Player Matchup

Ullr
Ullr
 
Ullr
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Chimukwa
Cthulhu
Level 17
God Stats
4W - 5L
1,825 SR
Queue Stats
21W - 36L
1,391 Elo+
Party 1
Ra
Ra
SaintAtahualpa
Ra
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Janus
Janus
thefarm79
Janus
Level 29
God Stats
6W - 23L
1,506 SR
Queue Stats
39W - 80L
1,348 Elo+
Party 1
Bellona
Bellona
waterdrinker666
Bellona
Level 7
God Stats
1W - 2L
1,421 SR
Queue Stats
112W - 164L
1,491 Elo+
Party 1
Team Averages
Level 21
1,550 SR
1,446 Elo+

VS

Team Averages
Level 19
1,539 SR
1,407 Elo+
Thanatos
Thanatos
Bananatron1000
Thanatos
Level 11
God Stats
4W - 4L
1,298 SR
Queue Stats
144W - 99L
1,491 Elo+
Solo
Jormungandr
Jormungandr
DADDYMUNCH
Jormungandr
Level 26
God Stats
1W - 2L
1,733 SR
Queue Stats
4W - 5L
1,383 Elo+
Solo
Bellona
Bellona
PsYcH3dE1Cs
Bellona
Level 16
God Stats
10W - 8L
1,422 SR
Queue Stats
19W - 27L
1,286 Elo+
Solo
Janus
Janus
bobakilldu
Janus
Level 24
God Stats
2W - 1L
1,778 SR
Queue Stats
28W - 36L
1,376 Elo+
Solo
Hachiman
Hachiman
大日仙尊
Hachiman
Level 19
God Stats
1W - 0L
1,463 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
3 / 5 / 0
6,381
491
4,188
9,204
2,629
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Chimukwa
Cthulhu
7
1 / 6 / 0
4,971
382
2,849
10,317
7,430
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
1 / 5 / 0
5,376
414
808
4,581
644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
thefarm79
Janus
9
2 / 4 / 1
5,572
429
3,981
7,964
1,930
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 4 / 2
4,889
376
2,326
7,257
3,499
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
10 / 1 / 7
8,353
643
8,659
8,603
4,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
DADDYMUNCH
Jormungandr
11
4 / 2 / 6
7,137
549
5,750
6,695
2,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
PsYcH3dE1Cs
Bellona
13
3 / 0 / 4
7,720
594
5,836
7,911
5,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
12
4 / 1 / 4
7,127
548
5,309
5,427
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
大日仙尊
Hachiman
10
3 / 3 / 4
6,417
494
2,578
6,182
1,687
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
7
Kills
24
24
Deaths
7
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
3
5
0
0.6
W
Thanatos
10
1
7
13.5
L
Cthulhu
Chimukwa
Cthulhu
1
6
0
0.17
W
Jormungandr
DADDYMUNCH
Jormungandr
4
2
6
3.5
W
Bellona
PsYcH3dE1Cs
Bellona
3
0
4
5
L
1
5
0
0.2
W
Janus
4
1
4
6
L
Janus
thefarm79
Janus
2
4
1
0.63
L
0
4
2
0.25
W
Hachiman
大日仙尊
Hachiman
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,152
Damage
28,132
39,323
Taken
34,818
16,132
Mitigated
15,018
5,430
Healing
15,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
4,188
1,800
0
2,270
9,204
2,629
81
2,621
6,583
0
31,974
W
Thanatos
8,659
3,961
0
7,236
8,603
4,190
0
912
7,591
0
54,262
L
Cthulhu
Chimukwa
Cthulhu
2,849
305
89
698
10,317
7,430
0
2,365
7,952
16,923
0
W
Jormungandr
DADDYMUNCH
Jormungandr
5,750
2,251
0
1,481
6,695
2,509
1,075
1,258
5,437
33,103
0
W
Bellona
PsYcH3dE1Cs
Bellona
5,836
2,265
0
3,339
7,911
5,110
651
2,942
4,969
0
42,058
L
808
74
70
560
4,581
644
0
721
3,860
17,693
0
W
Janus
5,309
52
0
1,440
5,427
1,522
0
1,108
4,231
35,241
0
L
Janus
thefarm79
Janus
3,981
1,378
38
1,455
7,964
1,930
117
2,712
5,252
17,770
0
L
2,326
1,088
0
250
7,257
3,499
0
2,640
4,617
0
13,783
W
Hachiman
大日仙尊
Hachiman
2,578
2,153
82
1,989
6,182
1,687
932
1,468
4,714
0
25,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,189
Gold Earned
36,754
194
Minions Killed
382
0
Camps Cleared
0
1,072,439
Distance Traveled
1,207,619
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,381
491
71
5
0
223,525
0
W
Thanatos
8,353
643
112
9
0
252,522
1
L
Cthulhu
4,971
382
26
2
0
225,163
0
W
Jormungandr
7,137
549
69
5
0
238,206
1
W
Bellona
7,720
594
91
7
0
270,556
0
L
Ra
5,376
414
37
3
0
133,125
0
W
Janus
7,127
548
71
5
0
201,307
1
L
Janus
5,572
429
34
3
0
218,789
1
L
Bellona
4,889
376
26
2
0
271,837
0
W
Hachiman
6,417
494
39
3
0
245,028
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role