Player Matchup

Ah Puch
Ah Puch
Arcdialysis
Ah Puch
Level 119
God Stats
35W - 51L
1,459 SR
Queue Stats
532W - 861L
1,318 Elo+
Party 1
Kuzenbo
Kuzenbo
ikillingstuff
Kuzenbo
Level 126
God Stats
19W - 22L
1,432 SR
Queue Stats
250W - 356L
1,363 Elo+
Party 1
Izanami
Izanami
undead_v1k1ng-13
Izanami
Level 30
God Stats
9W - 14L
1,390 SR
Queue Stats
52W - 97L
1,240 Elo+
Party 1
Team Averages
Level 92
1,427 SR
1,307 Elo+

VS

Team Averages
Level 101
1,384 SR
1,435 Elo+
Ares
Ares
Emo Soldierz
Ares
Level 117
God Stats
10W - 12L
1,391 SR
Queue Stats
363W - 406L
1,447 Elo+
Party 2
Amaterasu
Amaterasu
StArchAngel
Amaterasu
Level 159
God Stats
2W - 2L
1,446 SR
Queue Stats
417W - 475L
1,442 Elo+
Party 2
Thanatos
Thanatos
TheAnimeEffect
Thanatos
Level 27
God Stats
1W - 1L
1,316 SR
Queue Stats
12W - 18L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Arcdialysis
Ah Puch
14
4 / 9 / 3
11,237
624
13,543
14,778
5,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
15
5 / 6 / 4
13,155
731
11,345
20,468
32,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
1 / 7 / 6
10,706
595
9,210
13,029
4,365
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 9
12,804
711
13,145
18,306
19,049
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
StArchAngel
Amaterasu
16
6 / 3 / 11
12,618
701
17,286
18,862
15,099
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
17
9 / 4 / 8
12,934
719
9,069
14,991
8,003
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
50
10
Kills
22
22
Deaths
10
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Arcdialysis
Ah Puch
4
9
3
0.61
W
7
3
9
3.83
W
Amaterasu
StArchAngel
Amaterasu
6
3
11
3.83
W
Thanatos
9
4
8
3.25
L
Kuzenbo
5
6
4
1.17
L
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,098
Damage
39,500
48,275
Taken
52,159
42,069
Mitigated
42,151
6,273
Healing
16,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Arcdialysis
Ah Puch
13,543
368
1,112
2,165
14,778
5,251
179
3,686
10,808
55,015
0
W
13,145
967
0
1,739
18,306
19,049
389
8,054
10,252
30,304
0
W
Amaterasu
StArchAngel
Amaterasu
17,286
6,023
1,289
6,915
18,862
15,099
1,784
8,775
10,087
0
53,937
W
Thanatos
9,069
3,519
0
6,259
14,991
8,003
597
8,824
6,167
0
38,583
L
Kuzenbo
11,345
4,091
0
1,462
20,468
32,453
177
5,972
14,060
19,692
0
L
9,210
5,396
0
1,534
13,029
4,365
548
4,229
8,478
0
37,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,098
Gold Earned
38,356
169
Minions Killed
179
7
Camps Cleared
7
847,417
Distance Traveled
957,640
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,237
624
89
5
2
264,817
2
W
Ares
12,804
711
31
2
0
303,870
0
W
Amaterasu
12,618
701
83
5
5
327,867
3
W
Thanatos
12,934
719
65
4
2
325,903
4
L
Kuzenbo
13,155
731
21
1
1
321,715
3
L
Izanami
10,706
595
59
3
4
260,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role