian
12
1 / 7 / 3
7,011
1,169
6,605
13,677
14,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
Κupidonchik
Ah Muzen Cab
12
2 / 4 / 2
6,959
1,160
10,058
9,462
3,374
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

249

VS

Team 2 Tickets

385

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
2 / 0 / 18
7,591
1,265
7,730
8,321
8,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bellona
CherrysWrld
Bellona
13
2 / 2 / 6
7,098
1,183
4,135
6,605
4,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
Dwarfkingdom
Sylvanus
13
0 / 2 / 18
6,980
1,163
3,320
8,022
4,167
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
Iewdlulu
Neith
13
8 / 0 / 9
8,635
1,439
5,670
2,817
1,137
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
14
9 / 0 / 11
9,242
1,540
13,846
5,088
2,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
83
4
Kills
21
21
Deaths
4
11
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
0
18
11
W
Bellona
CherrysWrld
Bellona
2
2
6
2.5
W
Sylvanus
Dwarfkingdom
Sylvanus
0
2
18
4.5
L
He Bo
Eneiro77
He Bo
0
1
0
0
W
Neith
Iewdlulu
Neith
8
0
9
12.5
L
Bellona
KAEVA
Bellona
0
3
3
0.5
L
1
6
3
0.42
L
Xing Tian
jhgkhgj
Xing Tian
1
7
3
0.36
W
Jing Wei
9
0
11
14.5
L
Ah Muzen Cab
Κupidonchik
Ah Muzen Cab
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,283
Damage
34,701
42,052
Taken
30,853
28,451
Mitigated
20,267
3,503
Healing
14,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,730
2,476
0
3,358
8,321
8,120
0
4,199
4,122
0
12,749
W
Bellona
CherrysWrld
Bellona
4,135
812
871
796
6,605
4,798
0
2,380
4,225
0
10,552
W
Sylvanus
Dwarfkingdom
Sylvanus
3,320
766
5,106
2,931
8,022
4,167
0
3,196
4,826
7,675
0
L
He Bo
Eneiro77
He Bo
0
0
0
0
709
140
0
0
709
1,522
0
W
Neith
Iewdlulu
Neith
5,670
2,620
0
957
2,817
1,137
0
730
2,087
0
12,723
L
Bellona
KAEVA
Bellona
3,541
420
324
291
6,971
5,161
0
1,176
5,629
0
7,192
L
6,079
789
34
1,289
11,233
4,826
0
514
10,534
15,526
0
L
Xing Tian
jhgkhgj
Xing Tian
6,605
556
0
516
13,677
14,950
0
1,304
11,985
16,111
0
W
Jing Wei
13,846
12,358
0
0
5,088
2,045
0
2,179
2,909
0
33,774
L
Ah Muzen Cab
Κupidonchik
Ah Muzen Cab
10,058
3,485
0
1,049
9,462
3,374
0
326
8,913
0
28,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,594
Gold Earned
39,546
82
Minions Killed
118
3
Camps Cleared
5
422,578
Distance Traveled
580,653
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,591
1,265
18
3
1
127,995
3
W
Bellona
7,098
1,183
14
2
1
115,683
1
W
Sylvanus
6,980
1,163
10
2
0
98,339
3
L
He Bo
5,683
947
1
0
1
21,568
1
W
Neith
8,635
1,439
21
4
1
118,540
0
L
Bellona
6,312
1,052
9
2
0
85,653
0
L
Hades
6,629
1,105
16
3
0
93,379
0
L
Xing Tian
7,011
1,169
14
2
1
108,861
2
W
Jing Wei
9,242
1,540
55
9
2
120,096
0
L
Ah Muzen Cab
6,959
1,160
42
7
1
113,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role