Player Matchup

Yemoja
Yemoja
Gpaz
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,349 Elo+
Party 2
Bastet
Bastet
ImAlant
Bastet
Level 22
God Stats
0W - 1L
1,237 SR
Queue Stats
30W - 29L
1,477 Elo+
Solo
Hera
Hera
Meweyure2522
Hera
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,268 Elo+
Solo
Kukulkan
Kukulkan
RODMA3
Kukulkan
Level 7
God Stats
4W - 6L
1,435 SR
Queue Stats
4W - 7L
1,363 Elo+
Party 2
Da Ji
Da Ji
Rarae
Da Ji
Level 26
God Stats
37W - 46L
1,434 SR
Queue Stats
60W - 78L
1,347 Elo+
Solo
Team Averages
Level 13
1,421 SR
1,361 Elo+

VS

Team Averages
Level 18
1,405 SR
1,432 Elo+
Neith
Neith
DanielDTravis
Neith
Level 28
God Stats
24W - 27L
1,408 SR
Queue Stats
24W - 30L
1,401 Elo+
Party 1
Loki
Loki
Flaud
Loki
Level 13
God Stats
1W - 4L
1,308 SR
Queue Stats
11W - 14L
1,430 Elo+
Party 1
Kukulkan
Kukulkan
HairyDanglez
Kukulkan
Level 18
God Stats
1W - 1L
1,284 SR
Queue Stats
48W - 49L
1,427 Elo+
Party 3
Hera
Hera
Jayeeeee
Hera
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,498 Elo+
Solo
Bellona
Bellona
Skytoofine
Bellona
Level 20
God Stats
5W - 3L
1,523 SR
Queue Stats
58W - 45L
1,407 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Gpaz
Yemoja
20
1 / 5 / 12
14,763
984
7,611
20,839
20,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bastet
ImAlant
Bastet
20
8 / 11 / 10
15,070
1,005
19,549
22,935
11,511
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
2 / 6 / 12
13,679
912
16,209
18,615
7,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
RODMA3
Kukulkan
20
6 / 6 / 13
15,252
1,017
27,637
16,945
8,175
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
Rarae
Da Ji
20
9 / 8 / 8
15,536
1,036
14,985
24,164
12,292
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

66

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 6 / 20
17,953
1,197
39,159
26,866
8,854
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
Flaud
Loki
20
12 / 3 / 9
16,345
1,090
13,667
12,064
3,687
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
HairyDanglez
Kukulkan
20
7 / 5 / 13
15,201
1,013
15,895
19,831
19,299
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hera
20
5 / 5 / 20
16,077
1,072
23,529
13,027
4,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bellona
Skytoofine
Bellona
20
0 / 7 / 14
12,706
847
4,837
24,504
15,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
112
26
Kills
36
36
Deaths
26
55
Assists
76
Player
Kills
Deaths
Assists
KDA
W
12
6
20
3.67
W
Loki
Flaud
Loki
12
3
9
5.5
L
Yemoja
Gpaz
Yemoja
1
5
12
1.4
W
Kukulkan
HairyDanglez
Kukulkan
7
5
13
2.7
L
Bastet
ImAlant
Bastet
8
11
10
1.18
W
Hera
5
5
20
3
L
2
6
12
1.33
L
Kukulkan
RODMA3
Kukulkan
6
6
13
2.08
L
Da Ji
Rarae
Da Ji
9
8
8
1.63
W
Bellona
Skytoofine
Bellona
0
7
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,991
Damage
97,087
103,498
Taken
96,292
60,479
Mitigated
51,295
3,917
Healing
13,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
39,159
28,324
0
11,817
26,866
8,854
0
11,517
14,277
0
79,753
W
Loki
Flaud
Loki
13,667
4,552
0
448
12,064
3,687
0
4,629
7,435
0
32,665
L
Yemoja
Gpaz
Yemoja
7,611
927
1,133
1,446
20,839
20,592
0
11,785
9,054
28,538
0
W
Kukulkan
HairyDanglez
Kukulkan
15,895
3,369
0
0
19,831
19,299
0
10,936
7,857
45,985
0
L
Bastet
ImAlant
Bastet
19,549
7,294
0
0
22,935
11,511
0
4,907
18,028
0
28,732
W
Hera
23,529
4,303
0
432
13,027
4,341
0
5,550
7,477
61,983
0
L
16,209
3,911
107
378
18,615
7,909
0
8,744
9,871
56,822
0
L
Kukulkan
RODMA3
Kukulkan
27,637
975
0
843
16,945
8,175
0
6,096
10,849
70,619
0
L
Da Ji
Rarae
Da Ji
14,985
1,820
0
10
24,164
12,292
0
7,892
16,272
0
28,596
W
Bellona
Skytoofine
Bellona
4,837
727
431
481
24,504
15,114
0
18,825
5,444
0
14,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,300
Gold Earned
78,282
274
Minions Killed
293
6
Camps Cleared
11
1,398,697
Distance Traveled
1,300,769
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
17,953
1,197
91
6
6
267,351
1
W
Loki
16,345
1,090
27
2
0
269,256
0
L
Yemoja
14,763
984
36
2
0
234,119
2
W
Kukulkan
15,201
1,013
77
5
1
253,342
0
L
Bastet
15,070
1,005
18
1
3
247,479
0
W
Hera
16,077
1,072
83
6
4
284,761
1
L
Hera
13,679
912
102
7
1
246,714
2
L
Kukulkan
15,252
1,017
92
6
0
326,037
0
L
Da Ji
15,536
1,036
26
2
2
344,348
2
W
Bellona
12,706
847
15
1
0
226,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role