Player Matchup

Sobek
Sobek
Bambusana
Sobek
Level 28
God Stats
4W - 6L
1,756 SR
Queue Stats
24W - 30L
1,526 Elo+
Solo
Nu Wa
Nu Wa
BigToof17
Nu Wa
Level 29
God Stats
0W - 2L
1,294 SR
Queue Stats
74W - 62L
1,628 Elo+
Solo
Fenrir
Fenrir
Chereha
Fenrir
Level 5
God Stats
2W - 4L
1,723 SR
Queue Stats
15W - 17L
1,471 Elo+
Solo
Apollo
Apollo
POLISHJUNGLEDIFF
Apollo
Level 15
God Stats
15W - 7L
1,842 SR
Queue Stats
106W - 89L
1,629 Elo+
Solo
Neith
Neith
Ultiimecia
Neith
Level 17
God Stats
1W - 2L
1,309 SR
Queue Stats
34W - 21L
1,617 Elo+
Solo
Team Averages
Level 19
1,585 SR
1,574 Elo+

VS

Team Averages
Level 22
1,674 SR
1,563 Elo+
Danzaburou
Danzaburou
EasyBott
Danzaburou
Level 27
God Stats
1W - 0L
1,363 SR
Queue Stats
76W - 33L
1,677 Elo+
Solo
Baron Samedi
Baron Samedi
LoLWEEED1337
Baron Samedi
Level 17
God Stats
3W - 0L
1,797 SR
Queue Stats
12W - 6L
1,609 Elo+
Party 1
Chaac
Chaac
PuGMaN1337
Chaac
Level 36
God Stats
1W - 0L
1,840 SR
Queue Stats
12W - 10L
1,454 Elo+
Party 1
Nemesis
Nemesis
Splintergraft
Nemesis
Level 24
God Stats
5W - 2L
1,869 SR
Queue Stats
79W - 56L
1,769 Elo+
Solo
Kukulkan
Kukulkan
kirin3243
Kukulkan
Level 5
God Stats
4W - 4L
1,500 SR
Queue Stats
91W - 121L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bambusana
Sobek
9
1 / 2 / 3
5,736
478
1,783
7,113
4,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
BigToof17
Nu Wa
9
1 / 4 / 3
5,812
484
5,636
6,858
1,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Chereha
Fenrir
8
5 / 5 / 1
5,759
480
4,882
7,275
2,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
5 / 2 / 1
7,416
618
4,992
6,646
2,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
6
1 / 3 / 0
5,070
423
543
2,973
670
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EasyBott
Danzaburou
13
2 / 1 / 0
7,012
584
2,531
4,912
1,310
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
LoLWEEED1337
Baron Samedi
8
0 / 6 / 2
5,049
421
3,107
7,233
2,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
11
6 / 2 / 3
6,866
572
7,069
7,588
7,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
15
8 / 0 / 2
8,334
695
6,255
7,579
2,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
kirin3243
Kukulkan
8
0 / 4 / 5
5,053
421
1,487
3,331
441
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
28
13
Kills
16
16
Deaths
13
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sobek
Bambusana
Sobek
1
2
3
1.25
L
Nu Wa
BigToof17
Nu Wa
1
4
3
0.63
L
Fenrir
Chereha
Fenrir
5
5
1
1.1
W
Danzaburou
EasyBott
Danzaburou
2
1
0
2
W
Baron Samedi
LoLWEEED1337
Baron Samedi
0
6
2
0.17
L
5
2
1
2.75
W
Chaac
6
2
3
3.75
W
Nemesis
8
0
2
9
L
Neith
1
3
0
0.33
W
Kukulkan
kirin3243
Kukulkan
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,836
Damage
20,449
30,865
Taken
30,643
11,818
Mitigated
13,793
5,717
Healing
10,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Bambusana
Sobek
1,783
189
0
1,941
7,113
4,772
0
1,227
5,796
13,811
0
L
Nu Wa
BigToof17
Nu Wa
5,636
1,613
0
910
6,858
1,375
410
1,909
4,782
30,650
0
L
Fenrir
Chereha
Fenrir
4,882
905
0
496
7,275
2,777
0
1,948
5,108
0
18,687
W
Danzaburou
EasyBott
Danzaburou
2,531
1,573
0
2,448
4,912
1,310
0
941
3,971
0
47,396
W
Baron Samedi
LoLWEEED1337
Baron Samedi
3,107
77
0
1,427
7,233
2,325
520
2,783
4,450
20,970
0
L
4,992
2,103
0
2,021
6,646
2,224
306
1,034
5,487
0
46,704
W
Chaac
7,069
845
0
2,068
7,588
7,010
533
2,117
5,471
4,388
18,894
W
Nemesis
6,255
2,390
0
4,910
7,579
2,707
0
705
6,874
0
58,455
L
Neith
543
326
0
349
2,973
670
0
174
2,667
0
10,615
W
Kukulkan
kirin3243
Kukulkan
1,487
281
0
35
3,331
441
0
1,027
2,304
6,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,793
Gold Earned
32,314
226
Minions Killed
315
0
Camps Cleared
0
900,322
Distance Traveled
1,132,062
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,736
478
24
2
0
196,069
4
L
Nu Wa
5,812
484
49
4
0
213,391
1
L
Fenrir
5,759
480
41
3
0
207,967
0
W
Danzaburou
7,012
584
103
9
0
222,024
1
W
Baron Samedi
5,049
421
48
4
0
197,484
2
L
Apollo
7,416
618
88
7
0
206,381
2
W
Chaac
6,866
572
38
3
0
223,877
0
W
Nemesis
8,334
695
115
10
0
267,106
1
L
Neith
5,070
423
24
2
0
76,514
0
W
Kukulkan
5,053
421
11
1
0
221,571
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role