Player Matchup

Ra
Ra
CheesuSlideru
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,775 Elo+
Solo
Arachne
Arachne
SergantSadiist
Arachne
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 38L
1,383 Elo+
Solo
Merlin
Merlin
deepharmony
Merlin
Level 22
God Stats
0W - 3L
1,126 SR
Queue Stats
5W - 8L
1,357 Elo+
Party 1
Cu Chulainn
Cu Chulainn
tallmaster96
Cu Chulainn
Level 6
God Stats
3W - 1L
1,827 SR
Queue Stats
5W - 8L
1,626 Elo+
Solo
Neith
Neith
xelsion34
Neith
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,385 Elo+
Party 1
Team Averages
Level 18
1,491 SR
1,505 Elo+

VS

Team Averages
Level 23
1,423 SR
1,501 Elo+
Kukulkan
Kukulkan
BestSoLoDeath
Kukulkan
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 11L
1,475 Elo+
Solo
Hun Batz
Hun Batz
BuffJungle8290
Hun Batz
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 26L
1,678 Elo+
Party 2
Nemesis
Nemesis
MsKidss
Nemesis
Level 8
God Stats
4W - 2L
1,527 SR
Queue Stats
17W - 19L
1,443 Elo+
Solo
Chiron
Chiron
NetoMori
Chiron
Level 38
God Stats
2W - 2L
1,327 SR
Queue Stats
167W - 146L
1,604 Elo+
Party 2
Bacchus
Bacchus
ionutz2713
Bacchus
Level 25
God Stats
9W - 12L
1,261 SR
Queue Stats
116W - 129L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 1
8,274
414
4,925
13,293
3,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
1 / 10 / 0
7,461
373
4,877
16,352
5,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
11
1 / 6 / 0
7,602
380
4,632
9,594
1,852
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
tallmaster96
Cu Chulainn
12
1 / 6 / 1
7,993
400
6,604
15,404
9,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
xelsion34
Neith
11
0 / 7 / 1
7,116
356
2,815
10,002
2,323
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BestSoLoDeath
Kukulkan
17
8 / 2 / 8
12,332
617
10,010
8,678
3,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
20
11 / 0 / 7
13,686
684
11,906
16,685
7,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
MsKidss
Nemesis
16
9 / 2 / 8
11,277
564
15,233
15,021
6,480
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
NetoMori
Chiron
19
7 / 0 / 3
12,347
617
6,204
8,061
3,329
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
ionutz2713
Bacchus
13
3 / 0 / 6
10,118
506
2,914
5,542
6,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
70
4
Kills
38
39
Deaths
4
3
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BestSoLoDeath
Kukulkan
8
2
8
6
W
Hun Batz
11
0
7
14.5
L
1
10
1
0.15
W
Nemesis
MsKidss
Nemesis
9
2
8
6.5
W
Chiron
NetoMori
Chiron
7
0
3
8.5
L
1
10
0
0.1
L
Merlin
1
6
0
0.17
W
Bacchus
ionutz2713
Bacchus
3
0
6
6
L
Cu Chulainn
tallmaster96
Cu Chulainn
1
6
1
0.25
L
Neith
xelsion34
Neith
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,853
Damage
46,267
64,645
Taken
53,987
22,963
Mitigated
27,002
7,657
Healing
21,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BestSoLoDeath
Kukulkan
10,010
1,037
0
2,344
8,678
3,739
961
2,689
5,701
64,895
0
W
Hun Batz
11,906
3,347
0
7,388
16,685
7,167
1,398
2,402
14,013
0
143,016
L
4,925
861
2
638
13,293
3,816
210
3,503
9,626
43,111
0
W
Nemesis
MsKidss
Nemesis
15,233
8,867
0
3,667
15,021
6,480
1,115
2,433
11,984
0
59,342
W
Chiron
NetoMori
Chiron
6,204
3,408
580
6,463
8,061
3,329
5,043
2,164
5,865
0
95,130
L
4,877
2,620
0
4,176
16,352
5,499
211
1,250
15,102
0
51,572
L
Merlin
4,632
169
72
548
9,594
1,852
0
1,964
7,608
26,824
0
W
Bacchus
ionutz2713
Bacchus
2,914
389
0
1,358
5,542
6,287
227
1,398
3,797
20,472
0
L
Cu Chulainn
tallmaster96
Cu Chulainn
6,604
1,509
0
1,407
15,404
9,473
119
2,687
12,577
0
34,797
L
Neith
xelsion34
Neith
2,815
1,551
0
814
10,002
2,323
209
3,098
6,808
0
25,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,446
Gold Earned
59,760
325
Minions Killed
602
0
Camps Cleared
0
1,618,143
Distance Traveled
1,956,911
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,332
617
128
6
0
358,990
0
W
Hun Batz
13,686
684
190
10
0
440,713
4
L
Ra
8,274
414
81
4
0
321,502
4
W
Nemesis
11,277
564
103
5
0
436,853
2
W
Chiron
12,347
617
149
7
0
353,499
1
L
Arachne
7,461
373
80
4
0
332,622
2
L
Merlin
7,602
380
37
2
0
321,061
1
W
Bacchus
10,118
506
32
2
0
366,856
0
L
Cu Chulainn
7,993
400
68
3
0
365,722
2
L
Neith
7,116
356
59
3
0
277,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role