Player Matchup

He Bo
He Bo
Browaddle
He Bo
Level 89
God Stats
0W - 1L
1,430 SR
Queue Stats
2W - 4L
1,502 Elo+
Party 1
Nemesis
Nemesis
Buy Kilos
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,502 Elo+
Party 1
Amaterasu
Amaterasu
Lilnub--
Amaterasu
Level 15
God Stats
57W - 34L
1,618 SR
Queue Stats
172W - 126L
1,436 Elo+
Solo
Fenrir
Fenrir
Sehf
Fenrir
Level 18
God Stats
1W - 4L
1,419 SR
Queue Stats
2W - 4L
1,502 Elo+
Party 1
Artemis
Artemis
itsJohnnyBoii09
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,438 Elo+
Solo
Team Averages
Level 26
1,493 SR
1,476 Elo+

VS

Team Averages
Level 26
1,483 SR
1,458 Elo+
Bellona
Bellona
Black_Demon1996
Bellona
Level 17
God Stats
1W - 2L
1,295 SR
Queue Stats
15W - 21L
1,287 Elo+
Solo
Kukulkan
Kukulkan
COQUI4EVA
Kukulkan
Level 29
God Stats
8W - 7L
1,565 SR
Queue Stats
378W - 424L
1,503 Elo+
Solo
Charybdis
Charybdis
GreedyVerdugo
Charybdis
Level 29
God Stats
5W - 9L
1,341 SR
Queue Stats
217W - 177L
1,499 Elo+
Solo
Arachne
Arachne
HllwKing29
Arachne
Level 29
God Stats
16W - 7L
1,705 SR
Queue Stats
186W - 174L
1,496 Elo+
Solo
Hel
Hel
KnockedBoat8830
Hel
Level 25
God Stats
8W - 4L
1,508 SR
Queue Stats
68W - 79L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Browaddle
He Bo
19
9 / 8 / 2
14,547
1,119
25,309
17,770
5,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Buy Kilos
Nemesis
19
0 / 15 / 9
11,588
891
6,528
23,010
8,455
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Amaterasu
Lilnub--
Amaterasu
18
2 / 5 / 7
11,692
899
10,885
21,017
10,497
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
Sehf
Fenrir
18
4 / 10 / 4
12,833
987
10,837
18,666
7,395
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
0 / 3 / 3
10,167
782
2,714
4,113
1,344
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Team 1 Tickets

0

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 23
13,427
1,033
12,859
19,463
17,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
COQUI4EVA
Kukulkan
20
5 / 0 / 22
13,083
1,006
13,614
5,481
2,132
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
GreedyVerdugo
Charybdis
20
12 / 2 / 24
14,552
1,119
25,450
11,847
8,204
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
HllwKing29
Arachne
20
15 / 2 / 17
15,262
1,174
16,792
11,350
7,317
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 5 / 18
12,555
966
9,226
10,854
4,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
145
15
Kills
41
41
Deaths
15
25
Assists
104
Player
Kills
Deaths
Assists
KDA
W
5
6
23
2.75
L
He Bo
Browaddle
He Bo
9
8
2
1.25
L
Nemesis
Buy Kilos
Nemesis
0
15
9
0.3
W
Kukulkan
COQUI4EVA
Kukulkan
5
0
22
16
W
Charybdis
GreedyVerdugo
Charybdis
12
2
24
12
W
Arachne
HllwKing29
Arachne
15
2
17
11.75
W
4
5
18
2.6
L
Amaterasu
Lilnub--
Amaterasu
2
5
7
1.1
L
Fenrir
Sehf
Fenrir
4
10
4
0.6
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,273
Damage
77,941
84,576
Taken
58,995
33,074
Mitigated
39,202
6,966
Healing
14,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,859
4,459
1,562
1,345
19,463
17,261
0
7,643
11,598
0
22,356
L
He Bo
Browaddle
He Bo
25,309
1,556
0
2,126
17,770
5,383
0
2,803
14,967
82,999
0
L
Nemesis
Buy Kilos
Nemesis
6,528
2,943
0
775
23,010
8,455
0
9,221
13,789
0
15,394
W
Kukulkan
COQUI4EVA
Kukulkan
13,614
2,725
0
140
5,481
2,132
0
2,164
3,287
35,123
0
W
Charybdis
GreedyVerdugo
Charybdis
25,450
11,236
0
2,423
11,847
8,204
0
3,042
8,709
0
51,705
W
Arachne
HllwKing29
Arachne
16,792
13,597
0
2,340
11,350
7,317
0
5,615
5,496
0
28,015
W
9,226
369
3,764
3,327
10,854
4,288
0
6,136
4,596
35,552
0
L
Amaterasu
Lilnub--
Amaterasu
10,885
5,434
0
3,650
21,017
10,497
0
3,545
17,472
0
24,136
L
Fenrir
Sehf
Fenrir
10,837
2,078
0
271
18,666
7,395
0
6,157
12,509
0
35,775
L
2,714
1,219
0
144
4,113
1,344
0
1,114
2,999
0
4,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,827
Gold Earned
68,879
251
Minions Killed
235
11
Camps Cleared
7
1,075,057
Distance Traveled
1,226,856
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,427
1,033
10
1
0
220,519
0
L
He Bo
14,547
1,119
166
13
2
243,583
0
L
Nemesis
11,588
891
15
1
0
257,874
0
W
Kukulkan
13,083
1,006
65
5
2
257,808
0
W
Charybdis
14,552
1,119
53
4
0
234,365
0
W
Arachne
15,262
1,174
29
2
5
284,873
0
W
Hel
12,555
966
78
6
0
229,291
1
L
Amaterasu
11,692
899
21
2
3
246,832
0
L
Fenrir
12,833
987
41
3
6
267,469
0
L
Artemis
10,167
782
8
1
0
59,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role