Player Matchup

Tsukuyomi
Tsukuyomi
Diamond V
 
Tsukuyomi
Diamond V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond IV
 
Cu Chulainn
Diamond IV
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Diamond III
Jixcol
Chiron
Diamond III
Level 155
God Stats
12W - 12L
1,472 SR
Queue Stats
477W - 456L
2,209 MMR
Solo
Bacchus
Bacchus
Diamond V
ManikMachine
Bacchus
Diamond V
Level 160
God Stats
10W - 6L
1,567 SR
Queue Stats
169W - 153L
2,098 MMR
Solo
The Morrigan
The Morrigan
Diamond IV
TheaPacolypse
The Morrigan
Diamond IV
Level 157
God Stats
3W - 4L
1,708 SR
Queue Stats
132W - 122L
2,135 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 152
1,549 SR
1,888 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 100
1,587 SR
2,119 MMR
Neith
Neith
Diamond III
AidosShalom
Neith
Diamond III
Level 122
God Stats
9W - 16L
1,654 SR
Queue Stats
346W - 372L
2,154 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Platinum I
Athalos2
Morgan Le Fay
Platinum I
Level 69
God Stats
1W - 2L
1,602 SR
Queue Stats
65W - 53L
2,044 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
Lyríc
Sun Wukong
Diamond IV
Level 157
God Stats
1W - 3L
1,468 SR
Queue Stats
378W - 389L
2,074 MMR
Party 2
Sobek
Sobek
Platinum I
RIPxVhear2012x21
Sobek
Platinum I
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 45L
2,029 MMR
Party 2
Ravana
Ravana
Diamond II
SussyImpostor
Ravana
Diamond II
Level 57
God Stats
10W - 8L
1,713 SR
Queue Stats
144W - 137L
2,293 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
20
15 / 3 / 7
15,598
650
20,374
17,128
7,227
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cu Chulainn
 
Cu Chulainn
20
5 / 2 / 12
14,513
605
27,867
21,261
27,780
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chiron
Jixcol
Chiron
19
3 / 3 / 5
13,485
562
16,123
21,466
7,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
ManikMachine
Bacchus
16
2 / 2 / 11
11,131
464
12,593
18,919
26,967
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

The Morrigan
TheaPacolypse
The Morrigan
20
4 / 1 / 11
13,805
575
21,096
9,985
4,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
OdinTiamatGebUllrArtio

VS

Bans
GilgameshAthenaKhepriCerberusYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 5 / 6
11,256
469
12,448
20,653
7,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Athalos2
Morgan Le Fay
18
2 / 7 / 0
10,708
446
7,091
18,473
7,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
Lyríc
Sun Wukong
17
1 / 7 / 7
10,986
458
11,075
31,972
23,380
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
1 / 5 / 3
10,250
427
8,413
27,140
32,703
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
6 / 5 / 1
12,395
516
9,869
18,699
7,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
27
29
Kills
10
11
Deaths
29
46
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
15
3
7
6.17
W
Cu Chulainn
 
Cu Chulainn
5
2
12
5.5
L
0
5
6
0.6
L
Morgan Le Fay
Athalos2
Morgan Le Fay
2
7
0
0.29
W
Chiron
Jixcol
Chiron
3
3
5
1.83
L
Sun Wukong
Lyríc
Sun Wukong
1
7
7
0.64
W
Bacchus
ManikMachine
Bacchus
2
2
11
3.75
L
1
5
3
0.5
L
6
5
1
1.3
W
The Morrigan
TheaPacolypse
The Morrigan
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,053
Damage
48,896
88,759
Taken
116,937
74,296
Mitigated
78,994
41,541
Healing
33,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
20,374
4,982
0
8,056
17,128
7,227
1,102
3,014
14,114
0
106,706
W
Cu Chulainn
 
Cu Chulainn
27,867
2,914
0
9,216
21,261
27,780
993
3,438
17,823
17,242
90,215
L
12,448
4,523
0
8,833
20,653
7,876
0
4,379
15,943
0
104,308
L
Morgan Le Fay
Athalos2
Morgan Le Fay
7,091
578
72
3,089
18,473
7,798
0
7,685
10,469
86,881
0
W
Chiron
Jixcol
Chiron
16,123
6,744
1,061
13,537
21,466
7,809
8,232
2,751
18,715
0
133,748
L
Sun Wukong
Lyríc
Sun Wukong
11,075
1,159
0
10,663
31,972
23,380
629
8,358
22,307
721
66,904
W
Bacchus
ManikMachine
Bacchus
12,593
1,410
0
5,038
18,919
26,967
93
6,228
12,691
42,310
0
L
8,413
334
1,892
3,890
27,140
32,703
0
8,575
17,039
43,007
0
L
9,869
2,013
0
5,532
18,699
7,237
0
6,096
12,273
0
83,299
W
The Morrigan
TheaPacolypse
The Morrigan
21,096
1,692
112
4,521
9,985
4,513
1,231
3,590
6,395
107,401
6,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,532
Gold Earned
55,595
733
Minions Killed
652
0
Camps Cleared
0
2,465,718
Distance Traveled
2,224,232
44
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
15,598
650
143
6
0
562,823
8
W
Cu Chulainn
14,513
605
187
8
0
511,499
6
L
Neith
11,256
469
178
7
0
391,228
11
L
Morgan Le Fay
10,708
446
163
7
0
414,055
9
W
Chiron
13,485
562
174
7
0
449,881
11
L
Sun Wukong
10,986
458
112
5
0
444,807
1
W
Bacchus
11,131
464
56
2
0
470,638
5
L
Sobek
10,250
427
68
3
0
455,180
2
L
Ravana
12,395
516
131
5
0
518,962
7
W
The Morrigan
13,805
575
173
7
0
470,877
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role