Player Matchup

Heimdallr
Heimdallr
Aaluma
Heimdallr
Level 158
God Stats
1W - 0L
1,773 SR
Queue Stats
565W - 249L
1,935 Elo+
Party 1
King Arthur
King Arthur
EpilepticNips
King Arthur
Level 140
God Stats
22W - 23L
1,643 SR
Queue Stats
222W - 176L
1,778 Elo+
Party 1
Baron Samedi
Baron Samedi
MisterWallace
Baron Samedi
Level 153
God Stats
15W - 8L
1,668 SR
Queue Stats
1,214W - 477L
1,862 Elo+
Party 1
Team Averages
Level 150
1,695 SR
1,858 Elo+

VS

Team Averages
Level 116
1,411 SR
1,666 Elo+
Fenrir
Fenrir
BilboBaggns
Fenrir
Level 96
God Stats
0W - 1L
1,201 SR
Queue Stats
67W - 58L
1,712 Elo+
Solo
Ra
Ra
FaZeLupe23
Ra
Level 125
God Stats
15W - 12L
1,608 SR
Queue Stats
711W - 511L
1,711 Elo+
Solo
Ratatoskr
Ratatoskr
RealVah
Ratatoskr
Level 126
God Stats
1W - 2L
1,424 SR
Queue Stats
167W - 178L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aaluma
Heimdallr
16
6 / 5 / 10
13,028
686
15,004
18,288
8,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
EpilepticNips
King Arthur
17
7 / 8 / 10
14,066
740
17,590
29,648
23,505
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
MisterWallace
Baron Samedi
16
6 / 6 / 12
13,857
729
24,976
16,367
11,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
4 / 8 / 13
12,928
680
14,032
25,920
17,156
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
12 / 3 / 5
14,305
753
23,105
17,014
7,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ratatoskr
RealVah
Ratatoskr
15
3 / 9 / 10
12,427
654
11,223
27,153
11,681
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
47
19
Kills
19
19
Deaths
20
32
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Aaluma
Heimdallr
6
5
10
2.2
L
Fenrir
4
8
13
1.31
W
King Arthur
EpilepticNips
King Arthur
7
8
10
1.5
L
12
3
5
4.83
W
Baron Samedi
MisterWallace
Baron Samedi
6
6
12
2
L
Ratatoskr
RealVah
Ratatoskr
3
9
10
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,570
Damage
48,360
64,303
Taken
70,087
43,108
Mitigated
36,148
18,243
Healing
18,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Aaluma
Heimdallr
15,004
6,251
0
3,799
18,288
8,461
2,368
7,724
10,564
0
49,330
L
Fenrir
14,032
4,346
0
3,910
25,920
17,156
606
9,728
16,192
152
36,958
W
King Arthur
EpilepticNips
King Arthur
17,590
2,110
0
5,768
29,648
23,505
72
10,222
18,333
0
40,100
L
23,105
2,277
5,719
7,493
17,014
7,311
612
6,355
10,659
83,176
0
W
Baron Samedi
MisterWallace
Baron Samedi
24,976
1,372
3,592
5,084
16,367
11,142
690
5,698
10,669
59,136
0
L
Ratatoskr
RealVah
Ratatoskr
11,223
1,810
0
1,646
27,153
11,681
500
9,546
17,607
0
34,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,951
Gold Earned
39,660
203
Minions Killed
210
8
Camps Cleared
10
962,095
Distance Traveled
1,173,279
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,028
686
74
4
3
310,546
7
L
Fenrir
12,928
680
43
2
2
368,705
4
W
King Arthur
14,066
740
43
2
1
332,372
1
L
Ra
14,305
753
121
6
6
370,154
1
W
Baron Samedi
13,857
729
86
5
4
319,177
2
L
Ratatoskr
12,427
654
46
2
2
434,420
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role