Player Matchup

Eset
Eset
BigHeadedBoss
Eset
Level 60
God Stats
22W - 16L
1,628 SR
Queue Stats
32W - 43L
1,439 Elo+
Party 2
Osiris
Osiris
DontVaccinate
Osiris
Level 51
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 27L
1,389 Elo+
Party 2
Tsukuyomi
Tsukuyomi
VonwhoTheGoat
Tsukuyomi
Level 22
God Stats
1W - 0L
1,869 SR
Queue Stats
15W - 19L
1,391 Elo+
Party 2
Team Averages
Level 44
1,666 SR
1,406 Elo+

VS

Team Averages
Level 61
1,438 SR
1,403 Elo+
Raijin
Raijin
AtlasFlame4
Raijin
Level 29
God Stats
4W - 6L
1,328 SR
Queue Stats
149W - 178L
1,417 Elo+
Party 1
Amaterasu
Amaterasu
Dacty
Amaterasu
Level 126
God Stats
3W - 2L
1,641 SR
Queue Stats
184W - 215L
1,475 Elo+
Party 1
Susano
Susano
NuncaTeAmo
Susano
Level 28
God Stats
2W - 3L
1,346 SR
Queue Stats
144W - 192L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 13
8,944
688
7,484
7,123
2,549
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 3 / 8
10,040
772
10,077
8,670
7,014
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
VonwhoTheGoat
Tsukuyomi
14
8 / 4 / 5
9,788
753
10,566
8,804
2,890
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
12
3 / 6 / 4
8,710
670
5,772
9,638
2,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Dacty
Amaterasu
11
3 / 4 / 5
8,207
631
7,752
14,390
11,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
NuncaTeAmo
Susano
12
2 / 5 / 5
8,152
627
5,329
9,308
3,999
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
15
Kills
8
8
Deaths
15
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Raijin
3
6
4
0.83
W
1
1
13
7.5
L
Amaterasu
Dacty
Amaterasu
3
4
5
1.38
W
6
3
8
3.33
L
Susano
NuncaTeAmo
Susano
2
5
5
0.9
W
Tsukuyomi
VonwhoTheGoat
Tsukuyomi
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,127
Damage
18,853
24,597
Taken
33,336
12,453
Mitigated
18,232
4,585
Healing
4,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
5,772
218
0
1,117
9,638
2,841
0
2,295
7,343
27,859
0
W
7,484
589
875
2,985
7,123
2,549
371
2,624
4,499
36,868
0
L
Amaterasu
Dacty
Amaterasu
7,752
2,938
0
3,375
14,390
11,392
0
3,838
10,552
0
20,798
W
10,077
3,296
0
319
8,670
7,014
770
2,235
6,435
117
23,923
L
Susano
NuncaTeAmo
Susano
5,329
774
0
0
9,308
3,999
0
2,359
6,949
0
23,101
W
Tsukuyomi
VonwhoTheGoat
Tsukuyomi
10,566
2,468
0
406
8,804
2,890
227
1,333
7,471
0
25,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,772
Gold Earned
25,069
136
Minions Killed
120
6
Camps Cleared
6
780,527
Distance Traveled
652,376
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,710
670
42
3
2
187,759
0
W
Eset
8,944
688
76
6
3
261,834
2
L
Amaterasu
8,207
631
37
3
4
250,784
4
W
Osiris
10,040
772
28
2
3
254,738
2
L
Susano
8,152
627
41
3
0
213,833
0
W
Tsukuyomi
9,788
753
32
2
0
263,955
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role