Player Matchup

Artemis
Artemis
 
Artemis
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Forcius
Mercury
Level 18
God Stats
30W - 19L
1,371 SR
Queue Stats
107W - 83L
1,373 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NdrewPigBennis
Morgan Le Fay
Level 17
God Stats
4W - 1L
1,781 SR
Queue Stats
32W - 23L
1,541 Elo+
Solo
Cthulhu
Cthulhu
XONETAPE
Cthulhu
Level 5
God Stats
4W - 2L
1,392 SR
Queue Stats
5W - 7L
1,462 Elo+
Solo
Osiris
Osiris
yorkshireteababy
Osiris
Level 14
God Stats
6W - 1L
1,661 SR
Queue Stats
33W - 19L
1,557 Elo+
Solo
Team Averages
Level 15
1,541 SR
1,487 Elo+

VS

Team Averages
Level 19
1,540 SR
1,509 Elo+
Hun Batz
Hun Batz
Lelldogen
Hun Batz
Level 22
God Stats
1W - 1L
1,722 SR
Queue Stats
24W - 21L
1,597 Elo+
Solo
Sobek
Sobek
R0ckst4R4
Sobek
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 47L
1,465 Elo+
Solo
Chaac
Chaac
figu6k0
Chaac
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,619 Elo+
Solo
Izanami
Izanami
Юмио
Izanami
Level 29
God Stats
7W - 12L
1,479 SR
Queue Stats
49W - 51L
1,363 Elo+
Solo
Baron Samedi
Baron Samedi
七夜志貴
Baron Samedi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 30L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
6
0 / 1 / 1
3,942
563
1,224
2,749
663
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
Forcius
Mercury
7
2 / 1 / 1
4,483
640
1,579
3,041
1,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
NdrewPigBennis
Morgan Le Fay
8
3 / 1 / 2
5,182
740
4,565
3,882
1,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
XONETAPE
Cthulhu
8
2 / 0 / 1
4,748
678
1,880
3,275
1,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
4 / 1 / 0
5,194
742
5,042
5,818
3,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Lelldogen
Hun Batz
8
1 / 1 / 0
4,679
668
2,220
5,370
1,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sobek
R0ckst4R4
Sobek
6
2 / 1 / 0
4,260
609
2,030
5,070
2,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
figu6k0
Chaac
3
0 / 2 / 0
3,246
464
1,086
2,782
1,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Izanami
Юмио
Izanami
6
0 / 3 / 2
3,978
568
2,324
5,111
1,156
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
七夜志貴
Baron Samedi
7
1 / 4 / 1
4,163
595
1,713
3,610
1,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
11
Kills
4
4
Deaths
11
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
0
1
1
0.5
W
Mercury
Forcius
Mercury
2
1
1
2.5
L
Hun Batz
Lelldogen
Hun Batz
1
1
0
1
W
Morgan Le Fay
NdrewPigBennis
Morgan Le Fay
3
1
2
4
L
Sobek
R0ckst4R4
Sobek
2
1
0
2
W
Cthulhu
XONETAPE
Cthulhu
2
0
1
2.5
L
Chaac
figu6k0
Chaac
0
2
0
0
W
4
1
0
4
L
Izanami
Юмио
Izanami
0
3
2
0.33
L
Baron Samedi
七夜志貴
Baron Samedi
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,290
Damage
9,373
18,765
Taken
21,943
8,199
Mitigated
7,798
6,481
Healing
8,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
1,224
401
0
968
2,749
663
0
779
1,970
0
10,028
W
Mercury
Forcius
Mercury
1,579
769
0
731
3,041
1,048
0
395
2,608
0
13,952
L
Hun Batz
Lelldogen
Hun Batz
2,220
699
0
1,979
5,370
1,571
0
2,328
2,963
0
21,385
W
Morgan Le Fay
NdrewPigBennis
Morgan Le Fay
4,565
446
44
1,217
3,882
1,134
267
750
3,132
22,166
0
L
Sobek
R0ckst4R4
Sobek
2,030
514
294
2,754
5,070
2,588
0
561
4,509
7,247
0
W
Cthulhu
XONETAPE
Cthulhu
1,880
323
0
1,019
3,275
1,765
501
568
2,557
12,049
0
L
Chaac
figu6k0
Chaac
1,086
173
0
926
2,782
1,272
0
611
1,913
0
3,485
W
5,042
1,493
0
2,502
5,818
3,589
0
1,251
4,567
0
27,879
L
Izanami
Юмио
Izanami
2,324
1,356
149
1,721
5,111
1,156
45
146
4,965
0
18,721
L
Baron Samedi
七夜志貴
Baron Samedi
1,713
248
0
737
3,610
1,211
62
2,420
1,148
10,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,549
Gold Earned
20,326
178
Minions Killed
128
0
Camps Cleared
0
739,976
Distance Traveled
601,418
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
3,942
563
26
4
0
117,792
0
W
Mercury
4,483
640
28
4
0
178,925
3
L
Hun Batz
4,679
668
54
8
0
158,811
2
W
Morgan Le Fay
5,182
740
41
6
0
145,145
1
L
Sobek
4,260
609
13
2
0
135,918
2
W
Cthulhu
4,748
678
32
5
0
151,813
2
L
Chaac
3,246
464
9
1
0
55,124
1
W
Osiris
5,194
742
51
7
0
146,301
0
L
Izanami
3,978
568
39
6
0
132,866
0
L
Baron Samedi
4,163
595
13
2
0
118,699
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role