Player Matchup

Bellona
Bellona
Gpaz
Bellona
Level 5
God Stats
0W - 1L
1,671 SR
Queue Stats
1W - 3L
1,461 Elo+
Party 2
Yemoja
Yemoja
Meweyure2522
Yemoja
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Neith
Neith
NamelessDruth
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
RODMA3
Kukulkan
Level 7
God Stats
4W - 6L
1,497 SR
Queue Stats
4W - 7L
1,398 Elo+
Party 2
Ra
Ra
SaintJP
Ra
Level 107
God Stats
1W - 1L
1,236 SR
Queue Stats
48W - 52L
1,526 Elo+
Party 1
Team Averages
Level 25
1,481 SR
1,477 Elo+

VS

Team Averages
Level 14
1,453 SR
1,483 Elo+
Apollo
Apollo
Lanpee
Apollo
Level 8
God Stats
1W - 4L
1,224 SR
Queue Stats
133W - 122L
1,352 Elo+
Solo
Tyr
Tyr
Redafile22
Tyr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,539 Elo+
Solo
Zeus
Zeus
TandemNooses
Zeus
Level 13
God Stats
100W - 36L
1,789 SR
Queue Stats
304W - 136L
1,528 Elo+
Solo
Pele
Pele
brennen2k
Pele
Level 18
God Stats
2W - 0L
1,338 SR
Queue Stats
20W - 12L
1,511 Elo+
Solo
Tsukuyomi
Tsukuyomi
huchito321
Tsukuyomi
Level 25
God Stats
6W - 3L
1,413 SR
Queue Stats
62W - 46L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gpaz
Bellona
16
2 / 10 / 1
10,133
921
6,389
26,817
18,736
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
16
0 / 6 / 4
9,877
898
3,486
19,994
11,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 8 / 3
9,351
850
9,984
20,785
6,237
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
RODMA3
Kukulkan
16
2 / 9 / 3
9,890
899
11,240
20,633
5,617
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 9 / 4
10,692
972
13,076
27,154
7,857
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Lanpee
Apollo
17
2 / 1 / 19
10,438
949
6,968
7,849
3,078
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
2 / 1 / 15
10,640
967
5,030
13,721
13,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
21 / 0 / 15
14,097
1,282
54,824
8,371
3,508
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pele
19
12 / 3 / 16
13,105
1,191
25,892
13,400
5,197
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
huchito321
Tsukuyomi
18
5 / 2 / 19
11,547
1,050
18,003
10,751
4,119
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
126
7
Kills
42
42
Deaths
7
15
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Bellona
Gpaz
Bellona
2
10
1
0.25
W
Apollo
Lanpee
Apollo
2
1
19
11.5
L
Yemoja
0
6
4
0.33
L
1
8
3
0.31
L
Kukulkan
RODMA3
Kukulkan
2
9
3
0.39
W
2
1
15
9.5
L
2
9
4
0.44
W
21
0
15
28.5
W
Pele
12
3
16
6.67
W
Tsukuyomi
huchito321
Tsukuyomi
5
2
19
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,175
Damage
110,717
115,383
Taken
54,092
50,327
Mitigated
29,517
10,363
Healing
10,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Gpaz
Bellona
6,389
1,580
1,346
1,109
26,817
18,736
0
11,657
14,876
358
16,730
W
Apollo
Lanpee
Apollo
6,968
3,438
0
510
7,849
3,078
0
3,923
3,926
0
20,163
L
Yemoja
3,486
463
1,545
985
19,994
11,880
0
10,206
9,788
12,416
0
L
9,984
5,073
0
648
20,785
6,237
0
10,651
10,085
0
22,119
L
Kukulkan
RODMA3
Kukulkan
11,240
221
0
218
20,633
5,617
0
8,251
12,252
26,092
0
W
5,030
541
0
5,035
13,721
13,615
0
6,241
7,480
0
26,897
L
13,076
1,348
1,203
3,309
27,154
7,857
0
14,059
12,862
49,760
0
W
54,824
4,194
632
3,638
8,371
3,508
0
4,683
3,688
74,883
0
W
Pele
25,892
2,935
0
1,049
13,400
5,197
0
8,039
5,361
0
46,060
W
Tsukuyomi
huchito321
Tsukuyomi
18,003
5,050
0
69
10,751
4,119
0
5,240
4,651
0
31,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,943
Gold Earned
59,827
196
Minions Killed
214
4
Camps Cleared
8
961,339
Distance Traveled
1,103,625
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,133
921
31
3
0
191,228
1
W
Apollo
10,438
949
34
3
1
214,884
0
L
Yemoja
9,877
898
9
1
0
163,409
1
L
Neith
9,351
850
19
2
1
182,270
0
L
Kukulkan
9,890
899
39
4
1
217,924
1
W
Tyr
10,640
967
55
5
1
217,117
0
L
Ra
10,692
972
98
9
2
206,508
0
W
Zeus
14,097
1,282
53
5
3
213,717
1
W
Pele
13,105
1,191
44
4
0
229,440
0
W
Tsukuyomi
11,547
1,050
28
3
3
228,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role