Player Matchup

Eset
Eset
 
Eset
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BeefHand
Izanami
Level 160
God Stats
20W - 23L
1,462 SR
Queue Stats
893W - 935L
1,441 Elo+
Solo
Scylla
Scylla
Lord P MurK
Scylla
Level 147
God Stats
3W - 2L
1,536 SR
Queue Stats
412W - 407L
1,510 Elo+
Solo
Tyr
Tyr
MuchachoSauce69
Tyr
Level 135
God Stats
0W - 2L
1,497 SR
Queue Stats
22W - 28L
1,448 Elo+
Solo
Cernunnos
Cernunnos
Shame Andouille
Cernunnos
Level 144
God Stats
6W - 10L
1,506 SR
Queue Stats
378W - 424L
1,471 Elo+
Solo
Team Averages
Level 130
1,500 SR
1,474 Elo+

VS

Team Averages
Level 116
1,639 SR
1,454 Elo+
Geb
Geb
 
Geb
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
AXLHETFIELD13
Discordia
Level 122
God Stats
27W - 16L
1,692 SR
Queue Stats
1,110W - 1,205L
1,429 Elo+
Solo
Sun Wukong
Sun Wukong
Elushenn
Sun Wukong
Level 49
God Stats
2W - 0L
1,717 SR
Queue Stats
93W - 91L
1,470 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HARD2KILLJ
Morgan Le Fay
Level 156
God Stats
10W - 5L
1,519 SR
Queue Stats
726W - 757L
1,437 Elo+
Solo
Zeus
Zeus
Lone2Soul3
Zeus
Level 149
God Stats
11W - 4L
1,767 SR
Queue Stats
265W - 260L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
4 / 4 / 3
8,279
753
10,002
12,495
5,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
BeefHand
Izanami
12
1 / 8 / 3
7,782
707
6,667
12,014
4,955
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
15
1 / 6 / 6
8,093
736
9,889
11,582
4,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 6 / 8
7,838
713
5,993
16,543
21,477
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
Shame Andouille
Cernunnos
14
2 / 6 / 6
8,789
799
7,977
12,527
5,470
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
2 / 1 / 18
9,507
864
5,917
14,486
11,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
AXLHETFIELD13
Discordia
14
1 / 3 / 16
8,817
802
11,439
8,835
4,056
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
Elushenn
Sun Wukong
16
6 / 3 / 14
9,598
873
7,217
18,537
20,969
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
HARD2KILLJ
Morgan Le Fay
17
6 / 0 / 17
10,257
932
10,219
8,783
4,429
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
15 / 2 / 10
10,913
992
26,039
9,637
4,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
105
8
Kills
30
30
Deaths
9
26
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
4
4
3
1.38
W
Geb
 
Geb
2
1
18
11
W
Discordia
AXLHETFIELD13
Discordia
1
3
16
3
L
Izanami
BeefHand
Izanami
1
8
3
0.31
W
Sun Wukong
Elushenn
Sun Wukong
6
3
14
4.33
W
Morgan Le Fay
HARD2KILLJ
Morgan Le Fay
6
0
17
14.5
W
15
2
10
10
L
Scylla
1
6
6
0.67
L
0
6
8
0.67
L
Cernunnos
Shame Andouille
Cernunnos
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,528
Damage
60,831
65,161
Taken
60,278
41,944
Mitigated
45,558
18,059
Healing
24,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
10,002
119
2,595
4,341
12,495
5,179
302
10,316
2,179
18,805
0
W
Geb
 
Geb
5,917
747
3,821
2,906
14,486
11,779
1,235
5,026
9,460
11,291
0
W
Discordia
AXLHETFIELD13
Discordia
11,439
619
2,230
1,184
8,835
4,056
1,488
2,421
6,414
27,937
0
L
Izanami
BeefHand
Izanami
6,667
3,179
722
999
12,014
4,955
317
10,387
1,627
0
13,053
W
Sun Wukong
Elushenn
Sun Wukong
7,217
622
2,510
3,239
18,537
20,969
973
7,565
10,972
0
13,184
W
Morgan Le Fay
HARD2KILLJ
Morgan Le Fay
10,219
637
1,317
1,180
8,783
4,429
1,461
3,234
5,549
30,491
0
W
26,039
1,503
3,000
2,885
9,637
4,325
75
1,645
7,992
37,584
0
L
Scylla
9,889
340
895
1,160
11,582
4,863
306
10,232
1,350
27,315
0
L
5,993
881
1,277
3,788
16,543
21,477
0
12,255
4,288
0
11,440
L
Cernunnos
Shame Andouille
Cernunnos
7,977
3,161
417
1,865
12,527
5,470
806
10,424
2,103
0
15,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,781
Gold Earned
49,092
90
Minions Killed
118
0
Camps Cleared
0
1,007,737
Distance Traveled
1,165,258
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,279
753
16
1
0
213,146
0
W
Geb
9,507
864
13
1
0
233,909
0
W
Discordia
8,817
802
29
3
0
219,642
0
L
Izanami
7,782
707
6
1
0
203,772
0
W
Sun Wukong
9,598
873
13
1
0
227,643
0
W
Morgan Le Fay
10,257
932
30
3
0
257,991
0
W
Zeus
10,913
992
33
3
0
226,073
0
L
Scylla
8,093
736
36
3
0
191,761
0
L
Tyr
7,838
713
15
1
0
227,077
1
L
Cernunnos
8,789
799
17
2
0
171,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role