Player Matchup

Heimdallr
Heimdallr
A55-_-C4TCH3M
Heimdallr
Level 150
God Stats
54W - 29L
1,666 SR
Queue Stats
217W - 157L
1,660 Elo+
Party 1
Aphrodite
Aphrodite
DJohn2897
Aphrodite
Level 60
God Stats
13W - 5L
1,615 SR
Queue Stats
88W - 33L
1,661 Elo+
Party 1
Sun Wukong
Sun Wukong
Darkest_Sense
Sun Wukong
Level 145
God Stats
7W - 2L
1,759 SR
Queue Stats
35W - 23L
1,707 Elo+
Party 1
Serqet
Serqet
Forte-END
Serqet
Level 47
God Stats
16W - 6L
1,810 SR
Queue Stats
172W - 71L
1,784 Elo+
Party 1
Ares
Ares
rockasha
Ares
Level 67
God Stats
2W - 2L
1,644 SR
Queue Stats
48W - 42L
1,684 Elo+
Party 1
Team Averages
Level 94
1,699 SR
1,699 Elo+

VS

Team Averages
Level 53
1,404 SR
1,449 Elo+
Fafnir
Fafnir
Deck2431
Fafnir
Level 42
God Stats
47W - 57L
1,444 SR
Queue Stats
209W - 226L
1,392 Elo+
Party 2
Awilix
Awilix
Gamerix7Pr
Awilix
Level 51
God Stats
2W - 7L
1,329 SR
Queue Stats
320W - 315L
1,428 Elo+
Party 2
Tiamat
Tiamat
HeartFlaowR
Tiamat
Level 100
God Stats
1W - 1L
1,530 SR
Queue Stats
169W - 161L
1,497 Elo+
Party 3
Neith
Neith
HeartPuppeR
Neith
Level 25
God Stats
0W - 1L
1,207 SR
Queue Stats
20W - 14L
1,611 Elo+
Party 3
Amaterasu
Amaterasu
šquidlord
Amaterasu
Level 45
God Stats
9W - 10L
1,511 SR
Queue Stats
80W - 107L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
A55-_-C4TCH3M
Heimdallr
10
0 / 1 / 2
5,568
557
3,325
4,959
1,330
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
DJohn2897
Aphrodite
11
1 / 0 / 2
6,107
611
4,508
3,737
1,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Darkest_Sense
Sun Wukong
11
3 / 0 / 1
6,705
671
4,779
6,123
2,366
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Serqet
Forte-END
Serqet
11
5 / 1 / 0
6,319
632
4,103
6,481
2,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
10
2 / 1 / 1
5,811
581
3,988
7,991
5,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Deck2431
Fafnir
8
0 / 1 / 0
5,047
505
960
5,456
3,594
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Awilix
Gamerix7Pr
Awilix
9
1 / 1 / 1
5,508
551
1,531
5,371
1,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
10
1 / 3 / 0
5,938
594
2,391
5,451
2,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 2 / 1
5,358
536
5,330
5,024
1,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
šquidlord
Amaterasu
9
0 / 4 / 0
5,252
525
3,220
8,689
5,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
11
Kills
3
3
Deaths
11
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
A55-_-C4TCH3M
Heimdallr
0
1
2
1
W
Aphrodite
DJohn2897
Aphrodite
1
0
2
2
W
Sun Wukong
Darkest_Sense
Sun Wukong
3
0
1
3.5
L
Fafnir
Deck2431
Fafnir
0
1
0
0
W
Serqet
Forte-END
Serqet
5
1
0
5
L
Awilix
Gamerix7Pr
Awilix
1
1
1
1.5
L
Tiamat
1
3
0
0.33
L
1
2
1
0.75
W
Ares
2
1
1
2.5
L
Amaterasu
šquidlord
Amaterasu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,703
Damage
13,432
29,291
Taken
29,991
12,246
Mitigated
15,756
14,191
Healing
7,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
A55-_-C4TCH3M
Heimdallr
3,325
1,752
0
2,201
4,959
1,330
86
627
4,332
0
34,649
W
Aphrodite
DJohn2897
Aphrodite
4,508
84
1,743
2,991
3,737
1,215
0
1,085
2,580
37,014
0
W
Sun Wukong
Darkest_Sense
Sun Wukong
4,779
1,016
0
2,250
6,123
2,366
616
0
6,123
0
32,614
L
Fafnir
Deck2431
Fafnir
960
237
741
1,166
5,456
3,594
0
2,931
2,525
8,362
0
W
Serqet
Forte-END
Serqet
4,103
993
0
2,946
6,481
2,016
0
534
5,875
0
27,537
L
Awilix
Gamerix7Pr
Awilix
1,531
381
0
887
5,371
1,902
0
1,172
4,073
0
28,465
L
Tiamat
2,391
225
0
1,342
5,451
2,687
0
2,832
2,478
30,719
0
L
5,330
2,185
0
945
5,024
1,769
0
591
4,433
0
34,801
W
Ares
3,988
335
0
2,060
7,991
5,319
0
1,146
6,815
20,445
0
L
Amaterasu
šquidlord
Amaterasu
3,220
1,132
0
2,571
8,689
5,804
0
970
7,719
0
25,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,510
Gold Earned
27,103
305
Minions Killed
277
0
Camps Cleared
0
1,061,982
Distance Traveled
999,345
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,568
557
61
6
0
185,827
3
W
Aphrodite
6,107
611
83
8
0
193,908
4
W
Sun Wukong
6,705
671
69
7
0
202,831
0
L
Fafnir
5,047
505
16
2
0
201,672
3
W
Serqet
6,319
632
64
6
0
265,009
8
L
Awilix
5,508
551
65
7
0
225,087
1
L
Tiamat
5,938
594
79
8
0
180,783
3
L
Neith
5,358
536
70
7
0
186,846
2
W
Ares
5,811
581
28
3
0
214,407
1
L
Amaterasu
5,252
525
47
5
0
204,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role