Player Matchup

Osiris
Osiris
Silver IV
 
Osiris
Silver IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver V
 
Danzaburou
Silver V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Bronze I
 
Cerberus
Bronze I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver IV
Emanuel55
Merlin
Silver IV
Level 126
God Stats
6W - 4L
1,748 SR
Queue Stats
98W - 114L
732 MMR
Solo
Hun Batz
Hun Batz
Silver III
TonkaDoosh
Hun Batz
Silver III
Level 126
God Stats
5W - 4L
1,537 SR
Queue Stats
133W - 140L
775 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 139
1,557 SR
1,201 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,463 SR
1,072 MMR
Sun Wukong
Sun Wukong
Silver III
 
Sun Wukong
Silver III
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Bronze I
 
Cupid
Bronze I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Silver III
AlucardTps
Baba Yaga
Silver III
Level 160
God Stats
1W - 0L
1,403 SR
Queue Stats
115W - 116L
779 MMR
Solo
Janus
Janus
Silver III
SoyRoyelius
Janus
Silver III
Level 139
God Stats
4W - 2L
1,418 SR
Queue Stats
85W - 100L
745 MMR
Solo
Thanatos
Thanatos
Silver III
VitoGodly
Thanatos
Silver III
Level 63
God Stats
17W - 24L
1,496 SR
Queue Stats
35W - 48L
835 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
0 / 1 / 0
5,554
505
4,951
6,385
5,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
 
Danzaburou
9
3 / 3 / 1
5,547
504
4,924
5,729
2,013
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
 
Cerberus
10
0 / 1 / 3
5,230
475
3,089
7,242
3,605
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Merlin
Emanuel55
Merlin
10
1 / 3 / 1
5,797
527
2,736
4,954
1,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
TonkaDoosh
Hun Batz
10
2 / 3 / 1
6,073
552
1,834
6,612
2,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ArtioTiamatMorgan Le FayGilgameshSet

VS

Bans
PersephoneOdinAthenaFenrirGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
0 / 0 / 1
6,525
593
3,261
7,318
3,304
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
 
Cupid
10
0 / 2 / 3
5,871
534
2,235
6,747
1,687
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
AlucardTps
Baba Yaga
12
1 / 2 / 4
6,713
610
3,953
5,048
1,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
0 / 1 / 2
5,525
502
2,768
4,707
756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
VitoGodly
Thanatos
12
9 / 1 / 0
7,163
651
5,283
7,095
2,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
6
Kills
10
11
Deaths
6
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
1
0
0
L
Danzaburou
 
Danzaburou
3
3
1
1.17
L
Cerberus
 
Cerberus
0
1
3
1.5
W
Sun Wukong
 
Sun Wukong
0
0
1
0.5
W
Cupid
 
Cupid
0
2
3
0.75
W
Baba Yaga
AlucardTps
Baba Yaga
1
2
4
1.5
L
Merlin
Emanuel55
Merlin
1
3
1
0.5
W
0
1
2
1
L
Hun Batz
TonkaDoosh
Hun Batz
2
3
1
0.83
W
Thanatos
VitoGodly
Thanatos
9
1
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,534
Damage
17,500
30,922
Taken
30,915
14,689
Mitigated
10,017
8,865
Healing
17,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
4,951
1,676
0
1,379
6,385
5,116
0
0
6,385
0
32,256
L
Danzaburou
 
Danzaburou
4,924
2,242
0
1,633
5,729
2,013
116
586
5,143
0
28,755
L
Cerberus
 
Cerberus
3,089
214
0
3,139
7,242
3,605
0
1,751
5,491
27,229
0
W
Sun Wukong
 
Sun Wukong
3,261
786
0
3,643
7,318
3,304
305
0
7,318
0
37,924
W
Cupid
 
Cupid
2,235
1,251
227
3,003
6,747
1,687
0
1,335
5,412
0
30,975
W
Baba Yaga
AlucardTps
Baba Yaga
3,953
0
0
1,436
5,048
1,557
0
1,477
3,293
39,484
0
L
Merlin
Emanuel55
Merlin
2,736
0
0
1,205
4,954
1,578
0
2,479
2,475
29,015
0
W
2,768
289
794
1,016
4,707
756
0
1,112
3,595
18,650
0
L
Hun Batz
TonkaDoosh
Hun Batz
1,834
746
0
1,509
6,612
2,377
0
1,963
4,649
0
31,050
W
Thanatos
VitoGodly
Thanatos
5,283
1,394
0
7,376
7,095
2,713
0
1,477
5,472
0
36,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,201
Gold Earned
31,797
309
Minions Killed
363
0
Camps Cleared
0
1,044,232
Distance Traveled
1,122,817
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,554
505
64
6
0
220,059
4
L
Danzaburou
5,547
504
57
5
0
190,849
4
L
Cerberus
5,230
475
60
5
0
217,294
3
W
Sun Wukong
6,525
593
98
9
0
214,436
3
W
Cupid
5,871
534
77
7
0
199,344
3
W
Baba Yaga
6,713
610
95
9
0
230,862
5
L
Merlin
5,797
527
62
6
0
182,739
6
W
Janus
5,525
502
28
3
0
227,823
2
L
Hun Batz
6,073
552
66
6
0
233,291
2
W
Thanatos
7,163
651
65
6
0
250,352
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role