Player Matchup

Bastet
Bastet
Jaayaj
Bastet
Level 67
God Stats
78W - 44L
1,669 SR
Queue Stats
390W - 287L
1,610 Elo+
Party 1
Anhur
Anhur
MetroBeefin
Anhur
Level 119
God Stats
24W - 15L
1,694 SR
Queue Stats
747W - 582L
1,616 Elo+
Party 1
Ravana
Ravana
Shenryy
Ravana
Level 118
God Stats
29W - 17L
1,688 SR
Queue Stats
605W - 493L
1,660 Elo+
Party 1
Baron Samedi
Baron Samedi
SoCheeks
Baron Samedi
Level 29
God Stats
41W - 18L
1,710 SR
Queue Stats
90W - 60L
1,665 Elo+
Party 1
Cerberus
Cerberus
dufureadpool
Cerberus
Level 59
God Stats
23W - 15L
1,672 SR
Queue Stats
136W - 95L
1,638 Elo+
Party 1
Team Averages
Level 78
1,687 SR
1,638 Elo+

VS

Team Averages
Level 89
1,603 SR
1,510 Elo+
Pele
Pele
GosxX-Shadow-Xx
Pele
Level 159
God Stats
4W - 3L
1,886 SR
Queue Stats
255W - 213L
1,632 Elo+
Party 3
Jormungandr
Jormungandr
PooOnYous
Jormungandr
Level 42
God Stats
27W - 36L
1,353 SR
Queue Stats
184W - 257L
1,220 Elo+
Party 2
Medusa
Medusa
jimmddd
Medusa
Level 108
God Stats
7W - 13L
1,406 SR
Queue Stats
482W - 538L
1,489 Elo+
Party 2
Bellona
Bellona
susifix
Bellona
Level 109
God Stats
24W - 13L
1,672 SR
Queue Stats
328W - 276L
1,598 Elo+
Party 3
Ra
Ra
yungprettyboy
Ra
Level 29
God Stats
2W - 2L
1,698 SR
Queue Stats
125W - 104L
1,611 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Jaayaj
Bastet
20
15 / 2 / 7
14,218
618
16,164
16,128
7,298
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
16 / 1 / 10
14,196
617
29,724
15,745
6,365
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
Shenryy
Ravana
18
4 / 6 / 4
11,995
522
12,388
16,045
15,616
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
SoCheeks
Baron Samedi
17
7 / 6 / 7
12,007
522
15,824
21,366
12,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
dufureadpool
Cerberus
19
5 / 1 / 19
12,371
538
16,268
16,833
16,405
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 10 / 3
12,333
536
18,610
26,114
10,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
PooOnYous
Jormungandr
14
0 / 9 / 1
8,943
389
5,638
25,201
20,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
jimmddd
Medusa
14
0 / 15 / 3
8,925
388
6,851
24,812
6,547
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
susifix
Bellona
18
4 / 4 / 6
11,330
493
11,233
22,560
20,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
2 / 9 / 2
10,753
468
8,908
15,356
4,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
31
47
Kills
16
16
Deaths
47
47
Assists
15
Player
Kills
Deaths
Assists
KDA
L
10
10
3
1.15
W
Bastet
Jaayaj
Bastet
15
2
7
9.25
W
16
1
10
21
L
Jormungandr
PooOnYous
Jormungandr
0
9
1
0.06
W
Ravana
Shenryy
Ravana
4
6
4
1
W
Baron Samedi
SoCheeks
Baron Samedi
7
6
7
1.75
W
Cerberus
dufureadpool
Cerberus
5
1
19
14.5
L
Medusa
jimmddd
Medusa
0
15
3
0.1
L
Bellona
susifix
Bellona
4
4
6
1.75
L
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,368
Damage
51,240
86,117
Taken
114,043
57,814
Mitigated
64,114
30,717
Healing
20,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,610
4,358
0
4,857
26,114
10,789
592
8,147
17,680
0
73,790
W
Bastet
Jaayaj
Bastet
16,164
6,553
0
6,734
16,128
7,298
2,508
2,341
13,665
0
111,975
W
29,724
20,960
0
5,928
15,745
6,365
4,687
4,426
11,273
0
115,160
L
Jormungandr
PooOnYous
Jormungandr
5,638
1,780
0
1,295
25,201
20,814
0
3,030
22,067
34,304
0
W
Ravana
Shenryy
Ravana
12,388
2,814
0
4,911
16,045
15,616
1,947
1,851
14,114
442
72,923
W
Baron Samedi
SoCheeks
Baron Samedi
15,824
238
323
7,318
21,366
12,130
911
4,483
16,610
74,042
0
W
Cerberus
dufureadpool
Cerberus
16,268
965
594
4,909
16,833
16,405
958
3,523
13,006
45,891
0
L
Medusa
jimmddd
Medusa
6,851
2,960
351
4,851
24,812
6,547
0
6,444
18,296
0
62,934
L
Bellona
susifix
Bellona
11,233
1,710
152
5,440
22,560
20,977
1,758
6,622
15,175
12,129
59,507
L
8,908
848
922
2,686
15,356
4,987
60
8,413
6,892
62,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,787
Gold Earned
52,284
640
Minions Killed
519
0
Camps Cleared
0
2,209,603
Distance Traveled
2,025,757
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
12,333
536
105
5
0
419,793
2
W
Bastet
14,218
618
171
7
0
539,909
8
W
Anhur
14,196
617
156
7
0
410,501
6
L
Jormungandr
8,943
389
64
3
0
384,633
2
W
Ravana
11,995
522
129
6
0
446,713
3
W
Baron Samedi
12,007
522
99
4
0
391,476
3
W
Cerberus
12,371
538
85
4
0
421,004
5
L
Medusa
8,925
388
97
4
0
344,151
8
L
Bellona
11,330
493
143
6
0
452,939
1
L
Ra
10,753
468
110
5
0
424,241
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role